Sat.Nov 25, 2023 - Fri.Dec 01, 2023

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Varjo announces XR-4 mixed reality headset with impressive resolution

The Ghost Howls

After teasing many images with the number 4 on them, finally Finnish manufacturer Varjo has announced its new headset: it is called XR-4 and it features mixed reality and a fantastic resolution. Varjo Varjo is a well-known company in our space because of its ability to deliver very high-end headsets, usually targeted at enterprises or at prosumers. The startup became famous because thanks to a special display-in-a-display design, it managed to achieve retina-level resolution at the center of the

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2024 Predictions: AR & AI Get Hitched

AR Insider

Where do AR and AI converge? Generative AI will assist AR creation workflows while conversational AI provides natural-language interfaces. We break it down in the first of five big predictions for 2024. This post appeared first on AR Insider.

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Valve Launches ‘Steam Link’ on Quest for a Direct Connection to SteamVR

Road to VR

Valve today released its first-ever application on one of Meta’s VR platforms. Steam Link allows users to quickly and easily connect their Quest headset wirelessly to SteamVR to play PC VR or flatscreen PC content. Oculus Link / Air Link has for years allowed any Quest headset to connect to a PC to play PC VR content, but it requires users to install and use the long-outdated Oculus PC software.

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Spatial Computing: Expert Roundtable

XR Today - Virtual Reality

What a year 2024 has been for XR. At the start of the year, the technology industry faced layoffs as some major firms, such as Meta, started 2023 cautiously. Despite the 2022 Metaverse boom that swept imagination and scepticism equally, 2023 was tough during H1 for the immersive industry. However, the narrative quickly switched towards the middle of the year.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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MatchXR: SeeTrue Technologies may have solved the calibration issue for eye-tracking

The Ghost Howls

Yesterday I attended for my first time MatchXR , which is one of the best XR events in Nordic Europe. I’ve made many new friends and tried some interesting XR solutions and rest assured I’ll publish a few posts about it these days. Today I want to tell you my experience with one of these products I’ve tried at this event, a pretty interesting one because it solves a known problem in our space: SeeTrue Technologies.

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Quest 2 is Vastly Outselling Quest 3 so Far This Holiday on Amazon

Road to VR

With such an alluring price point on Quest 2 during the Black Friday period, it makes sense the headset would sell more than Quest 3. But what will it mean for the company’s effort to make mixed reality the main selling proposition of its headsets? Twitter user JustDaven pointed out that Amazon reveals some coarse sales figures in certain cases, including for Quest 2 and Quest 3.

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QSR With a Side of VR: The Perfect Recipe

XR Today - Virtual Reality

The franchised fast food, or Quick Service Restaurant (QSR) industry, faces an enduring dilemma: ensuring total consistency in customer and product experience across every branch, while simultaneously managing big challenges in staff retention and training. “The typical staff turnover rate is 150%”, explains Sean Hurwitz, CEO of PIXOVR. “That means replacing your entire workforce one and a half times per year.

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Valve Launches Official Steam Link PC VR Streaming App On Quest

Upload VR

Valve just launched a free official Steam Link app on Meta Quest. The app, which is on the official Quest Store and approved by Meta, lets you wirelessly play SteamVR games like Half-Life: Alyx on your Quest 2, Quest Pro, or Quest 3 by streaming from your gaming PC over your home Wi-Fi network. You can also play your traditional non-VR Steam games on a giant virtual screen. 0:00 / 0:26 1× Of course, Quest headsets can already do this.

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What is AR Marketing and Why Does it Matter?

AR Insider

AR has spawned several sub-segments. Among them is immersive marketing, including branded lenses that let consumers visualize or virtually try-on products. What are dynamics, drivers and revenue potential? This post appeared first on AR Insider.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Meta Pauses Quest 3 Elite Battery Strap Sales Amid Widespread Charging Fault

Road to VR

Meta paused shipments of its Elite Strap with Battery for Quest 3 amid widespread user reports of a charging fault that renders the battery useless. Meta says it’s now manufacturing new battery straps that fixes the defect, and that replacements are being handled on a case-by-case basis. We reported earlier this month that the Elite Strap with Battery was facing serious reliability issues among its users.

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Amazon Unveils Graviton4: A 96-Core ARM CPU with 536.7 GBps Memory Bandwidth

Anand Tech

Nowadays many cloud service providers design their own silicon, but Amazon Web Services (AWS) started to do this ahead of its rivals and by now its Annapurna Labs develops processors that can well compete with those from AMD and Intel. This week AWS introduced its Graviton4, a 96-core ARM-based system-on-chip (SoC) that promises to challenge renowned CPU designers and offer unprecedented performance to AWS clients. "By focusing our chip designs on real workloads that matter to customers, we

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Varjo XR-4 Promises Mixed Reality "Practically Indistinguishable From Natural Sight"

Upload VR

Varjo just announced the XR-4 series, its latest range of ultra high end PC-based headsets for enterprise and governments. Varjo's XR-3 is now almost three years old, and the new XR-4 series brings significant improvements to the displays, optics, passthrough, and more, while reducing the base price by thousands of dollars. Like all previous Varjo headsets, it requires a powerful PC with a high-end graphics card which it must be tethered to.

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How Does AR Impact SEO?

AR Insider

AR is often used by brands to demonstrate their products in 3D. But beyond customer service and eCommerce, how does the presence of AR impact search engine rankings? And how can brands run with it? This post appeared first on AR Insider.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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Varjo Reveals XR-4 Headset, Claiming Mixed Realty Visuals “indistinguishable from natural sight”

Road to VR

Varjo has announced its latest high-end enterprise headset, the XR-4. The company is going all out on the headset’s mixed reality capabilities, saying that the view of the outside world as seen through the headset is “indistinguishable” from how the world appears with your own eyes. That’s a seriously lofty claim, but Varjo hasn’t made a habit of hyperbole.

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6 Spatial Computing Trends to Watch in 2024

XR Today - Mixed Reality tag

Spatial computing trends, and the trends influencing both the extended reality landscape and metaverse ecosystems are closely connected. While spatial computing isn’t an entirely new concept, major market leaders like Apple believe it will shape the future of our digital interactions. Offering a way to blend computing systems with the physical world in a more natural, interactive way, spatial computing could impact virtually every industry.

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Resident Evil 4 Remake VR Mode Reaches PSVR 2 Next Week

Upload VR

Resident Evil 4 Remake's VR Mode arrives next week alongside a PSVR 2 gameplay demo. Following on from Resident Evil Village reaching PSVR 2 in February, Capcom's PlayStation Blog announcement confirms Resident Evil 4 is next on December 8. Featuring 3D audio, haptic feedback through the Sense Controllers and a new first-person perspective, VR Mode covers Resident Evil 4's entire campaign.

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Spatial Beats: XReal, Varjo & Cinematic AI

AR Insider

Welcome back to Spatial Beats, AR Insider's weekly series that features observations and insights of author and futurist Charlie Fink. This week, we look at the newest hardware from Xreal, Varjo and Solos. This post appeared first on AR Insider.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Varjo XR-4 Will Get a SteamVR Tracking Variant and Sell Direct to Prosumers

Road to VR

Varjo just announced its latest headset, the XR-4, and while the company is primarily continuing to target high-end enterprise use-cases, this is the first headset in their ‘XR’ series that they will sell directly to consumers and without a hefty annual fee that was once required to use the headset. Released back in 2021, Varjo Aero is the company’s first and only prosumer-positioned headset.

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This Week In XR: Pica Labs Text-To- Video Gen AI Scores $55 Million, XR Companies In The Money

Charlie Fink

HoloLight, VRgineers, and Thirdverse also raised money this week.

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Three UVR Showcase Sneak Peeks From Perp Games For PSVR2

Upload VR

This post was produced by UploadVR in partnership with Perp Games as part of their UVRSW23 Sponsorship. Since 2017, Perp Games has been on a journey to discover and unveil cutting-edge video game technology and virtual reality. As the Main Sponsor of The UploadVR Showcase - Winter 2023 ( Watch it next Wednesday December 6th @10am PST on our YouTube channel ), the company will promote three new PSVR2 titles, so keep reading for a sneak peek of what players can expect to see during the showcase.

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Reality Bytes: Amazon, A24 & CarePods

AR Insider

This week on Reality Bytes. we step inside an AI-powered medical machine, sign up for a new subscription service, and hit the books at Amazon’s AI University. This post appeared first on AR Insider.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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Former ‘SUPERHOT VR’ Devs Announce Miniature ‘Toy Trains’ Game for All Major Headsets

Road to VR

Something Random , a new studio founded by the creators of Superhot VR (2017), announced a pint-sized train simulator game simply called Toy Trains. The miniature track-building game is all about connecting up disparate pockets of tiny people on the map with a variety of pieces, providing both basic and specialized bits so you can chug your way around or over obstacles.

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Amazon's Trainium2 AI Accelerator Features 96 GB of HBM, Quadruples Training Performance

Anand Tech

Amazon Web Services this week introduced Trainium2, its new accelerator for artificial intelligence (AI) workload that tangibly increases performance compared to its predecessor, enabling AWS to train foundation models (FMs) and large language models (LLMs) with up to trillions of parameters. In addition, AWS has set itself an ambitious goal to enable its clients to access massive 65 'AI' ExaFLOPS performance for their workloads.

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Virtual Desktop's Developer Reacts To Steam Link For Quest

Upload VR

Virtual Desktop developer Guy Godin is now being squeezed on both sides by free competitors with platform-level hardware access to deliver their version of a feature he helped pioneer for hundreds of thousands of PC VR gamers. Virtual Desktop has been one of VR's go-to utilities for many years. It was developed principally by a single developer, Guy Godin, who programmed the app in native code instead of using high-level engines like Unity and Unreal that most developers turn to.

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Spatial Beats: OpenAI’s Shakeup & XR Funding

AR Insider

Welcome back to Spatial Beats. As you likely know by now, Sam Altman was reinstated as Open AI CEO. My hot take is that an extreme… Continue reading → Spatial Beats: OpenAI’s Shakeup & XR Funding This post appeared first on AR Insider.

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly