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Building from the VR satisfaction ratings we explored in the last installment, we now move on to desired areas of improvement. Specifically, where do VR users want to see their VR experiences improve – in both hardware and software? This post appeared first on AR Insider.
The rising demand for enterprise-grade extended reality (XR) solutions and hardware is leading telecommunication firms to develop 5G infrastructures to power big data streaming. Businesses are implementing more virtual, augmented, and mixed reality (AR/VR/MR) technology into their onsite, remote, or hybrid office infrastructure. User demand for 5G mobile networks supporting these tools will naturally skyrocket as immersive find home in enterprise structures. .
A delicious meal that pairs beautifully with immersive technology. This past week, Italian artist Mattia Casalegno debuted his latest thought-provoking installation, Aerobanquets RMX , at Miami Art Week in Miami, Florida. The multisensory experience combined VR technology with delicious food to deliver a mixed reality meal quite unlike anything we’ve seen before.
Meta hasn’t rolled out colocation services for the entire Quest platform yet—meaning a pair of Quest 2 headsets can’t automatically ‘see’ each other in the same physical playspace—although that’s not entirely true for its latest headset, Quest Pro. Meta published a quick explainer video recently showing off how local multiplayer works between two Quest Pros.
Speaker: Chris Paxton McMillin, President of D3 Training Solutions
To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.
It’s December, the month of Christmas, the holidays, and New Year’s Eve! But while you wait for the days in which you can relax a bit, enjoy this collection of the most interesting XR news of the week! Top news of the week. (Image by Antonio De Rosa). Apple headset may have been delayed again. A new week, a new set of rumors about the upcoming Apple Reality One, the most awaited headset in the history of XR.
VR robots are slowly moving into the mainstream with applications that go beyond the usual manufacturing processes. Robots have been in use for years in industrial settings where they perform automated repetitive tasks. But their practical use has been quite limited. Today, however, we see some of them in the consumer sector delivering robotic solutions that require customization.
VR robots are slowly moving into the mainstream with applications that go beyond the usual manufacturing processes. Robots have been in use for years in industrial settings where they perform automated repetitive tasks. But their practical use has been quite limited. Today, however, we see some of them in the consumer sector delivering robotic solutions that require customization.
Join the legendary Scout Regiment and take on the Titan threat alone or with friends next summer. The internationally acclaimed anime Attack on Titan is getting an official VR game for Meta Quest 2 and Meta Quest Pro headsets. The news was shared earlier today during the Upload VR 2022 Winter Showcase alongside a handful of exciting game-related announcements.
Creative tools continue to empower individuals at all skill levels to develop advanced content. Meanwhile ,3D and AR are gaining popularity. How will these two trends converge? We break it down in this week's XR Talks. This post appeared first on AR Insider.
Indie publisher Raw Fury says it’s bringing three VR adaptations of popular flatscreen indie titles to Quest: Call of the Sea (2020) , The Signifier (2020) , and Per Aspera (2020). Revealed during UploadVR’s Winter Showcase this week, Raw Fury showed off an updated gameplay trailer for Call of the Sea VR, which was previously announced back in September.
Augmented reality is exciting. It’s interactive and can be a great visual aid for information that might otherwise be difficult to visualize or that might be just plain dull in 2D. As such, it has huge potential for educators. Unfortunately, good AR content can also be difficult to make for people who aren’t experts. That’s where Ludenso comes in. Ludenso works with textbook publishers, educators, and tech experts to create an app for augmenting textbooks with an easy-to-use interface.
With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.
Check out an official gameplay trailer for the upcoming co-op adventure game. This past October we learned that a new VR game based on the hit Ghostbusters franchise will be arriving on VR headsets next year. Set in the City by the Bay, Ghostbusters: Rise of the Ghost Lord will have you teaming up with friends to battle the titular Ghost Lord and his terrifying army of ghosts and ghouls using an arsenal of powerful ghost-hunting weaponry.
Welcome back to Spatial Beats, AR Insider's weekly series that features observations and insights of author and futurist Charlie Fink. This week, we look at Sony's latest moves the rise of generative AI and all the news from the spatial spectrum. This post appeared first on AR Insider.
Learning a foreign language typically requires some level of full immersion, meaning you spend a significant amount of time interacting with the target language in order to make the sort of transformative gains that allow you to function effortlessly in normal, everyday situations. That’s where Noun Town comes in, a gamified VR app that offers basic immersive instruction in six major languages, letting you interact with over a dozen NPCs who speak the lingo.
Symbiosis , an award-winning multi-sensory XR experience directed by Marcel van Brakel and Mark Meeuwenoord, debuted at the Portland Art Museum Center for an Untold Tomorrow (PAM CUT) on November 12, 2022. It’s one of the world’s first multi-user and multi-sensory XR experiences that leverages storytelling and engages all of the participant’s five senses, including their olfactory and gustatory systems.
Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor
With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.
VR technology makes learning fun. As someone who has struggled with math in the past, I’ve always appreciated edutainment solutions designed to make learning fun. This is where Math World VR comes in. Available now on VR headsets, this edutainment experience teaches you the basics of math arithmetic in a uniquely engaging way. The game features a variety of interactive mini-games, each of which is designed to educate you on a different type of mathematics.
After laying the groundwork in earlier installations of this series, we now switch gears to drill down into the players at the intersection of AR and shopping. And what better place to start than the bastion of fashion-forward product discovery: Instagram. This post appeared first on AR Insider.
SoulAssembly announced it’s getting ready to release the long-awaited COD Zombies- inspired co-op shooter, called Drop Dead: The Cabin, which is now slated to release on Quest in February 2023. The studio released a new developer update video during UploadVR’s Winter Showcase yesterday, showing off some of the game’s features, such as remixed pickups, different enemies, and how to survive ‘The Cabin’ by keeping lights and communications on by collecting fuel cells.
The COVID-19 pandemic turned almost all business activities from in-person to remote. Using video conferences, as well as new technologies, such as AR and VR, businesses continued to operate. One of the things that proved extremely effective were the real estate virtual tours, enhanced by AR/VR features. In fact, they were so effective that virtual tours are set to be the norm in the commercial real estate sector in the future.
Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.
We also received updates on a number of highly-anticipated VR games. During yesterday’s Upload VR Showcase Winter 2022 , Fast Travel Games revealed Ghost Signal: A Sterraris Game , a VR action roguelite game set in the Stellaris universe. The company also announced several exciting updates for Guardians Frontline , EVERSLAUGHT Invasion , We Are One, and Broken Edge.
Google has taken the latest step in its campaign to introduce Google Lens to the world: its homepage. You can now find the Google Lens logo on Google's homepage, right next to voice search. Any product or feature couldn't ask for better exposure. This post appeared first on AR Insider.
Skydance Interactive, the studio behind popular zombie shooter The Walking Dead: Saints and Sinners , revealed Behemoth back in October during Connect, showcasing a very brief teaser that left a lot to the imagination. Now the studio has released a longer cinematic trailer, which at least gives us a better idea of what the game will be all about. At the Game Awards last night, Skydance Interactive dropped its first full-length trailer for Behemoth , an action RPG slated to release on all major
I believe it is necessary to address the gap between customer or audience expectations and actual reality. From my personal experience (I have a small VR company), I realize that there is still a lot of confusion. But I want to make a premise on the metaverse first. First Things First: Metaverse Doesn’t Exist Yet . The point is that the metaverse, whatever it is, does not exist yet.
Speaker: Treion Muller, Chief Strategy Officer at ELB Learning
Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?
Play, stream, and spectate non-VR games from the comfort of your own personal VR hangout. Fast Travel Games is launching its GameVRoom app, which will allow you to play all of your favorite non-VR games in your Steam library on a virtual screen using your VR headset and controllers. Along with being able to create your own personalized virtual environments —such as a sweet upscale apt or a spaceship traveling through the deep void of outer space—you can also set up custom key binding
Like an anchor, FTX' fall is dragging several aspects of web3 – or at least confidence in the paradigm – down with it. And one of those paradigms is the metaverse. But could this be a new beginning rather than a death knell? This post appeared first on AR Insider.
This Monday, Immersive Industry Analyst Tom Fiske reported that web3 social network DSCVR holds roughly 14,089 active daily users. The total is notable due to DSCVR hosting approximately 150,000 sign-ups. In these terms, the sign-up number means that the DSCVR service is the largest Web3 service currently available. The daily users may initially appear low compared to traditional social media or Web2 services.
FitXR is capping the year off with new music collections of chart-topping hits. The latest collections feature over two dozen new workout classes in Box, HIIT, and Dance that’ll give users a head start in their fitness resolution goals next year. Themed Collections of Music Hits From Then ‘Til Now. On November 25, FitXR launched its 80s and 90s Favorites Collection featuring iconic hits from Billy Idol, Chic, A-ha, Wham!
Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers
Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly
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