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Im back in Italy after my very positive experience at CES! I still cant believe that Ive been to this huge event I came back home that everything in my body was hurting, but I was happy nonetheless. Its been great going there from all points of view: as a blogger, enthusiast, and entrepreneur all sides of me are happy. Of course, CES is going to be the main topic of this weekly roundup, but there have also been interesting news not coming directly from there.
Meta is fairly tight-lipped when it comes to detailing just how many headsets it sells, although there are a few ways to gauge the platform’s popularity, one of which is fresh downloads of its required companion app, Meta Horizon , available on Android and iOS devices. Citing data obtained by independent analyst Omdia, Game Developer (via Forbes ), notes that downloads of the Meta Horizon app fell by 27% on Christmas Day 2024 when compared to 2023, which is historically the app’s yea
Think VR use cases are limited to the consumer landscape? Think again. Virtual reality might be great for gaming and entertainment but its also an incredible resource for businesses and their teams. Worldwide, companies are using virtual reality to turbocharge training and development strategies , improve collaboration, and streamline product development.
In all the excitement around mixed reality and AI smart glasses, we often forget about XR's most scalable format today: Mobile AR. How does the sub-sector fare as we enter 2025? This post appeared first on AR Insider.
Speaker: Chris Paxton McMillin, President of D3 Training Solutions
To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.
VR enthusiast Luna received a tip with apparent details of the Asus ROG Horizon OS headset. Months before Meta Quest 3S was revealed Luna received a tip with the name and function of the Action Button, which toggles passthrough, and this turned out to be entirely accurate. Now, Luna has received apparent details of the Asus ROG Horizon OS headset. Meta Horizon OS Will Run On Headsets From Asus & Lenovo Meta is rebranding its Quest software platform to Meta Horizon OS and opening it up to thi
Combat Waffle Studios and Beyond Frames Entertainment, the studios behind VR survival shooter Ghosts of Tabor (2023) , announced they’re launching a VR game into early access this week which is heavily inspired by Rust (2018). Developed by Spoonfed Interactive with support from Combat Waffle, GRIM is bringing a heaping spoonful of Rust -style multiplayer survival gameplay to PC VR and Quest starting this month.
Combat Waffle Studios and Beyond Frames Entertainment, the studios behind VR survival shooter Ghosts of Tabor (2023) , announced they’re launching a VR game into early access this week which is heavily inspired by Rust (2018). Developed by Spoonfed Interactive with support from Combat Waffle, GRIM is bringing a heaping spoonful of Rust -style multiplayer survival gameplay to PC VR and Quest starting this month.
Around the world, countless companies are discovering the benefits of VR in the workplace. Virtual reality isnt just a novelty for companies anymore. Its quickly becoming one of the most effective ways to turbocharge productivity, enhance team performance, and drive innovation. For enterprises, there are two central areas where virtual reality can have an immediate and incredible impact on teams: training and collaboration.
We live in a world where visuals arent just supporting the narrativethey are the narrative. Today, forward-thinking brands are redefining engagement by crafting stunning, immersive… Continue reading → The Future of Furniture: Will CGI and 3D Shape Digital Commerce? This post appeared first on AR Insider.
GRIM, a VR multiplayer survival sandbox set on Mars that's inspired by RUST, kicks off its early access alpha this week on Quest and Steam. Developed by one-person team Spoonfed Interactive with support from Combat Waffle Studios ( Ghosts of Tabor , Silent North ), GRIM promises a focus on realism with a sci-fi twist. Set in a post-apocalyptic world featuring PvP and PvE elements, you try to survive following failed Martian colonization efforts.
Meta typically doesn’t detail player numbers, or even sales figures for its various Quest headsets, which means we usually have to get creative. Now, the block-slashing rhythm game Beat Saber the company’s most popular game appears to have sold nearly 10 million units on Quest alone. Beat Saber’s ‘Pure’ achievement requires the player to clear any level without any modifiers, which basically anyone can do just by booting up the game for the first time and playing a
With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.
The future of VR looks increasingly promising for enterprise users. Not so long ago, most people viewed virtual reality as a novelty targeted mainly at consumers and gamers. Now, companies in every industry, from manufacturing to healthcare, are beginning to rely on VR tech. Right now, the virtual reality market is growing at a CAGR of 28.7% – expected to reach a value of $123.06 billion by 2032.
This week on Reality Bytes, we discuss Google's AI discovery Podcasts, streaming with AI co-hosts, and WhatsApp's shift to AI companionship. This post appeared first on AR Insider.
Former Sony executive Shuhei Yoshida is "sorry" for being "wrong" about PS VR2, though described his work on the original headset as "the most fun I had". Shuhei Yoshida is a Sony Interactive Entertainment (SIE) veteran. He led the third party licensing program for the original PlayStation from just before its launch in 1993. In 2000 he became a Vice President of the company's Worldwide Studios (today PlayStation Studios) division, and in 2008 was promoted to President, where he stayed until 201
Shuhei Yoshida (aka ‘Shu’) has left Sony, closing a near 32-year chapter of his life with the company. Yoshida announced he was leaving Sony back in November, setting his retirement date for January 15th, 2025. Now, the one-time President of Sony Interactive Entertainment’s Worldwide Studios has bid farewell to the company. At farewell party yesterday pic.twitter.com/hpiPWQIO1z Shuhei Yoshida (@yosp) January 14, 2025 “Ive been with PlayStation from the beginning, and thi
Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor
With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.
Ready to invest in the best VR headset for business users? Youre in good company. By the end of 2028, IDC forecasts around 24.7 million VR headsets will be shipping worldwide each year. Analysts believe a hefty portion of those devices will heading towards enterprise users. Thats because countless organizations are beginning to discover the benefits of VR hardware for workplace use cases.
When combined with OTT platforms everything from Apple TV, Roku and streaming apps like Netflix and Hulu AR and VR present a potent combination that promises to redefine entertainment. This post appeared first on AR Insider.
In his latest appearance on Joe Rogan's podcast, Mark Zuckerberg admitted that Apple Vision Pro is better than Quest 3 for watching movies. Shortly after Apple Vision Pro released last year, Zuckerberg posted a three minute video in which he reviewed the headset and compared it to Quest 3. In that video Zuckerberg stated that while he previously expected that Quest 3 would just offer better value than Vision Pro, after using it he now believes Quest 3 is outright the better product, period, beca
Somnium Space, the Czechia-based social platform creator, has raised prices on its enthusiast-grade PC VR headset, Somnium VR1, something the company says was done to “maintain thehighest quality standards.” The company announced last month it was paring down the number of previously offered configurations of Somnium VR1 alongside the news that, after January 16th, 2025, it was going to raise prices on its three remaining variantsbut not by how much.
Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.
Welcome to the new era of VR workplace productivity. Only a few years ago, virtual reality headsets and extended reality technologies were little more than novelties. Now, immersive solutions are transforming every industry. Enterprises use VR systems to revolutionize learning, collaboration, and employee engagement. Manufacturers use VR to streamline and enhance product development.
CES has come and gone, with time to process highlights and takeaways. Charlie Fink was on the ground at LVCC, and has his hot take for AR Insider readers, including the best AI and XR at the show. This post appeared first on AR Insider.
When I first played Sealost Interactives The Thrill of the Fight, it felt like the closest thing Id come across to real boxing in the video game medium. Rather than controlling boxers with analog sticks and shoulder buttons on a console like with EAs Fight Night, Thrill of the Fight lets me use my real footwork. I can weave, roll, jab and hook as I outbox computer opponents in VR.
PowerWash Simulator garnered viral success when it launched on Steam Early Access in 2021, prompting developer FuturLab to not only add a mountain of DLC to the game, but also port the flatscreen hit to a standalone VR title. Now, the studio says it’s shelving PowerWash Simulator VR (2023) only 14 months since its launch on Quest. The team released the news in a post on X , seen below in full: “I am so sorry to let you know that we won’t be continuing support of PowerWash Simul
Speaker: Treion Muller, Chief Strategy Officer at ELB Learning
Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?
Immersive classroom solutions provider Avantis Education is showcasing its recently debuted K-12 school-ready VR service, Eduverse+, at the 2025 Future of Education Technology Conference this week, including a selection of new content to enhance classroom experiences with AI tools and more. The firm is showcasing the immersive solutions at the Florida event to highlight how Eduverse+ can empower students and teachers with educational VR content suites ready for various classroom subjects and set
TikTok's fate is soon to be sealed, Beat Saber reaches 10 million downloads, and cinematic AI gets scary good. We have these and other items from XR and AI worlds, through the eyes of Charlie Fink. This post appeared first on AR Insider.
Somnium VR1, the European wide field of view PC VR headset, has just received a price increase for all three remaining variants, bringing the entry price to 3000. It comes two weeks after the company announced it had started shipping to the US, and simplified its lineup down from seven consumer variants to three. Who Is Somnium And What Is VR1? Somnium is a Czech startup previously solely focused on its social VR platform Somnium Space.
Meta announced in 2020 it was working with UK-based AR display maker Plessey , which was tapped to provide Meta with AR displays over the course of multiple years. Now the companies have announced they’ve developed what they’re deeming “the worlds brightest” red microLED display for AR glasses. Plessey and Meta say the new red microLED display offers brightness up to 6,000,000 nits at high resolution (<5um) with ultra-low power consumption, something they hope will ov
Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers
Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly
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