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An event that put Italy on the map for immersive technology. Italy is known for great food and design, but chances are it’s not the first place that comes to mind when you think of VR, AR, or immersive technology in general. Uqido , and its CEO Pier Mattia Avesani set out to change that perception with the 1st annual European Immersive Computing Summit (EICS).
DigiLens , a developer of transparent waveguide display technology, is creating a reference headset aimed at wide FOV AR with hand-tracking, dubbed AR HUD. The company showed the first glimpse of the headset at AWE USA 2018. Bolstered by growing interest in wearables and augmented reality, DigiLens recently announced the closure of a $25 million Series C investment to grow the company which has developed what it says is a proprietary, low cost waveguide manufacturing process.
The World Cup is due to kick off today, and Oculus announced that US residents will be able to watch select matches of the quadrennial football championship for free in Oculus Venues , the company’s social VR event viewing app for Oculus Go and Gear VR. Oculus Venues, which first launched with Oculus Go back in early May and later came to Gear VR, lets you watch live events with ‘thousands’ of other fans in the same shared space, which in the case of the 2018 World Cup means a
Another year, another handful of amazing creators taking on an exciting new format. Last year we partnered with YouTube to develop the VR Creator Lab – a dedicated learning and production program held at YouTube Space LA. The Creator Lab was designed to help innovative creators expand their content in new directions using immersive technology by pairing them with a mentor group of industry-leading experts.
Speaker: Chris Paxton McMillin, President of D3 Training Solutions
To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.
This is the time of the year gaming journalists across the world migrate to Los Angeles California to experience, uncover and enjoy what the games industry has been working on. The Electronic Entertainment Expo, short E3, rarely lets anyone down, offering a multitude of press conferences, game updates and reveals from some of the most important players in the industry.
A new documentary explores how embodying digital characters in virtual worlds like Second Life empowers people of all abilities to find their voice and identity. In Our Digital Selves: My Avatar is me! filmmaker Bernhard Drax travels from Los Angeles to rural South England to tell the stories of 13 ability-diverse people ranging from 24 to 92 years of age who find solace and inspiration in the user-created Metaverse that exists in their computers.
A new documentary explores how embodying digital characters in virtual worlds like Second Life empowers people of all abilities to find their voice and identity. In Our Digital Selves: My Avatar is me! filmmaker Bernhard Drax travels from Los Angeles to rural South England to tell the stories of 13 ability-diverse people ranging from 24 to 92 years of age who find solace and inspiration in the user-created Metaverse that exists in their computers.
After revealing the Vive Wireless Adapter earlier this year, the company confirmed this week at E3 2018 that the device is on track to launch by late Summer, and offered up some details on the device’s battery and operation. Showing off the Vive Wireless Adapter with the Vive Pro at the DisplayLink booth at E3 2018, an HTC spokesperson said that the unit is nearing production readiness and is on track to launch by late Summer.
Google heads to the Annecy Film Fest in full force with two, never-before-scene Spotlight Stories. The biennial Annecy International Film Fest is currently in full-swing as creators from around the world gather in France to showcase their latest achievements in the field of animation. Google returned once again with its interactive Google Spotlight Stories series, delivering a handful of gorgeous, lovingly-crafted VR adventures that push the boundaries of modern animation.
If touring the scenic vistas behind the Lord of the Rings film franchise doesn't persuade tourists to visit New Zealand, perhaps immersive content viewed through Magic Leap One will do the trick. On Thursday, Air New Zealand announced a strategic partnership with Magic Leap, with the airline developing immersive content that showcases the country as a vacation destination.
We’re halfway through 2018 – how the heck did THAT happen? – so seems a nice place to stop and take stock of how the immersive tech market has been doing. If you are a regular follower of Tech Trends you will have seen many examples of how immersive technologies – Mixed Reality, Augmented Reality, Extended Reality, Virtual Reality, or whatever flavour of aphabet soup strikes your fancy – are disrupting every industry out there, and that’s a good thing in my bo
With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.
At Apple’s WWDC conference this week, the company announced that the Vive Pro will be fully supported on the newest version of MacOS, ‘Mojave’, soon to launch in public beta and available widely later this year. Speaking during a session at WWDC 2018 this week, Karol Gasi?ski, part of Apple’s GPU Software Architecture Team, announced that the Vive Pro is getting “plug and play support” on MacOS 10.4 (Mojave). “We’ve been working very closely with b
Enter Steph VR. While Stephen Curry and his Golden State Warriors teammates were triumphantly laying it down on the court during the 2018 NBA Finals, a team of digital artists were feverishly at work in anticipation of the team winning their third championship in the past four years. With the Warriors having swept the NBA Finals in just four games, Under Armour is revealing their latest celebration of Curry’s third ring with an immersive Steph VR experience and live pop-up event in Oakland set t
Netflix is branching out into the comic book business, and it's summoning augmented reality via Facebook to make the first issue more magical. The debut issue of The Magic Order hit comic book store shelves today with four variant covers. Inside each issue is a QR code specific to that variant. The code opens a Facebook Camera AR effect for each cover.
SpaceVR will use Virtual Space Tourism to connect us to our planet and to each other, expanding the limits of human consciousness. “Let’s launch cool s**t into space!”. As far as elevator pitches go, that’s not a bad start, but as I talked to Ryan Holmes about plans for his company’s upcoming launch later this year, things got even curiouser. From out there on the Moon, international politics look so petty.
Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor
With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.
Sony might not have spent much time focused on PSVR at their E3 2018 presentation last night but the company has brought a heaping helping of VR games for attendees to try at the PlayStation E3 booth this week. Here’s what we’ll see. Confirmed through the PlayStation Experience app, where attendees can book slots to try any one of the 14 demos, here’s what’s in store: ASTRO BOT Rescue Mission.
The glitch-electronica pioneers turn their latest album into a psychedelic immersive experience with the help of TheWaveVR. Since first emerging back in 2006, American electronic group The Glitch Mob have gone on to become one of the most influential musical acts of the last decade. The creative trio of skilled music producers have developed a striking sound completely unique to that of any other electronic artist, a tough feat in a genre infamous for reusing pre-existing samples and similar son
With the announcement of ARKit 2.0 at WWDC 2018, Apple is bringing some powerful new capabilities to mobile augmented reality apps this fall. Shared experiences, persistent content, and 3D object recognition will enable more social, transcendent, and immersive experiences for apps, and developers are already hard at work on harnessing the features of the update.
Some days ago, I’ve got to know through Reddit a new Augmented Reality headset called DreamGlass. I got intrigued by it and especially by its rather low price of $399 , so I start investigating its characteristics. In this article I want to show you what it is, its characteristics and also a brief interview with DreamGlass CEO, so that you can decide if it is something that suits your needs.
Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.
Leap Motion builds the leading markerless hand-tracking technology, and today the company revealed a update which they claim brings major improvements “across the board.” The upgraded tracking and improved developer tools are available in beta today on Windows , alongside three new demos to try it out for yourself. Founded in 2010, Leap Motion released its initial product (today called the ‘ Leap Motion Controller ‘) in 2012, a desktop-focused peripheral which offered markerless hand
Battle eye hole monsters and save your dog in Squanch Games’ first full-length action comedy VR adventure. Squanch Games , formerly Squanchtendo Games (can’t image what this issue was), has a new VR game on the way that may very well be the oddest experience ever put on a headset. Available 2019 for the Playstation 4 and Playstation VR, Trover Saves the Universe tells the story of a hero and his unlikely ally on a journey to save their dogs from the evil Glorkon.
Although some look to golf for some quick off-the-grid time, the scenic hills and blue skies of your local putting green are not immune from the ever-expanding reach of augmented reality. A new update to the Golfshot mobile app brings new AR features to iPhones and iPads designed to help golfers determine shot distances during course play. Called Golfscape AR, the feature overlays distances to the front, middle, and back of the green via the app's camera view.
Henry has been one of the first content that I’ve tried on my Oculus Rift CV1. It is the experience that I used to show to every person when I introduced him/her to virtual reality: no risk of motion sickness , amazing graphics, and lots of feelings. A great work by Oculus Story Studio, for sure. That’s why when I heard that Oculus was going to publish a new version of Henry for Oculus Go , I could do nothing but try it.
Speaker: Treion Muller, Chief Strategy Officer at ELB Learning
Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?
SimSpray is a VR training system targeting educational institutions, manufacturers, and trade unions, all with the eye for lowering costs over traditional training and offering some unique insight only available in VR. Training to become a commercial spray painting technician costs time, money, and requires the use of special equipment—all of which is fundamental to learning the trade, but VR can replicate some of this while providing important insight you wouldn’t otherwise get.
Immersing yourself in football’s biggest tournament has never been easier as leading media providers bring VR live streaming to the masses. With an average viewer audience of 3.5 billion, the FIFA World Cup is by far the most popular sporting event in the world. Very few athletic competitions have managed to capture the attention of so many different countries and cultures while simultaneously dwarfing the viewer ratings of other legendary events such as the Tour De France and the Summer Olympic
With the 2018 FIFA World Cup underway in Russia, soccer (aka "football") fans worldwide can show support for their favorite teams and players in augmented reality via Snapchat and Facebook. On Snapchat for iOS and Android, fans can don virtual glasses painted with their team's colors. Also, thanks to Snapchat's background segmentation capabilities, virtual soccer balls float behind the user.
Wolfenstein: Cyberpilot drops you into the role of a resistance hacker on a mission to tear apart the Nazi forces in Paris using their own machines. Take control of a fire-breathing Panzerhund and more as you fight Nazis in the City of Love in order to aid the French resistance. Wolfenstein: Cyberpilot will be available as a standalone VR game in 2019.
Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers
Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly
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