Sat.May 11, 2019 - Fri.May 17, 2019

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This Boxing Robot Punches You While You Play VR

VRScout

Because every immersive experience is better with consequences. When it comes to interactive entertainment, nothing immerses users in an experience better than providing consequences to their actions; whether it be feeling a controller vibrate after firing an in-game weapon or providing multiple dialogue options that result in a branching narrative.

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Tilt Five Shows AR Tech Aimed at Revolutionizing Tabletop Gaming

Road to VR

Tilt Five is creating a tabletop AR platform aimed at fusing traditional board games with the benefits of augmented reality. This week the company showed off a glimpse of what users can expect from the system. Though the company is still keeping much under wraps, Tilt Five appears to be the rebirth of CastAR (which itself was initially spun out of Valve) which reportedly shut down in 2017 before it was able to get its AR system to market.

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Noctvrnal: audio in AR/VR is 51% of the experience

The Ghost Howls

I had the amazing pleasure of interviewing Helena McGill and Anna Wozniewicz of Noctvrnal , a startup focused in audio and music production, with special attention to immersive experiences. Helena and Anna from Noctvrnal (Image by Noctvrnal). When I develop a VR experience, I usually give a lot of attention to the visual aspect, while I often leave the sound and music always as the last thing to care about.

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Magic Leap Acquires Augmented Reality Telepresence Startup Mimesys

Next Reality AR

Just months after we previewed the augmented reality, volumetric video conferencing powers of Mimesys, the company has undergone a major change — it's now a part of Magic Leap. On Thursday, Magic Leap announced the acquisition of the Belgium-based startup that allows Magic Leap One users to engage in real-time telepresence conference calls using volumetrically captured avatars representing their real bodies.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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‘Trash Rage’ Blends VR Gaming With Environmental Education

VRScout

Sort recyclables to save the Earth in this futuristic gamified learning experience. It’s 2049 and planet Earth is a garbage-filled dump patrolled by hostile robots. Overwhelming trash from unrecycled plastics has made the planet near uninhabitable, so much so that a hostile A.I. has decided that humans don’t deserve this planet and has begun the process of wiping out humanity.

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InstaVR Interviews: Antoine Vivet, Founder of Longue-Vue (a division of Manzalab Group)

InstaVR

InstaVR Interviews: Meet the VR Practitioners. InstaVR Interviews is a blog series where we turn the spotlight on our customers. We find out why they create VR, how they use InstaVR, and what the future of VR will look like. To read more interviews, visit the InstaVR Interviews homepage. Antoine Vivet, Founder of Longue-Vue (a division of Manzalab Group ).

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Now You Can Visit the Statue of Liberty in NYC from Anywhere in Augmented Reality via iOS Appp

Next Reality AR

Many native New Yorkers, like myself, get a chance to visit the famed Statue of Liberty during school trips when they're a child in grade school. And if you're not lucky enough to be born in the city, you have to make a special trip to the monument as a tourist. Alas, many can't afford the time or expense for such a major trip to the Big Apple to see one of America's true treasures.

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Digital Human Presents Live TED Talk

VRScout

Digital Domain’s Doug Roble delivers a talk alongside his ‘DigiDoug’ virtual avatar. Digital Domain’s Head of Software R&D Doug Roble made history during this year’s TED Conference after conducting a live talk alongside a highly-detailed virtual avatar modeled after the VFX industry veteran himself. During the brief 12-and-a-half minute talk, DigiDoug—as the team has come to call it—mirrored every action and expression made by the original Doug as he went into detail explai

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HP Reverb Release Date Slips, Retailers List Headset as ‘Out of Stock’

Road to VR

The new HP Reverb Windows VR headset was due to launch initially in “late April”, but eventually the company settled on a May 6th release date. The date has come and gone, but the headset still isn’t technically available despite being listed at several retailers. A week on and HP hasn’t offered an update on expected availability.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Release Recap: May 13 - 17

Oculus

This week, we released several titles and updates across the Oculus Platform. Here’s a rundown of the highlights.

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Now You Can Visit the Statue of Liberty in NYC from Anywhere in Augmented Reality via iOS App

Next Reality AR

Many native New Yorkers, like myself, get a chance to visit the famed Statue of Liberty during school trips when they're a child in grade school. And if you're not lucky enough to be born in the city, you have to make a special trip to the monument as a tourist. Alas, many can't afford the time or expense for a trip to the Big Apple to see one of America's real treasures.

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Stanford Research Explores How AR Can Affect Human Behavior

VRScout

Examining how AR experiences can change the way people interact with the real world. In a new study conducted by Standford Universities School of Humanities and Sciences, researchers discovered that simulated augmented reality experiences have a direct effect on human behavior within the real world, even after the AR device was removed. “We’ve discovered that using augmented reality technology can change where you walk, how you turn your head, how well you do on tasks, and how you connect social

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Vive Pro Eye Now Available in Europe, Starting at €1,700

Road to VR

HTC opened up orders in Europe today for their latest VR headset, Vive Pro Eye , a version of the company’s enterprise headset with integrated eye-tracking. HTC also opened up pre-orders in China too, with launch slated for May 24th; there’s no word on when to expect it in North America though. Coming in at a eye-watering €1,708 (~$1,900) for the full system, Vive Pro Eye includes the entire kit and caboodle hardware-wise: Vive Pro Eye headset, link box, two Vive controllers, two Ste

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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Convergence, Enterprise AR, and Mapping the Inside World with Charlie Fink

XR for Business Podcast

How will the convergence of 5G and AR and artificial intelligence lead to the creation of experiences that no one’s ever imagined? Join Forbes columnist and author Charlie Fink to find out! Alan: Hello everybody. Today’s guest is one of my good friends and someone I consider a mentor. XR consultant, columnist, speaker, and author, Mr. Charlie Fink.

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Microsoft Turns Real World into Multiplayer Playground with Minecraft Earth Mobile AR Game

Next Reality AR

As promised with its teaser from Build 2019, Microsoft has unveiled the details for its augmented reality version of Minecraft for smartphones. The company published a new trailer for the game, which has a rather similar feel to the trailer Niantic originally produced for Pokémon GO. And, like the aforementioned classic, the video presents a somewhat embellished vision of what the game will offer.

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Craft Your Way Through Reality In The New ‘Minecraft Earth’ AR Mobile Game

VRScout

Explore hidden structures, collect valuable resources, team-up with friends on fantastic creations. Earlier this month, Microsoft teased Minecraft fans with a short video hinting at some type of upcoming augmented reality experience for smartphones. More information was promised to arrive May 17th—the day after the games historic 10th anniversary—and wouldn’t you know it, the company followed up on their promise with the reveal of Minecraft Earth , and upcoming AR mobile game that wi

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‘Cosmic Trip’ Studio Unveils Musical Gardening Game ‘Fujii’ for Quest & PC VR

Road to VR

Funktronic Labs , the studio behind funky real-time strategy game Cosmic Trip (2017) , unveiled their next VR project that aims to let you explore fantastic worlds while doing what the team calls “creative gardening.”. Called Fujii, the game aims to be a musical gardening adventure with a meditative vibe. As seen in the trailer (linked below), the player traverses a variety of vibrant biomes and follows a curious little fellow—all the while bringing the world to life with magic.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Convergence, Enterprise AR, and Mapping the Inside World with Charlie Fink

XR for Business Podcast

How will the convergence of 5G and AR and artificial intelligence lead to the creation of experiences that no one’s ever imagined? Join Forbes columnist and author Charlie Fink to find out! Alan: Hello everybody. Today’s guest is one of my good friends and someone I consider a mentor. XR consultant, columnist, speaker, and author, Mr. Charlie Fink.

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Google & Magic Leap Developer Create Augmented Reality Mobile Apps for Warping Real World into Art

Next Reality AR

Because of its ability to place digital content into the real world, augmented reality lends itself well to artists and creatives. Two new mobile apps, one from Google and another from an indie developer with ties to Magic Leap, invert the creative conceit by taking the real world and morphing it via augmented reality. First up is Weird Cuts, the latest in a line of augmented reality apps emerging from the Experiments with Google project, such as Big Bang AR, Just a Line, and Notable Women.

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Polyarc Celebrates Release Of Oculus Quest With Free Story Expansion For Moss

VRScout

More story, weapons, and puzzles head to the award-winning platformer May 21st. Scheduled for release during the launch of the Oculus Quest, Polyarc is celebrating the new standalone edition of its fantasy-inspired VR platformer, Moss, with a free content update that introduces more story, weapons, puzzles, challenges, and player interactions to your and Quill’s adventure.

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With Room-scale Tracking & No Tether, ‘Racket Fury: Table Tennis’ Feels Great on Quest

Road to VR

Racket Fury: Table Tennis VR has been a solid VR ping pong offering for existing headsets since its release in 2017. The game is confirmed to be launching alongside Oculus Quest, which brings with it some interesting advantages which make for a very compelling VR ping pong experience. Racket Fury really shines on Quest thanks to room-scale tracking out of the box, and no need to be tethered to a computer.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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#766: Open AR Cloud: Interoperable Spatial Computing for All

Voices of VR

The Open AR Cloud is a volunteer organization whose mission statement is to “drive the development of open and interoperable spatial computing technology, data, and.

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Brand New Titles and Top VR Games soon available on Oculus Quest

VR Game Critic

Easy setup, no wires, six degrees of freedom… sadly, wireless VR for console and PC isn’t the norm quiet yet. Fortunately, Oculus Quest is the perfect way to dip your toes into virtual reality without the hassle of wires or the need for a beefy gaming rig. While not without limitations, standalone VR promises to make virtual reality gaming more accessible while also being a big step up from existing mobile VR experiences.

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Survios & AMC’s The Walking Dead VR Game Is All About Zombie Dismemberment

VRScout

The Walking Dead Onslaught arrives this Fall on major VR headsets. Earlier this morning, Survios ( Raw Data, Creed: Rise to Glory ) and AMC announced The Walking Onslaught , an upcoming VR game set within the fictional zombie-ridden universe. According to an official release, players will step into the roles of the shows most recognizable survivors as they take part in an original story that will have them using a selection of both melee and ranged weaponry to take down hordes of the undead.

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‘Firewall Zero Hour’ to Get Biggest Update Yet with ‘Operation: Nightfall’

Road to VR

First Contact Entertainment announced that Firewall Zero Hour (2018) , the tactical team shooter for PSVR, is getting what they call their “biggest update yet” next week. One of the main changes coming is a new system of time-limited progression taking the form of missions, tasks, and cosmetic rewards. First Contact says that each week you’ll be assigned a new mission to complete, which in turn will grant you new rewards.

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly