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How does VR resonate with consumers? How often are they using it? And How satisfied are they? The latest consumer survey from ARtillery Intelligence and Thrive Analytics tackles these questions, and we break it down for AR Insider readers. This post appeared first on AR Insider.
It is that time of the year when I make predictions about the upcoming Oculus/Facebook/Meta Connect, the main event of the year for Oculus/Facebook/Meta since a lot of time. And it is also the time that I dream my predictions are correct… something that… is not always true (like that time I predicted the Quest was not going to be connected to a PC…).
There are a few important things to keep in mind when getting your first AR-powered tattoo. We’ve seen a lot of cool ways augmented reality (AR) technology has been used to bring the world around us to life with digital content. What’s especially cool about AR is that you can use any image to launch an experience. . I recently made the decision of getting a new tattoo and decided to use the Eyejack app to bring my ink to life with a cool AR animation accompanied by old-timey jazz music.
Meta says it plans to connect Horizon Worlds and Crayta in ‘meaningful ways’ which will bring the first inkling of cross-platform interoperability to the company’s metaverse plans. Meta may be all in on the metaverse, but to date hasn’t done much to actually build one. Sure, the company has Horizon Worlds, which is no doubt a great collaborative creation platform, but it’s an island unto itself with no interoperability outside of its own walls—something which many
Speaker: Chris Paxton McMillin, President of D3 Training Solutions
To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.
Welcome back to Spatial Beats, AR Insider's weekly series that features observations and insights of author and futurist Charlie Fink. This week, we look at hardware updates from Lenovo and Nreal, plus other news from the spatial spectrum. This post appeared first on AR Insider.
I had the pleasure of collaborating again with Nikk Mitchell, the fantastic CEO of FXG who is loved by the whole VR community. After the review of the Huawei VR glasses we did together, this time I interviewed him and FXG’s CTO Wilson Li about the incredible work they’re doing with VR videos in China. FXG has released a professional 180 VR camera able to record 12K (6K per eye) videos and is collaborating with Pico in the realization of VR concerts.
I had the pleasure of collaborating again with Nikk Mitchell, the fantastic CEO of FXG who is loved by the whole VR community. After the review of the Huawei VR glasses we did together, this time I interviewed him and FXG’s CTO Wilson Li about the incredible work they’re doing with VR videos in China. FXG has released a professional 180 VR camera able to record 12K (6K per eye) videos and is collaborating with Pico in the realization of VR concerts.
Ever wonder if you could survive an explosive helicopter crash and survive stranded in the wild? The hit Canadian television show Survivorman is back in the form of a new VR game for Meta Quest 2 and PC VR headsets. Survivorman VR: Into the Descent tasks you with surviving a near-fatal helicopter crash and surviving an unforgiving mountain environment using important outdoor survival skills.
By now, you’ve likely had your first VR experience. At least 171 million people globally have used VR. Whether through a video game console, mobile phone, or standalone headset, it is incredibly easy to access thousands of unique, mind-blowing experiences. If you’re close to someone or on the same network, you can meet and interact through your headsets.
After some ups and downs, Magic Leap is in the midst of a considerable turnaround. At the center of that effort is Magic Leap 2. We spent a week with the device and break down our observations & analysis. This post appeared first on AR Insider.
I finally managed (with some delay) to find the time to try First Hand, Meta’s opensource demo of the Interaction SDK , which shows how to properly develop hand-tracked applications. I’ve tested it for you, and I want to tell you my opinions about it, both as a user and as a developer. First Hand. First Hand Trailer. First Hand is a small application that Meta has developed and released on App Lab.
With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.
The Force is strong with this VR mod. Perhaps it’s nostalgia, but one of my favorite video game memories will always be sitting down after school and completing missions throughout the galaxy in Star Wars Jedi Knight: Jedi Academy. Originally released back in 2003, LucasArts’ hybrid first-person/third-person action game has you playing the role of a student at Luke Skywalker’s Jedi Academy and investigating a Dark Jedi cult.
Location-based VR experiences company Zero Latency and fantasy miniatures manufacturer Games Workshop are teaming up for a brand-new immersive VR adventure. The result of the partnership will be the Warhammer 40,000: Space Marine immersive adventure, which will be released next year. The VR experience will be a companion to the much-anticipated Space Marine 2 game.
Though the term metaverse has become co-opted, conflated, and clouded through overuse in corporate marketing, it does represent some legitimate principles worth examining. We break down its ingredients in the latest ARtillery Briefs episode. This post appeared first on AR Insider.
I wish you are having a great day and a great week! This week I’ve been pretty busy with my dev work, but I also had some great moments: I had the pleasure of attending an XR-related event dedicated to women here in Turin; of being interviewed by the awesome Rene Schulte for his podcast (you can watch the interview here ); and to taste a bit of an amazing tiramisu liquor (not before the interview of course :P).
Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor
With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.
Make the halls of Khazad-dûmc your home. Another month, another software update for the Meta Quest VR headset. Update v46 introduces a variety of improvements to Quest hardware. This includes additional privacy settings as well as a new way to access your recent apps. However, the real excitement is around the new Lord of the Rings -inspired Horizon Home.
This week, Lenovo and ThinkReality – the computer giant’s enterprise XR arm – announced a new standalone VR headset, the ThinkReality VRX. Given the timeline, we have to talk about it largely in the context of the Pico 4 release. But, we probably would have anyway, given Lenovo’s history with Pico. Our First Look at the ThinkReality VRX.
Though apps are a dominant vessel for mobile in general – consuming 4 out of every 5 minutes users spend on smartphones – AR could go a different route. Web AR offers several benefits given less activation energy. We examine the evidence. This post appeared first on AR Insider.
D-Link announced a new Wi-Fi 6 dongle designed for Quest 2 that provides a dedicated wireless connection to your PC, letting you play PC VR games without the hassle of long cables or needing an exceptionally good router. VR Air Bridge (DWA-F18) is said to include D-Link’s Wi-Fi 6 firmware and Meta’s proprietary VR algorithms for low latency wireless connectivity and improved Wi-Fi efficiency, essentially serving up a plug-and-play solution that’s both compact and simple to inst
Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.
“Go small or go home.” Roughly a year after the reveal of the Vive Flow , HTC has begun teasing its next VR headset. The company posted a tweet earlier today that reads “Go small or go home.” Accompanying the message is a close-up photo of what we can only assume is the mysterious new hardware. In an official email sent to VRScout, HTC confirms the device in question is in fact a headset and outlines its progress from the past year, specifically highlighting key hardware
Augmented reality has greatly altered the way we approach trying on products. It brought the advent of virtual try-on technology , enabling us to see how certain products will look when worn or applied. In the fashion industry , the technology has allowed consumers to virtually try on products from the comfort of their homes using their mobile devices.
How is AR being used in the automotive industry? BMW shows us in its line-of-sight guidance for auto design. This not only creates a more effective and intuitive design process but accelerates production cycles and time to market. This post appeared first on AR Insider.
Sony plans to release PSVR 2 sometime in early 2023, although exactly when is still a mystery. Now a Bloomberg report maintains the company is aiming to produce 2 million units by March 2023, which would signify a sizeable uptick in sales expectations over the original PSVR. Citing people familiar with the matter, the report maintains the 2 million figure “could be adjusted depending on the device’s sales momentum.” The company allegedly hasn’t faced any supply chain issues aft
Speaker: Treion Muller, Chief Strategy Officer at ELB Learning
Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?
Plan the perfect Meta Connect experience. Meta Connect 2022 is just days away and excitement is building. According to Meta, this year’s event will focus on the company’s XR goals and how inclusivity through user experiences and avatars will play a major role moving forward. Along with a keynote led by Meta CEO Mark Zuckerberg, Meta Connect 2022 will also feature three key speakers for the Developer State of the Union, 30 different developer sessions, and an unscripted conversation with Jo
When ARPost reviewed VR headset adapters in the past, they were models that added some functionality to the headset – whether that be better audio or longer battery life. But, what if you just want a comfortable, adjustable headset strap for your Quest 2? Those are out there. Today, we’re looking at the YOGES head strap for the Quest 2. Connecting to the Quest 2.
Pundits anticipate AR's ‘iPhone Moment’ but perhaps what we need is an ‘Apple II Moment’. When it launched in 1977, no one thought it would give birth to a tech revolution. What's the modern-day equivalent? This post appeared first on AR Insider.
Meta is getting ready to roll out Quest’s v46 update ahead of its Connect 2022 developer conference next week, bringing to the platform a modest set of new features alongside a new Home environment inspired by The Lord of the Rings: The Rings of Power. It’s only been a little over two weeks since Meta announced it was rolling out v44, which included a bunch of capture settings to make in-game video recordings better for the average user.
Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers
Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly
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