Sat.Aug 17, 2019 - Fri.Aug 23, 2019

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‘Audio AR’ Emerges: Discussions with Developers

AR Insider

A leading indicator for product development in AR can often be the demos shown at top meetups. At last week’s AWE Nite SF — the mother of all AR meetups — the theme was AR in gaming… but an unplanned sub-theme emerged: audio AR. Panning back for the sake of background, audio AR is a modality on which we continue to be bullish.

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Creating Great VR Experiences on a Budget

InstaVR

Virtual Reality in the last few years has become a tool for everyone. This includes HR people creating VR training apps , marketers creating VR sales apps , or trade show teams putting together cool VR experiences. All you need to create 360-degree VR content is a 360 camera, an InstaVR account, and a VR publishing outlet (ie iOS, Android, Oculus Go, Oculus Quest, HTC Vive, Web, etc).

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Report: XR Medical Device Training

Tech Trends VR

Todd Maddox examines how Extended Reality (XR) is an ideal tool to enable faster and more efficient familiarization with complex medical devices. Medical devices are essential for safe and effective prevention, diagnosis, treatment and rehabilitation of illness and disease. Many are used in the patient’s home allowing patients to lead normal lives, and to address their health needs on their own or with loved ones.

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Nuclear Power Plant Uses VR For Control Room Training

VRScout

Fortum looks to VR to provide cost-effective training for its operators. VR is quickly becoming the go-to training solution for a growing number of industries. So far we’ve seen the technology used to enhance medical training, educate employees on critical soft-skills, even prepare store associates for major holiday shopping events. Just recently, Walmart employees credited their VR training as having helped them stay alive during the horrendous El Paso shooting that took place earlier thi

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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How Virtual Reality Improves Care for Mental Health Disorders

ARPost

The virtual reality revolution is here. VR has exceeded everyone’s expectations in the last few years. Its applications aren’t merely for fun and games anymore. They have extended beyond the gaming industry. Now, VR is reshaping nearly every industry, including the field of healthcare. VR has a wide range of applications in this sector, ranging from education, diagnosis, and treatment to rehabilitation.

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Expert View: Exploring Dreams through [AR]T

Tech Trends VR

How AR Artists in Residence Are Shaping Project Aero. By Stefano Corazza, Fellow and Head of Augmented Reality, Adobe. Immersive media is becoming increasingly ubiquitous and already changing our everyday interactions. And in the creative world, artists are starting to show us what a powerful tool augmented reality (AR) can be for storytelling. Adobe has always pushed the boundaries of innovation, collaborated with our community, and embraced new storytelling mediums to broaden creative expressi

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AR Technology Is Changing The World Of Professional Yachting

VRScout

Raymarine’s AR navigation technology could be the future of professional sailing. When it comes to high-level yachting and sailing, few technologies are more crucial than an up-to-date electronic plotter. This important marine navigation device uses GPS technology, radar, automatic information systems, and a variety of other sensors to provide sailors with crucial information while at sea, including the vessel’s position in relation to other objects. .

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Long Delayed PSVR Exclusive ‘Golem’ Finally Set to Launch This Fall

Road to VR

It’s been a long, long road for Golem , the upcoming PSVR exclusive title that’s been in development since even before Sony’s VR headset launched in 2016. After several major delays, Golem is finally due to launch this Fall. Golem started developed way back in 2015 by Highwire Games, a newly formed indie studio consisting of former Bungie veterans Marty O’Donnell and Jaime Griesemer, alongside a handful of other experienced game makers.

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Data Point of the Week: XR Developers Speak

AR Insider

Data Point of the Week is AR Insider’s dive into the latest spatial computing figures. It includes data points, along with narrative insights and takeaways. For an indexed collection of data and reports, subscribe to ARtillery Pro. One leading indicator for products in any sector is what developers are working on now. In that spirit, XRDC is out with its perennial innovation report for developers’ reported XR activity.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Tech Trends at #VRX2019

Tech Trends VR

The World’s Premier Extended Reality Event will take place in December in San Francisco. According to one study , the extended reality (XR) market is forecast to grow to more than $209 billion in the next four years, an 800% increase from their 2018 prediction of $27 billion. Whatever the true figure, it is beyond doubt that this technology is set to revolutionize industries across the world, with more verticals than ever seeking to drive business growth by leveraging its potential benefit

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Violin Virtuoso Lindsey Stirling To Perform Live In VR For The First Time

VRScout

Help celebrate the launch of her latest album with a virtual interactive performance. . For those of you unfamiliar with the works of Lindsey Stirling , the talented musician is best known for her one-of-a-kind violin performances in which she blends a variety of musical genres while at the same time performing choreographed dance routines. . First rising to prominence after her quarter-final performance on season five of America’s Got Talent and the release of her first music video on YouTube,

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Oculus to Debut ‘Stormland’ Co-op Multiplayer Next Week at PAX West

Road to VR

Oculus announced that it’ll be showing Stormland’s co-op multiplayer feature at the PAX West event next week. Upcoming Oculus exclusive Stormland is among the most anticipated VR titles set to launch this year. While Oculus and developer Insomniac Games had previously said that Stormland would include co-op multiplayer, very little about how it will work has been revealed.

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VRX 2019 Stacks Up A-List Speakers

AR Insider

As the XR industry continues to develop ways to accelerate consumer and enterprise adoption, it’s all about gaining knowledge and network. And the timing is right to examine product and business models, given VR’s early phases. With that backdrop, VRX 2019 is coming to San Francisco in December to examine XR’s commercial impact. To do that, it has assembled A-list speakers from HTC to Exxon Mobile to Paramount — a roster that represents both supply and demand sides of the

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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Multi-Media Artist Tripp Derrick Barnes Talks About Creating VR Experiences

ARPost

Tripp Derrick Barnes is a New York City-based multi-media artist. Most of his available works are paintings, but in the last few years, he’s found a new favorite medium: VR experiences. Barnes has worked with some pretty recognizable names, including Crystal Head Vodka and the Syfy channel. If you visited or read about last year’s Comic-Con, you may know about the VR puzzle wall.

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Fable Studio’s ‘Lucy’ The First Virtual Being To Win Emmy

VRScout

Wolves in the Walls takes home the award for Outstanding Innovation in Interactive Media. Fable Studio , the developer behind emotional rollercoaster Wolves in the Walls , today announced that the interactive VR film has officially been awarded the Primetime Emmy for ‘Outstanding Innovation in Interactive Media.’ Competing alongside ILMxLAB’s episodic Star Wars VR series, Vader Immortal: Episode One , Wolves in the Walls’ win marks the first Emmy award given to a project involving an artificial

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‘The Matrix’ Sequel Announced With Roles Reprised by Keanu Reeves & Carrie-Anne Moss

Road to VR

Seminal VR film trilogy, The Matrix , is returning to the big screen once again. The series famous for introducing ‘bullet time’ and expanding the world’s collective imagination regarding the ‘what-ifs’ of virtual reality and AI is coming back to life for a fourth iteration. A fourth Matrix film is set to be written and directed by Lana Wachowski, one of the original directors, reports Variety.

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How is Industrial AR Taking Form?

AR Insider

This post is adapted from ARtillery Intelligence’s latest report, Industrial AR: Benefits & Barriers. It includes some of its data and takeaways. More can be previewed here and subscribe for the full report. Since our last report on enterprise AR, many of the benefits we examined (e.g. operational efficiencies) have been validated through real industrial deployments, as explored in case studies later in this report.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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The Ghost Howls’s VR Week Peek (2019.08.18): Nate Mitchell leaves Facebook, No Man’s Sky VR released and much more!

The Ghost Howls

It’s a beautiful summer day and I’m quite happy because this week my blog has turned three years old ! I had a beautiful Web VR yacht party (tomorrow I will share some videos about it!) and I wrote a very long post about entrepreneurship in VR to advise people that want to enter the AR/VR field as startupper. Do you want to make me a gift to celebrate?

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London’s Otherworld Might Just Be The Coolest-Looking VR Arcade In Existence

VRScout

Dream Corporation’s “neon jungle” features 14 extra-sensory VR pods, a bar, and a poke kitchen. Open now to the general public, Dream Corporation’s Otherworld VR arcade looks like something straight out of Tron: Legacy. Designed by architecture studio Red Deer , the futuristic space—once simple east London railway arch—now features 14 private VR entertainment pods, a self-service bar, as well as an up-scale poke kitchen.

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Ship Battler ‘Battlewake’ to Launch on VR Headsets in September, Quest Version Confirmed

Road to VR

Survios, the VR studio behind Raw Data (2017) and Creed: Rise to Glory (2018), today announced that their upcoming pirate ship battler finally has a release date; it’s slated to arrive on September 10th for most major VR headsets. When the studio initially announced the closed beta , it wasn’t certain exactly which platforms the game would officially support.

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The AR Show: Training for Quarterbacks & Walmart Clerks

AR Insider

This article features the latest episode of The AR Show. Based on a new collaboration, episode coverage now joins AR Insider’s editorial flow including narrative insights and audio. See past and future episodes here or subscribe. It’s a point of irony, and a telling lesson, that one of the most successful companies in spatial computing is led by a self-professed non-tech guy.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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USA Today's Latest Augmented Reality Story Takes Readers on Sobering Trip Aboard Slave Ship

Next Reality AR

Augmented reality as a storytelling medium can do some extraordinary things words and images alone can't convey -- such as transporting readers 400 years into the past. On Thursday, to recognize the 400 year anniversary of the first African slaves arriving in North America, USA Today launched a multimedia series titled "1619: Searching for Answers." Don't Miss: 'USA Today' Turns to Augmented Reality to Tell Story of Corruption in Chicago The series includes an augmented reality experience on the

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Wonderscope’s Latest AR Reading Experience Teaches Kids How To Handle Bullies

VRScout

Help a tiny speck of stardust in this voice-activated interactive adventure. WITHIN , developer behind the educational AR reading app Wonderscope , this week revealed a new addition to their catalog of voice-activated immersive reading experiences in which readers embark on an intergalactic journey that teaches them how to deal with bullies while at the same time promoting interest in STEM-related fields of study.

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Hands-on: ‘Down the Rabbit Hole’ is a Delightful Miniature Wonderland Filled with Puzzles

Road to VR

Cortopia Studios, the Stockholm-based team behind the spellcasting combat game Wands (2016), showed off their next entry into the realm of VR at Gamescom 2019 this week. Called Down the Rabbit Hole , I got a chance to go hands-on with the third-person adventure game, which tasks you with solving a variety of puzzles while leading a lost girl through a miniature world inspired by Lewis Carroll’s Alice in Wonderland (1865).

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Firestorm viewer now supports virtual reality

Hypergrid Business

There is now a virtual reality enabled version of the Firestorm viewer. Austin Tate, director of the Artificial Intelligence Applications Institute at the University of Edinburgh, has posted an article about how to install and run it here. Also known as “AI Austin” in-world, Tate runs the Openvue and AiLand OpenSim grids. It requires that people have SteamVR and an Oculus Rift or a compatible headset.

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly