This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
Spice up your next video meeting with this free PC VR app. With more people than ever working from home as a result of the COVID-19 outbreak, many of us find ourselves relying upon various video messaging apps and teleconferencing solutions to effectively communicate with team members and coordinate on projects remotely. Whereas some apps, such as Immersed , Glue , and Spatial , offer those with VR headsets the chance to coordinate within virtual co-working environments, SPACES allows VR users t
The business landscape has drastically changed in the blink of an eye. As a result of the global coronavirus pandemic, governments have imposed travel restrictions and lockdowns. Brick-and-mortar shops have closed, and all enterprises suddenly have to manage an entirely remote workforce. In this article, we focus on how extended reality technologies such as augmented and virtual reality can help enterprises when it comes to managing their workforce.
“Trendline” is AR Insider’s series that examines trends and events in spatial computing, and their strategic implications. For an indexed library of spatial computing insights, data, reports and multimedia, subscribe to ARtillery PRO. Covid-19 continues to take lives and stall global commerce. Leaving the former to medical experts and public policy, we’ll address the latter.
Looking for a solid VR headset on the cheap? Or maybe a legacy headset for your growing collection? Oculus is now selling its 2016-era Rift for $300 for a limited time. The company is selling a limited supply of refurbished packages containing the original Oculus Rift and Touch controllers direct on its website. The new Rift S costs $400, although stock has proven to be touch and go due to coronavirus-related supply chain disruptions.
Speaker: Chris Paxton McMillin, President of D3 Training Solutions
To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.
Players will need a bluetooth controller and their own ROM files. Those familiar with the world of video game emulation are no doubt familiar with the open-source console emulator Dolphin. Originally released in 2003 on Windows, this brilliant piece of software allows players to run Nintendo Gamecube and Wii console games on their Windows, macOS, and Android devices.
For the last three years, law firm Perkins Coie, the XR Association, and Boost VC have conducted a survey on industry attitudes toward AR and VR technology. Here, we look at some of the major trends in the survey. We also look at how they compare to similar recent studies in the AR and VR world. Before we jump into the survey results , there are a couple of things to understand going in.
For the last three years, law firm Perkins Coie, the XR Association, and Boost VC have conducted a survey on industry attitudes toward AR and VR technology. Here, we look at some of the major trends in the survey. We also look at how they compare to similar recent studies in the AR and VR world. Before we jump into the survey results , there are a couple of things to understand going in.
This article is the latest in AR Insider’s editorial contributor program. Find out more or contact us to participate here. Authors’ opinions are their own. . Encourage your XR customers to lean in because the world has changed. by Jason Marsh. Without a lot of warning, the world changed these last few weeks. I’ve changed how I’m talking to my enterprise XR customers because of the impending economic crisis.
Facebook is taking an important step towards releasing its first AR headset, as the company has signed an exclusivity agreement with UK-based AR display maker Plessey to supply the company with microLED displays. “We have decided to work with Facebook to help achieve their vision of the next computing platform centred around people,” Plessey says in a press statement. “Under a new commercial agreement, our LED manufacturing operations will be dedicated to helping Facebook proto
Keep the younglings entertained while under lockdown with these educational immersive reading experiences. We’ve never been shy about our love for WITHIN’s children’s AR reading app Wonderscope. The award-winning platform makes excellent use of mobile AR technology to immerse readers in colorful storybook adventures they can actually participate in by interacting with characters and the environments.
The business landscape has drastically changed in the blink of an eye. As a result of the global coronavirus pandemic, governments have imposed travel restrictions and lockdowns. Brick-and-mortar shops have closed, and all enterprises suddenly have to manage an entirely remote workforce. In this article, we focus on how extended reality technologies such as augmented and virtual reality can help enterprises when it comes to managing their workforce.
With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.
“Trendline” is AR Insider’s series that examines trends and events in spatial computing, and their strategic implications. For an indexed library of spatial computing insights, data, reports and multimedia, subscribe to ARtillery PRO. As AR struggles to get off the ground and find a path to mass-market scale, there are a few confidence signals for the sector’s long term health.
London-based hardware startup TG0 has launched a Kickstarter campaign for the Etee dev kit, a VR controller with integrated SteamVR Tracking. TG0 positions the controller’s button-less design and finger tracking as its main attractions. TG0 has launched the Etee Kickstarter campaign with the hopes of raising £45,900 (~$56,000) for its VR controller dev kit.
If you must leave your home, make sure to practice safe social distancing. Though it may not seem like it based on the packed beaches and crowded parks, we’re currently dealing with a global pandemic the likes of which we’ve never seen. Despite multiple warnings from government health officials around the world, a surprisingly large portion of the public seem unfazed by recent developments and committed to gathering in large groups with little to no protection.
The past week has been the week of Half-Life: Alyx, but something else has also happened in the XR world! If you were too focused on smashing headcrabs to read VR news, don’t worry, because the Ghost has got you covered! PS Down in this post, I also describe a virtual festival initiative that we’ve built with VRrOOm and that starts today, so that to help you spend your time during this quarantine!
Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor
With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.
Data Point of the Week is AR Insider’s dive into the latest spatial computing figures. It includes data points, along with narrative insights and takeaways. For an indexed collection of data and reports, subscribe to ARtillery Pro. In these challenging times of global pandemic, lots of businesses are clearly suffering, including high-contact services (events) and local ones (restaurants).
You’re still burning through Half-Life: Alyx (2020) , but if you’re wondering where to go after playing one of the highest-rated VR games to date, you may do well to jump into these five ‘guaranteed fresh’ VR titles next. The Walking Dead: Saints & Sinners. The Walking Dead: Saints & Sinners is a slightly tuned-down RPG that’s just begging to be bigger in size, although it didn’t bite off too much in its quest to deliver an engrossing story, excellent
Track your estimated hear rate, squats, and calories burned without taking off your headset. Fitness-focused VR developer YUR today announced the release of YUR.watch, a virtual smartwatch device compatible with a massive selection of existing PC VR titles, as well as several Oculus Quest releases. The VR extension sits conveniently on your virtual wrist, offering pain-free access to your workout progress.
This Tuesday, March 31, was the first Tuesday of VIVE’s ongoing series of “GDC replacement” webinars. The series is being offered as a digital alternative for content that otherwise would have been shown at this year’s Game Developers Conference. That event is one of many canceled around the world due to fear of coronavirus. “ This is the GDC Replacement Seminar that we’re holding.
Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.
This article is the latest in AR Insider’s editorial contributor program. Find out more or contact us to participate here. Authors’ opinions are their own. . Virtually perfect training: How HR leaders can harness the power of VR. by Tom Symonds. Put on a virtual reality (VR) headset and you can enter a fantasy world of dragons and. monsters, but VR can also create a world that looks very much like our own.
Roto VR , the UK-based makers of the eponymous 360-degree VR chair, today announced its completed a £1.5 million (~$1.86 million) funding round. Investors include Consumer Venture Capital Trust, Pembroke VCT, and The TVB Growth Fund. You may remember Roto VR from the company’s 2015 Kickstarter which was unfortunately cancelled after it fell short of its £85,000 (~$105,000) goal.
A “location-first” mentality is leading to a whole new wave of location-based immersive entertainment. Strictly speaking, all experiences are location-based (save for the ones we have in our dreams and even then technically they’re bed-based). Instagram posts are tagged with #FOMO inducing lifestyle destinations. A scan through your camera roll will remind you where you took that perfect if unnecessary shot of your espresso and tonic caffeine hit.
Award-winning independent video games publisher Wired Productions together with leading developer Caged Element Inc. are delighted to announce the surprise launch of GRIP: Combat Racing VR. Available today via Steam for Windows PC and free for all GRIP: Combat Racing owners, GRIP VR will allow players to enjoy the complete GRIP experience via their compatible virtual reality headset complete with the game’s signature mind blowing speeds and more barrel roll man-oeuvres than a professional air sh
Speaker: Treion Muller, Chief Strategy Officer at ELB Learning
Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?
Niantic announced today that it’s acquiring 6D.ai. Drivers and synergies include 6D.ai’s spatial mapping and AR-cloud building technology, which align well with Niantic’s own “planet-scale” AR ambitions. That all comes together in its Real World Platform — the engine behind Pokémon Go. We will be back tomorrow with a deeper dive on the drivers, strategic implications and comments from the companies, as we normally don’t cover news.
A new Boneworks patch, Update 1.4, is confirmed to be coming next week with a handful of additions and tweaks. Launching next week on April 9th, Boneworks update 1.4 will bring three new maps to the game’s Sandbox mode, a new weapon (the P350 handgun), and changes to the game’s hand physics. This is according to Boneworks creator Brandon Laatsch who teased the update this week.
Just how far away is full-dive VR? Technology can augment the world around us, it can enhance the human experience, our capabilities, and also extend our reality to digital and virtual worlds. As people flock online during quarantine we now find ourselves experimenting with new platforms, pushing immersive technologies to the limits, and collaborating in new ways; from eye-tracking technology and facial tracking to biometrics and brain-control interfaces.
The internet and social media made possible for anyone to connect with their favorite influencers and celebrities. Now, a company wants to take things further. HelloStar, an AR-powered influencer marketplace will allow users to receive personalized messages and e-cards from their celebrities of choice. Launched first in Russia, HelloStar is now preparing to launch in India as well.
Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers
Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly
We organize all of the trending information in your field so you don't have to. Join 3,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content