Sat.Aug 07, 2021 - Fri.Aug 13, 2021

article thumbnail

‘Rec Room’ Is Hosting Its Own VR Olympics

VRScout

Sign up now for the chance to compete in the first-ever Reclympics, the official summer games of Rec Room. This weekend marks the start of the inaugural Reclympics, a VR competition hosted by popular social VR platform Rec Room. Over the next three weeks, competitors from around the globe will go head-to-head in a variety of custom-made VR games in hopes of returning home with a coveted gold medal.

Course 545
article thumbnail

Why XR Twitter Is Up in Arms About Saying “Metaverse”

ARPost

Are you on XR Twitter? You should be. It’s a cool place. But right now there’s a lot of heat on a particular term: “Metaverse.”. Some people are going to the bat to keep the word around and in common use. Other people are saying that the word has lost its magic or that it was never very good to begin with. So, what exactly is “the M-word,” and why is the terminology so contested all of a sudden?

Course 536
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

The most important personal computers in history, ranked

Digital Trends

Forty years ago this week, the iconic IBM PC made its debut. In honor of this game-changing tech anniversary, we ranked the most important PCs of all time.

Gaming 143
article thumbnail

Rezzil Player 22 Review: Learn Sports, Stay Fit In VR!

The Ghost Howls

Today Rezzil has just launched on the Oculus Quest Store “Player 22” , a VR experience meant to make people stay fit at home with training sessions inspired by the ones that professional sports athletes follow. How is it good? Discover it in today’s review! My video review of the game, with some footage of the gameplay. If you like my Youtube videos, check it out!

Training 546
article thumbnail

The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

article thumbnail

NVIDIA Tricks Audience With Virtual CEO In Latest Keynote

VRScout

The GTC21 conference keynote featured a digital clone of CEO Jensen Huang brought to life using artificial intelligence. This past April, GPU manufacturer NVIDIA hosted its annual GTC (GPU Technology Conference), during which the company presented its GT21 keynote featuring NVIDIA CEO Jensen Huang. During the roughly two-hour-long presentation, Huang—who appeared on-camera multiple times throughout the presentation—detailed a variety of game-changing initiatives currently in developm

More Trending

article thumbnail

Spatial Beats: Facebook, Nreal & More Metaverse Hype

AR Insider

W elcome back to Spatial Beats. This week, we look at the ongoing proliferation of the metaverse as a buzzword and construct for spatial computing’s future. People are not done talking about the future metaverse, or metaverses. Since it’s only theoretical, some folks are having trouble understanding it, among them CNBC’s Jim Cramer. In an unhinged rant worthy of Rudy Guiliani, Cramer explained the metaverse is made by Unity, before correcting himself and crediting Nvidia instead.

article thumbnail

‘Lone Echo II’ Delayed Again to Later This Year

Road to VR

Lone Echo II , Ready at Dawn’s long-awaited sequel to the sci-fi adventure Oculus PC exclusive, was supposed to make its grand entrance this month, but now it appears we’ll be left waiting (again). The studio released a message on Thursday stating that Lone Echo II is being delayed from its August 24th launch date to “later this year.” Here’s the full message from Ready at Dawn below: To Our Lone Echo Community, It was heartwarming to see the outpouring of love an

Oculus 363
article thumbnail

U.S. Air Force Using VR For Sexual Assault Prevention Training

VRScout

Members of the Air Force will train in intervention skills, victim advocacy, and reporting protocols. Award-winning VR company Moth + Flame is partnering with the United States Air Force to deploy a VR training program for members of the Air Force in sexual assault prevention and response training (SAPR). The program, which was introduced to the Airman at Joint Base Charleston , SC, is broken down into three parts and explores multiple angles of a complex issue.

Training 545
article thumbnail

Breonna’s Garden: An AR Experience to Foster Healing

ARPost

Sometimes mourning is incredibly personal and other times entire communities need to grieve, particularly in the wake of tragic situations that reflect poorly on societies or even humanity overall. Healing and reconciliation come in many forms, and projects such as Breonna’s Garden demonstrate how emerging tech such as augmented reality can be used to provide a safe space to process grief.

article thumbnail

How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

article thumbnail

XR Talks: Breaking Down AR Marketing Best Practices

AR Insider

A dvertising continues to be a bright spot in AR’s otherwise-challenged early days. Brand spending on AR ads is on track reach $1.98 billion this year according to ARtillery Intelligence estimates, making this one of the most high-performing subsectors of the AR universe. This isn’t a new message, as AR traction among brand advertisers continues to be a rallying cry for industry proponents.

AR 387
article thumbnail

Stealth-action Game ‘Arashi: Castles of Sin’ Launches Today on PSVR

Road to VR

Arashi: Castles of Sin launches today on PSVR, promising to give players a stealth-action sandbox set in feudal Japan. Arashi: Castles of Sin comes from Endeavor One, the studio behind the Halo Recruit demo, VR attraction experience Dome of the Dead and others. Available starting today on PSVR priced at $30 , Arashi: Castles of Sin is the studio’s most ambitious VR game to date, and one of the larger PSVR releases in some time.

Gaming 363
article thumbnail

Become A VR Fashion Icon With This Exclusive Avatar Clothing

VRScout

Act fast to score some high-end virtual threads thanks to a new partnership between RTFKT and Ready Player Me. VR avatar platform Ready Player Me and metaverse fashion house RTFKT have teamed up to launch a new line of collectable accessories inspired by some of the digital fashion leaders’ most popular items. For a limited time, Ready Player One users can claim over $100,000 worth of exclusive RTFKT items designed to help set you apart from the pack, whether you’re perusing the virt

article thumbnail

Augmented Safety: How AR Technology Helps Reduce the Risk in Aviation

ARPost

Sponsored content. Sponsored by Wikitude. The aviation division of bp, Air bp is one of the world’s leading suppliers of aviation fuel products and services. The company is known for its innovative approach and sought an engineering solution to protect its operators against making mistakes. After many years of search, the company seems to have found a solution in AR technology.

article thumbnail

AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

article thumbnail

AR Briefs, Episode 49: How Do AR Users Really Feel?

AR Insider

R ecent reports from AR Insider’s research arm ARtillery Intelligence have covered topics like Camera Commerce and best practices in Web AR. But to put more substance and validation behind those narratives, we decided to ask consumers how they feel about mobile AR. So we set out for answers. Working closely with Thrive Analytics , ARtillery Intelligence authored questions to be fielded through its established survey engine to more than 43,000 U.S. adults.

AR 370
article thumbnail

Switchable Waveguide from DigiLens Claims to Double the Resolution of XR Glasses

Road to VR

DigiLens today announced a new capability for their waveguides which it’s calling a transparent resolution expander. Purportedly able to double the inherent resolution of any projector used in XR glasses, the system relies on quickly switching between two slightly offset images to increase effective resolution. DigiLens , a leading creator of waveguide technology, today announced its transparent resolution expander (T-REx for short), which it claims can effectively double the resolution of

article thumbnail

‘The Secret Of Retropolis’: A VR Adventure Built In A Bunker

VRScout

“Conflict is good for art,” says Eyal Geva, one of the three developers behind The Secret Of Retropolis. At first, it’s not clear which conflict Geva is referring to, especially given the number of obstacles he and his team had to overcome to get their game from an early tech test to its selection as part of Cannes XR. Peanut Button (the 3-person studio behind The Secret Of Retropolis ) has overcome impossible odds, launching a game with zero budget in a temporarily converted public

Filming 545
article thumbnail

Darabase Contributes to Ongoing Art of London AR Art Project With Artist Isaac Julien

ARPost

London has some of the greatest art in the world and a lot of it is indoors. Historically, this hasn’t been a huge obstacle to visitors. However, many of these museums closed during the coronavirus pandemic. The Heart of London Business Alliance (HOLBA) set out to use AR art pieces to let viewers view art outdoors. In addition to being a great way to get around COVID closings, AR art is hugely accessible and makes the outdoors itself part of the context of various pieces.

AR 448
article thumbnail

Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

article thumbnail

How Can 3D Content Unlock Enterprise Value?

AR Insider

Working in 3D Can Make Your Business 33+ Percent More Effective. Applying 3D and AR to manufacturing, marketing, sales & service. by Mariusz Korba. N owadays, we all have phones, tablets, laptops and PCs with immense power, capability and potential at our fingertips. We play games that generate almost life-like experiences enhanced with 3D, Augmented Reality (AR), and Virtual Reality (VR).

Training 370
article thumbnail

Impressions: ‘Pistol Whip – Smoke & Thunder’ Delivers a Fresh Dose of Gun-slinging Fun

Road to VR

Today Pistol Whip gets a major free update called ‘Smoke & Thunder’, bringing five new levels to the game tied together into a mini-campaign (similar to the prior ‘2089’), as well as a complete refresh of the game’s modifier system, offering more customization than ever before. Like ‘2089’ before it, ‘Smoke & Thunder’ successfully delivers a fresh dose of fun, this time built entirely around dual-wielding.

Gaming 358
article thumbnail

Kid-Friendly Batman App Lets You Battle Villains In AR

VRScout

Join Batman’s technologically savvy crime-fighting team and protect Gotham City. Warner Bros. has released a new mobile app on iOS & Android devices that lets you partner up with the Dark Knight himself and take on some of Gotham’s greatest villains in immersive AR. Developed for kids ages 6-12, DC: Batman Bat-Tech Edition features a variety of technology-driven mini-games designed to immerse them in DC’s superhero universe.

DC 539
article thumbnail

4 Ways to use Augmented Reality for Marketing in 2021

ARVR

Augmented Reality is no longer limited to Gaming or Social media filters. People are using it to attract the masses, catch their audiences’ attention, and do it well. Yes, I am talking about the most creative-minded people THE MARKETERS !!!! via GIPHY Augmented Reality has turned out to be a game-changer for marketers, they can market and enhance the brand value of their business globally with just a single click?!

article thumbnail

Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

article thumbnail

How Do Mobile AR Platforms Stack Up?

AR Insider

S ometimes it pays to be on Twitter. Amidst all the noise and political vitriol (depending on whom you follow), there can be real moments of AR discovery. Combine that with the fact that the AR developer community is highly active on Twitter, and you can encounter some real gems. A good example of someone you should follow for this reason Daniel Beauchamp.

AR 369
article thumbnail

Vertigo Games Acquires VR Studio Force Field, Working on “Unannounced AAA game based on well-known IP”

Road to VR

Vertigo Games, a VR development studio and publisher, announced it has acquired Amsterdam-based VR development studio Force Field, which has worked on VR experiences like Anne Frank House VR , Coaster Combat , and Landfall. The studio will continue on as Vertigo Studios Amsterdam and is purportedly in development of a new AAA VR game. In a move which strengthens the position of the already well established VR developer and publisher, Vertigo Games , the company has announced the complete acqu

Gaming 329
article thumbnail

‘Star Wars: Tales From The Galaxy’s Edge’ Final Chapter Coming This Fall

VRScout

The exciting conclusion to ILMxLABs’ VR action-adventure game arrives later this year on Oculus Quest headsets. Roughly a year after its launch on Oculus Quest headsets, Star Wars: Tales from the Galaxy’s Edge returns this Fall with a brand new sci-fi adventure. Brought to us by developer ILMxLAB ( Vader Immortal: A Star Wars VR Series ), Star Wars: Tales from the Galaxy’s Edge has you taking on the role of a droid repair technician trapped on a foreign planet after your ship w

Oculus 534
article thumbnail

This Week In XR: Is There A Cure For Metaverse Mania?

Charlie Fink

Everyone is talking about something nobody knows.

article thumbnail

The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly