Sat.Apr 20, 2019 - Fri.Apr 26, 2019

article thumbnail

The Simple Guide to Four Major VR Headsets Launching This Spring

Road to VR

If you’ve been paying attention to the VR space at all in 2019, you’ve likely noticed the increasing buzz, no doubt thanks to four major VR headsets set to launch over the course of the next few months. Here’s the quick breakdown of what we know. Oculus Quest. Image courtesy Oculus. What is it? Quest is Oculus’ first standalone VR headset that includes 6DOF tracking on the headset and controllers.

Oculus 278
article thumbnail

The Future of Fashion: Magic Leap One Street-Style As You Never Imagined

VRScout

Mainstreaming XR Wearables Starts with Styling for Inclusion. The old adage “seeing is believing” certainly checks out, but to believe in something, an idea, a notion, has one seeing it proven over and over again. I decided to create a photo campaign to make mixed-reality wearables look good and diversity in tech industry marketing a must. It’s what I believe in and what I want to see.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

How to Use the Oculus Go for Sales & Marketing Presentations

InstaVR

How to Use the Oculus Go for Sales & Marketing Presentations. We’ve already established that Virtual Reality (VR) is great for sales and marketing presentations. It’s immersive, interactive and memorable. It transports viewers through sight and sounds in an incomparable way. Now that Oculus Gos are widely being used in B2B and B2C contexts, we wanted to explore more about how to use the headset specifically for these types of presentations.

Oculus 113
article thumbnail

Be a cute VR-tuber with Virtual Cast!

The Ghost Howls

One of the most interesting people that I have met at Vive Ecosystem Conference has been Naoki Yamaguchi (?? ??), the CVO (Chief Virtual Officer) of Japanese startup Virtual Cast. Virtual Cast is a solution that lets you be a Vtuber , that is a Virtual youtuber. You can put your headset on and see yourself inside a virtual stage. In this virtual stage, you can do your personal show , of whatever type you want: you can speak, dance, teach stuff, play games, etc… Your personal show will be s

Japan 362
article thumbnail

The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

article thumbnail

Hands-On: Angry Birds AR: Isle of Pigs Reinvents the Franchise for Mobile, but Smartglasses Are Its Destiny

Next Reality AR

Finland-based Rovio, one of the pioneers of mobile gaming, is now ready to break new ground in augmented reality with its Angry Birds franchise. Along with its AR development partner, Sweden-based Resolution Games, the publisher is following up Angry Birds FPS: First Person Slingshot for the Magic Leap One with a return to its mobile roots in Angry Birds AR: Isle of Pigs, which arrives on the App Store for ARKit-compatible iPhones and iPads on April 29.

More Trending

article thumbnail

Oculus Explains Why It Doesn’t Think the Time is Right for ‘Rift 2’ or ‘Rift Pro’

Road to VR

With last month’s announcement of the Rift S , it became clear that Oculus was not ready to deliver a ‘Rift 2’, and instead opted to focus on making the existing Rift experience easier to use , rather than pleasing enthusiasts looking for a next generation experience. It was suggested that the company could have opted to offer a ‘Rift Pro’ for that latter group at the same time as the Rift S, but Facebook’s Jason Rubin explained in a recent interview why they

Oculus 273
article thumbnail

Wolves In The Walls review: one of the best storytelling VR content I have ever tried

The Ghost Howls

Today I have been able to have a preview of “Wolves In the Walls” by Fable Studio , and I have been truly AMAZED by it. (Disclaimer: if you go on, you may find mild spoilers). Wolves in the Walls is a storytelling experience by Fable Studio , that talks about the story of an 8yo girl named Lucy that hears strange scratches and wolves’ noises coming from behind the walls of her house.

article thumbnail

Home Decor App Houzz Expands Augmented Reality Catalog to Include Virtual Floor Tile

Next Reality AR

Apps that can display virtual furniture in the home are one of the most popular applications of mobile AR today, but Houzz has decided to raise the stakes with its latest update. On Tuesday, the company rolled out a floor tile AR feature to its iOS and Android apps. Don't Miss: Augmented Reality App Maker Houzz Reveals Major Data Breach Using the same View In My Room 3D feature that the app uses to preview furniture on floors and paintings on walls, customers can scan for horizontal surfaces, ma

article thumbnail

Shutterstock’s New AR Feature Lets You Preview Wall Art Before Purchasing

VRScout

‘View in Room’ mode opens up access to Shutterstock’s massive image library in AR. Shutterstock—one of the leading commercial providers of stock photography, footage and music—have officially entered the AR market with ‘View Room’ mode, a new feature on the official Shutterstock customer app that lets you to select any image featured on the Shutterstock platform and view it in a real-world location.

AR 403
article thumbnail

How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

article thumbnail

Magic Leap is Giving Away 500 AR Headsets as Part of Epic’s $100M Unreal MegaGrants

Road to VR

At Unreal Engine Build: Detroit 2019, Magic Leap today announced that the company will be giving away 500 Magic Leap One Creator Edition AR headsets as part of the recently unveiled Epic MegaGrants. Epic MegaGrants is Epic Games’ $100 million initiative designed to support developers of media, entertainment, and games, as well as enterprise professionals, students, educators, and tool developers working with Unreal Engine.

article thumbnail

HitMotion: Reloaded is the first Mixed Reality fitness game for the Vive Focus Plus

The Ghost Howls

I am incredibly proud to announce that our game “HitMotion: Reloaded” has been officially released and is now available on Viveport M! It is the first true game of us of New Technology Walkers and we are so happy to have launched it. And it is not a standard release, it is the launch of a mixed reality game, that is even one of the 20+ launch titles of the Vive Focus Plus !

Gaming 280
article thumbnail

Snapchat Celebrates Earth Day with Sobering Augmented Reality Look at Rising Sea Levels

Next Reality AR

In an effort to raise awareness regarding the impact of emissions on the environment, Snap has partnered with the United Nations Environment Programme to use augmented reality to show how much ocean levels will rise over the next 80 years. For the entirety of Earth Day, Snapchat is hosting an interactive Lens (built via Lens Studio) that fills the camera view with animated water.

article thumbnail

Childish Gambino Launches Multiplayer AR App

VRScout

Explore an AR cave and dance with holograms in this bizarre musical experience. Fans of Childish Gambino (Donald Glover) are in for a treat today as the prolific hip-hop/R&B artist releases his new app PHARO AR. Available now on compatible Android devices (coming soon to iOS), PHAROS AR is a mind-bending augmented musical experience that takes you on a journey through an AR portal into a colorful augmented cave filled with hidden glyphs to discover and holograms to rave with.

AR 362
article thumbnail

AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

article thumbnail

Report: Apple to Announce ARKit Updates at WWDC 2019 Including OS Support for AR Headsets

Road to VR

Apple has been continuously iterating on ARKit , its augmented reality development tool that lets creators make smartphone-based AR experiences. The company unveiled ARKit at its World Wide Developer Conference (WWDC) in 2017, and the 2.0 version at the dev conference a year later. Now, a report from 9to5Mac holds that this year’s WWDC could see yet more new additions, including OS support for stereo AR headsets.

Apple 238
article thumbnail

Celebrate Earth Day at this extended reality festival

Hypergrid Business

If you haven’t done enough this week to honor our planet you can get some belated Earth Day action this weekend at the annual EarthXConference in Dallas, Texas — and, if you can’t get there in person, streaming online and on its YouTube channel. The event, which is taking place on April 25 through 28, is hosted by EarthX , an educational organization that seeks to promote a sustainable future.

article thumbnail

Shutterstock Gives Customers the Ability to Preview Photos in Augmented Reality

Next Reality AR

Don't look now, but stock photo mega-site Shutterstock may have the most extensive library of augmented reality content available. The company recently added the "View in Room" augmented reality tool to its iOS app, enabling users to preview approximately 250 million images on vertical surfaces via ARKit. When viewing a photo, users can select the "View in Room" button to enter the usual surface-detection process.

article thumbnail

EXCLUSIVE: Dreamlike VR Experience ‘The Key’ Set To Debut At Tribeca Film Fest

VRScout

Anna has no memory of her past, but she continues to dream about a mysterious key. Anna is having trouble remembering her past. She dreams about it every night, however, the details are unclear. The only thing she can remember is a mysterious key that she knows is somehow critical to unlocking her puzzling past. The Key is an astonishing room-scale interactive VR journey that will have you making incredibly difficult and delicate decisions under intense pressure.

Filming 356
article thumbnail

Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

article thumbnail

Cat Simulator ‘Konrad the Kitten’ 2.0 Update Brings More Gameplay (and cats)

Road to VR

Virtual pets have seen quite the revival since consumer VR took off nearly three years ago. As an early entrant back in 2016, Konrad the Kitten took some of the much beloved game mechanics from the classic hand-held digital pet Tamagotchi and imbued them into a friendly little kitty named Konrad. In the new 2.0 update, which arrives today to all major VR headsets, Konrad is getting some little pals and a much bigger opportunity to bond with the star of the show.

article thumbnail

Countdown! Submit your VR projects to SIF 2019

Veer

The 2nd Sandbox Immersive Festival (SIF), held in conjunction with Qingdao International VR Week 2019 , will take place on 24-30 June 2019! As the official virtual extension partner, VeeR is calling for all talented creators to submit your work and sign up for the Official Selection and Pitching Session now! As the first festival in China dedicated to promote international immersive and interactive media content, SIF 2019 will give you the opportunity to enjoy top immersive projects curated by a

article thumbnail

Magic Leap Deepens Funding from Telecom Industry with $280 Million from Japan's NTT Docomo

Next Reality AR

Magic Leap's business strategy for bringing augmented reality to the mainstream has become even clearer via its latest funding round. On Friday, the company announced that it has secured $280 million in funding from NTT Docomo, the largest wireless provider in Japan. Video: "Docomo is proud to offer new value-added services never experienced before to our customers and partners through our partnership with Magic Leap," said NTT Docomo president and chief executive officer Kazuhiro Yoshizawa, in

article thumbnail

Drawalong AR Turns YouTube Art Tutorials Into Augmented Tracing Paper

VRScout

Google’s latest experiment brings YouTube tutorials to life using AR. If you’ve ever watched an art tutorial on YouTube, you know the struggle of trying to follow along with an artist while simultaneously working on your own work. Constantly looking up at the screen and back down at your own creation is not only a cumbersome educational process but an ineffective one as well.

AR 355
article thumbnail

Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

article thumbnail

‘Beat Saber’ on Quest Will be Fully Featured at Launch, Use Identical Tracking Logic

Road to VR

Beat Saber developer Beat Games confirmed to Road to VR that the game will include all official features, modes, and music when it launches with Quest this Spring. Additionally, the studio says it didn’t have to make any concessions on tracking input logic to account for Quest’s inside-out tracked controllers. As far as standalone VR headsets go, Quest is the very first that will natively run Beat Saber , and we have been suitably impressed with its ability to handle the game’s

article thumbnail

#757: Dream Logic & Symbolic Storytelling of Freud’s Interpretation of Dreams + Grieving the Death of Parents

Voices of VR

Graham Sack says that dream analysis and the language have film have co-evolved together as visual forms of symbolic communication, and he wanted to further.

Filming 75
article thumbnail

Google & Childish Gambino Follow Up Pixel Playground Hit with Pharos AR App

Next Reality AR

Google is going all in with Childish Gambino as its musical champion for augmented reality, as the duo has now dropped its second AR collaboration of the year. After Google launched his Playmoji for Pixel's Playground app earlier this year, Gambino, the musical alter ego of entertainment multi-threat Donald Glover, released the multiplayer augmented reality app Pharos AR Google Play on Wednesday.

Google 155
article thumbnail

Flooding An Office In Mixed Reality Looks Pretty Terrifying

VRScout

Using the Vive Focus Plus to alter real-world environments. Imagine your standing in your bedroom, office, or any other comfortable interior of your choosing. You look down at the floor and watch as the ground begins to move underneath your feet; a thin layer of water slowly starts to rise above your ankles. Before you know it, the water has reached your waste, then your head.

Education 317
article thumbnail

The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly