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The Tokyo Game Show, one of the most important gaming events in the world, is happening these days. Like the past 2 years, there is also a digital edition of it that lets you enter into a virtual world dedicated to the event, and that is also accessible in virtual reality. This space was designed and developed by the Japanese company Ambr , which has its own “metaverse platform” called xambr.
After examining Snap's strategy around Lens Studio in the last installment of this series, we pan back to examine supporting efforts to bring AR to brands' in-house development environments. This post appeared first on AR Insider.
Quest 3 is an impressive leap in hardware, especially in the visual department, but it continues Meta’s tradition of building great hardware that feels held back by its software. Update (September 27th, 2023): Fixed the link to the second page at the bottom of this page. After months of teasing and leaks, Quest 3 is finally, officially, fully announced.
With technology like XR and AI increasing, firms are eagerly assessing the landscape to see if any new digital solutions can help improve business outcomes across various sectors and use cases. While XR and other emerging solutions have many advertised potential benefits. Businesses must adequately evaluate themselves to understand if XR is needed, what pain points it can solve, and what adoption challenges exist.
Speaker: Chris Paxton McMillin, President of D3 Training Solutions
To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.
Happy Autumn everyone! Temperatures are getting colder, but not in VR… here it is going to be a very hot week with the launch of the Quest 3! Today I was thinking “Oh it’s cool that the Quest 3 is coming in a few weeks…” and then I realized that is going to be fully launched in just 2 days. Oh wow. I’m super excited, and you? Top news of the week (Image from Upload VR) Pico 5 leaks show a very ambitious product line The leaks on the Pico 5 are intensifying , which usually means that the device i
Our latest Behind the Numbers installment looks at the broad spatial spectrum. Among VR, mobile AR and headworn AR, which sectors are driving the most growth and projecting the most long-term promise? This post appeared first on AR Insider.
Our latest Behind the Numbers installment looks at the broad spatial spectrum. Among VR, mobile AR and headworn AR, which sectors are driving the most growth and projecting the most long-term promise? This post appeared first on AR Insider.
After a period of significant silence about VR from the company, Valve today surprise-released a beta for SteamVR 2.0, a major upgrade to the platform’s VR interface which finally brings more of the platform’s core capabilities into VR. Valve originally said it planned to release “SteamVR 2.0” in 2020. But it would be Valve without the infamous Valve Time.
Quest 3 is scheduled to get upper body tracking and AI estimated legs in a software update in December. All other major VR systems only track your head and hands, while some also track your eyes, and a few track facial expressions. Quest 3 doesn't have eye or face tracking, but it will get a tracking feature not seen in any other headset to date. Quest 3's side cameras face downwards.
Can AR magic be found where old meets new: physical books? This concepts best version of itself was shown in Felix & Paul Studios' The Seven Ravens experience. Charlie Fink goes behind the scenes (pages). This post appeared first on AR Insider.
With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.
It’s been a bumpy ride for social VR platform Neos VR over the past two years partly due to being removed from Steam for heavily featuring its own cryptocurrency. While Neos VR was eventually reinstated on Steam, original Neos VR developer Tomáš “Frooxius” Mariančík has since departed the project and now announced a spiritual successor called Resonite.
Valve announced that it is shipping SteamVR 2.0 in beta today. In a prepared statement, the company said that it sees SteamVR 2.0 as "the first major step toward our goal of bringing all of what's new on the Steam platform into VR." The news arrives on the precipice of a busy week for VR. Meta will host its annual Connect event in just a few days, where it will share more details on Meta Quest 3 , its latest standalone headset shipping this fall.
Qualcomm announced its next wave of chips, purpose-built for AR and VR devices. Unveiled from the stage at Meta Connect, this one-two punch includes the Snapdragon XR2 Gen 2 and Snapdragon AR1 Gen 1. This post appeared first on AR Insider.
Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor
With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.
Bigscreen Beyond is the most interesting and promising new dedicated PC VR headset to come out in years, and while there’s a lot to like, we’re still waiting on a key piece that will make or break the headset. Bigscreen Beyond has one goal in mind: make the smallest possible headset with the highest possible image quality. Generally speaking, this unlikely headset (born from a VR software startup, after all) has ‘pulled it off.’ It’s an incredibly compact VR headset
Last week, Immersed announced its Visor XR headset portfolio for productivity. The firm is debuting a device with spatial computing features similar to the Apple Vision Pro. Moreover, Immersed is debuting its Visor product at a lower price than the Vision Pro, perhaps creating a wild card in XR competition alongside significant players such as Meta, Microsoft, HTC, Lenovo, Xreal, and Varjo.
Amazon's latest visual search play lets users find products using images of visually similar items that they encounter in the physical world. How does this compare to Google's leading visual search efforts? This post appeared first on AR Insider.
Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.
Meta CEO Mark Zuckerberg announced today at Connect, the company’s annual XR developer conference, that it’s going to launch a set of mixed reality mini-apps on Quest 3 that you can stick anywhere in your house. Relying on Quest 3’s room-mapping capabilities, the so-called ‘augments’ are due to launch sometime next year on Meta’s newly fully unveiled mixed reality headset , bringing what the company calls “interactive, spatially aware digital objects tha
At Meta Connect I went hands-on with Quest 3. Quest 3 is a significant improvement over its predecessor on paper, with a 40% slimmer visor, pancake lenses, next-generation chipset, color cameras, depth sensor, and more. With its mixed reality capability, it even promises to deliver entirely new kinds of experiences not possible on Quest 2. Quest 3 Specs, Compared To Quest 2 & Apple Vision Pro Read the full confirmed specs of Quest 3, including a comparison with Quest 2, Quest Pro, Pico 4, an
Global workforces are expected to face immense headcount problems as companies shift to new skillsets and pay higher wages for newly trained workers. These efforts require companies to adopt innovative solutions to rapidly and continuously upskill workers across their employment journey. Many have begun turning to virtual, augmented, and mixed reality (VR/AR/MR) solutions with low and no-code features to tackle the ongoing challenges.
This week on Reality Bytes, we go to court with Fortnite, generate our AI dreams with YouTube’s new tool, and listen to ChatGPT’s new voice. This post appeared first on AR Insider.
Speaker: Treion Muller, Chief Strategy Officer at ELB Learning
Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?
Meta Quest 3 brings with it new ‘Touch Plus’ controllers that do away with the tracking ring that’s been part of the company’s 6DOF consumer VR controllers ever since the original Rift. But that’s not the only change. Editor’s Note: for some clarity in this article (and comments), let’s give some names to all the different 6DOF VR controllers the company has shipped over the years.
Project Wingman: Frontline 59 brings the acclaimed aerial combat game to PSVR 2 with a new campaign. Developed by Sector D2, we went hands-on with a preview build during Gamescom 2023. Read on for our full impressions. Three years since Project Wingman first appeared, Humble Games' Top Gun-inspired flight fantasy is back with an expanded story and optional PSVR 2 support.
Qualcomm has released two new spatial computing platforms: Snapdragon XR2 Gen 2 and Snapdragon AR1 Gen 1. The company promises these platforms will power the next evolution of mixed reality (MR), virtual reality (VR) devices, and smart glasses. Indeed, they already may be doing so, with Meta unveiling its Meta Quest 3 VR headset and Ray-Ban Meta smart glasses earlier this week.
Welcome back to Spatial Beats, AR Insider's weekly series that features observations and insights of author and futurist Charlie Fink. This week, we look at the continued collision of AI and XR. This post appeared first on AR Insider.
Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers
Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly
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