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Because every immersive experience is better with consequences. When it comes to interactive entertainment, nothing immerses users in an experience better than providing consequences to their actions; whether it be feeling a controller vibrate after firing an in-game weapon or providing multiple dialogue options that result in a branching narrative.
Tilt Five is creating a tabletop AR platform aimed at fusing traditional board games with the benefits of augmented reality. This week the company showed off a glimpse of what users can expect from the system. Though the company is still keeping much under wraps, Tilt Five appears to be the rebirth of CastAR (which itself was initially spun out of Valve) which reportedly shut down in 2017 before it was able to get its AR system to market.
I had the amazing pleasure of interviewing Helena McGill and Anna Wozniewicz of Noctvrnal , a startup focused in audio and music production, with special attention to immersive experiences. Helena and Anna from Noctvrnal (Image by Noctvrnal). When I develop a VR experience, I usually give a lot of attention to the visual aspect, while I often leave the sound and music always as the last thing to care about.
Just months after we previewed the augmented reality, volumetric video conferencing powers of Mimesys, the company has undergone a major change — it's now a part of Magic Leap. On Thursday, Magic Leap announced the acquisition of the Belgium-based startup that allows Magic Leap One users to engage in real-time telepresence conference calls using volumetrically captured avatars representing their real bodies.
Speaker: Chris Paxton McMillin, President of D3 Training Solutions
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Sort recyclables to save the Earth in this futuristic gamified learning experience. It’s 2049 and planet Earth is a garbage-filled dump patrolled by hostile robots. Overwhelming trash from unrecycled plastics has made the planet near uninhabitable, so much so that a hostile A.I. has decided that humans don’t deserve this planet and has begun the process of wiping out humanity.
Polyarc today announced their critically acclaimed VR adventure puzzler, Moss (2018) , will be getting some fresh content soon in the form of a new chapter. Coming first to Oculus Quest for its May 21st launch, the update will also make its way to all supported platforms sometime in June. Dubbed ‘Twilight Garden’, the new chapter is being couched as a “complimentary experience” to the game, bringing additional environments, challenges, and storytelling.
Polyarc today announced their critically acclaimed VR adventure puzzler, Moss (2018) , will be getting some fresh content soon in the form of a new chapter. Coming first to Oculus Quest for its May 21st launch, the update will also make its way to all supported platforms sometime in June. Dubbed ‘Twilight Garden’, the new chapter is being couched as a “complimentary experience” to the game, bringing additional environments, challenges, and storytelling.
InstaVR Interviews: Meet the VR Practitioners. InstaVR Interviews is a blog series where we turn the spotlight on our customers. We find out why they create VR, how they use InstaVR, and what the future of VR will look like. To read more interviews, visit the InstaVR Interviews homepage. Antoine Vivet, Founder of Longue-Vue (a division of Manzalab Group ).
Many native New Yorkers, like myself, get a chance to visit the famed Statue of Liberty during school trips when they're a child in grade school. And if you're not lucky enough to be born in the city, you have to make a special trip to the monument as a tourist. Alas, many can't afford the time or expense for such a major trip to the Big Apple to see one of America's true treasures.
Digital Domain’s Doug Roble delivers a talk alongside his ‘DigiDoug’ virtual avatar. Digital Domain’s Head of Software R&D Doug Roble made history during this year’s TED Conference after conducting a live talk alongside a highly-detailed virtual avatar modeled after the VFX industry veteran himself. During the brief 12-and-a-half minute talk, DigiDoug—as the team has come to call it—mirrored every action and expression made by the original Doug as he went into detail explai
HTC opened up orders in Europe today for their latest VR headset, Vive Pro Eye , a version of the company’s enterprise headset with integrated eye-tracking. HTC also opened up pre-orders in China too, with launch slated for May 24th; there’s no word on when to expect it in North America though. Coming in at a eye-watering €1,708 (~$1,900) for the full system, Vive Pro Eye includes the entire kit and caboodle hardware-wise: Vive Pro Eye headset, link box, two Vive controllers, two Ste
With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.
Many native New Yorkers, like myself, get a chance to visit the famed Statue of Liberty during school trips when they're a child in grade school. And if you're not lucky enough to be born in the city, you have to make a special trip to the monument as a tourist. Alas, many can't afford the time or expense for a trip to the Big Apple to see one of America's real treasures.
Examining how AR experiences can change the way people interact with the real world. In a new study conducted by Standford Universities School of Humanities and Sciences, researchers discovered that simulated augmented reality experiences have a direct effect on human behavior within the real world, even after the AR device was removed. “We’ve discovered that using augmented reality technology can change where you walk, how you turn your head, how well you do on tasks, and how you connect social
Funktronic Labs , the studio behind funky real-time strategy game Cosmic Trip (2017) , unveiled their next VR project that aims to let you explore fantastic worlds while doing what the team calls “creative gardening.”. Called Fujii, the game aims to be a musical gardening adventure with a meditative vibe. As seen in the trailer (linked below), the player traverses a variety of vibrant biomes and follows a curious little fellow—all the while bringing the world to life with magic.
Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor
With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.
How will the convergence of 5G and AR and artificial intelligence lead to the creation of experiences that no one’s ever imagined? Join Forbes columnist and author Charlie Fink to find out! Alan: Hello everybody. Today’s guest is one of my good friends and someone I consider a mentor. XR consultant, columnist, speaker, and author, Mr. Charlie Fink.
As promised with its teaser from Build 2019, Microsoft has unveiled the details for its augmented reality version of Minecraft for smartphones. The company published a new trailer for the game, which has a rather similar feel to the trailer Niantic originally produced for Pokémon GO. And, like the aforementioned classic, the video presents a somewhat embellished vision of what the game will offer.
Explore hidden structures, collect valuable resources, team-up with friends on fantastic creations. Earlier this month, Microsoft teased Minecraft fans with a short video hinting at some type of upcoming augmented reality experience for smartphones. More information was promised to arrive May 17th—the day after the games historic 10th anniversary—and wouldn’t you know it, the company followed up on their promise with the reveal of Minecraft Earth , and upcoming AR mobile game that wi
The new HP Reverb Windows VR headset was due to launch initially in “late April”, but eventually the company settled on a May 6th release date. The date has come and gone, but the headset still isn’t technically available despite being listed at several retailers. A week on and HP hasn’t offered an update on expected availability.
Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.
How will the convergence of 5G and AR and artificial intelligence lead to the creation of experiences that no one’s ever imagined? Join Forbes columnist and author Charlie Fink to find out! Alan: Hello everybody. Today’s guest is one of my good friends and someone I consider a mentor. XR consultant, columnist, speaker, and author, Mr. Charlie Fink.
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First Contact Entertainment announced that Firewall Zero Hour (2018) , the tactical team shooter for PSVR, is getting what they call their “biggest update yet” next week. One of the main changes coming is a new system of time-limited progression taking the form of missions, tasks, and cosmetic rewards. First Contact says that each week you’ll be assigned a new mission to complete, which in turn will grant you new rewards.
Speaker: Treion Muller, Chief Strategy Officer at ELB Learning
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Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers
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