Sat.Jun 03, 2023 - Fri.Jun 09, 2023

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Editorial: Apple Vision Pro is a mix of innovation, and year-2016 VR, for a hefty price. But…

The Ghost Howls

I just watched the full keynote of Apple at WWDC , where the company in Cupertino announced the Apple VisionPro headset. I’m sure you all already know what has been announced there, so instead of telling you what you already know, I want to tell you my instinctive reactions just after the announcement. The official video with the full announcement What I was looking for If you are a reader of my weekly newsletter, you know what I was looking for in this announcement.

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AR Technology Is Invading The Kitchen

VRScout

Could this immersive AR experience revolutionize the culinary arts? Earlier this month, the popular culinary livestreaming network Kittch announced that it is partnering with American technology company Qualcomm to create hands-free cooking experiences accessible via AR glasses. Developed in collaboration with technical design company Trigger, the platform will offer users a variety of useful features while in the kitchen.

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AWE USA 2023 Day Three: Eyes on Apple

ARPost

The last, third day of AWE USA 2023 took place on Friday, June 2. The first day of AWE is largely dominated by keynotes. A lot of air on the second day is taken up by the expo floor opening. By the third day, the keynotes are done, the expo floor starts to get packed away, and panel discussions and developer talks rule the day. And Apple ruled a lot of those talks.

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The Best Thing About Apple Vision Pro? Meta Finally Has Big Competition

Road to VR

Meta has undeniably been the lone looming Goliath in a field of smaller Davids in the XR scene for years now. With Apple finally making its entrance into the market, Meta won’t be able to go at its own pace. Apple’s new headset might be an absurd $3,500, putting it in a completely different class than Meta’s upcoming Quest 3 at $500, let alone the Quest 2 now at $300.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Editorial: We are entering into a new cycle of XR

The Ghost Howls

After having seen the teaser of the Quest 3 and especially the announcement of the Apple Vision Pro (about which you can read my opinion here ), I’m always more convinced that we have entered into a new phase of XR history. And this is opening new opportunities for all of us. The cycles of the evolution of XR Innovation never goes in a straight way.

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More Trending

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Geenee AR Launches Advanced Virtual Try-On Solutions for E-Commerce and Retail

ARPost

In the online shopping era, the one thing missing from a perfect shopping experience was a realistic way of trying on products remotely. Thanks to augmented reality and virtual try-on solutions (VTO), this is no longer an issue. Various AR and WebAR development companies allow retailers and e-commerce brands to offer their customers a highly realistic way of trying various products.

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Hands-on: Apple Vision Pro isn’t for Gaming, But it Does Everything Else Better

Road to VR

While Apple’s new Vision Pro headset isn’t going to satisfy the existing base of consumer VR users, it’s mastering the rest of the basics better than anyone else. Probably 90% of what consumers are using VR headsets for today is entertainment, and of that entertainment, most of it is gaming. And if you’re among those people using such headsets today, you’ll reasonably be disappointed that Apple Vision Pro lacks controllers and isn’t going to be playing top VR

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AWE 2023 Day 3: Ultraleap new sensor, LetinAR, and the end of the event

The Ghost Howls

It’s a wrap: AWE 2023 has finished. It has probably been the most intense AWE of the last three years, and this is a very positive thing because it means that the industry is growing. Compliments to Ori Inbar and all the team for having made it possible. On the last day, I tried many interesting technologies, but I selected two for this summary, which are the first two that I’ve tried: the new Leap Motion Controller by Ultraleap and the AR technology by LetinAR.

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Golf Your Way Through The Center Of The Earth In VR

VRScout

“Journey to the Center of the Earth” in this new course for Wakabout Mini Golf. Since launching on VR headsets in 2020, the popular VR mini golf simulator Walkabout Mini Golf has added a number of unique virtual courses developed in collaboration with major brands, such as Jim Henson’s Labyrinth and Myst. Most recently, developer Mighty Coconut released its 19th course, “Journey to the Center of the Earth,” the second of three exotic golf courses based on the work o

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Data Dive: ARCore Gains Ground

AR Insider

Buried in Google's recent AR software news was notable nugget: ARCore is now compatible with 1.4 billion devices. What does this mean for Google's AR play as it retreats from hardware and doubles down on software? This post appeared first on AR Insider.

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Apple to Open Locations for Devs to Test Vision Pro This Summer, SDK This Month

Road to VR

Ahead of the Apple Vision Pro’s release in ‘early 2024’, the company says it will open several centers in a handful of locations around the world, giving some developers a chance to test the headset before it’s released to the public. It’s clear that developers will need time to start building Apple Vision Pro apps ahead of its launch, and it’s also clear that Apple doesn’t have heaps of headsets on hand for developers to start working with right away.

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The XR Week Peek (2023.06.04): Apple to launch its headset, Meta unveils Quest 3 and many games, and more!

The Ghost Howls

Hello everyone from Sunnyvale, California! Here, as the name says, it is sunny… but I’m closed inside my home working. I need to rush out this newsletter episode because otherwise tomorrow Apple launches its headset and no one will read my articles: everyone will be too busy reading “The top 5 features of the Apple headset” or “The 7 reasons why the Apple headset can revolutionize peeling potatoes”.

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Apple Vision Pro – 5 Amazing Features You Have To See

VRScout

EyeSight, Environments, and eye-tracking, oh my! Yesterday, Apple revealed Apple Vision Pro , the company’s first spatial computing device. Available early next year, this high-end mixed reality headset promises a variety of game-changing features designed to revolutionize the way we work, play, and connect with others. This includes everything from 3D “Personas” powered by machine learning technology to spatial video capture, all of which are powered by a one-of-a-kind Apple S

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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Reality Bytes: Apple, Instacart & Reimagine

AR Insider

This week on Reality Bytes, we discover a new way to share our info with each other, experience our ancestors like never before with MyHeritage, and Ask Instacart what’s for lunch. This post appeared first on AR Insider.

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Apple Vision Pro to Support One of VR’s Most Prominent Social Apps

Road to VR

Apple unveiled Vision Pro on Monday, its long-awaited standalone headset capable of both virtual and augmented reality. While the Cupertino tech giant seems to be emphasizing Vision Pro’s AR capabilities thanks to its color passthrough cameras, it’s also going to pack one of VR’s most prominent social apps, Rec Room. Apple’s launch of Vision Pro is still a good bit away—it’s coming first to the US in early 2024 at the hefty price of $3,500.

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Is the Age of the QR Code Over (Again)?

ARPost

The QR code has had its ups and downs in consumer AR. These grid icons scanned through the camera on a mobile device or XR headset provide a faster and easier way to access online content than typing in a URL. However, they have their shortcomings in industry applications and can limit the accessibility and usability of increasingly connected physical environments for the typical user.

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Disney+ Is Coming To Apple Vision Pro

VRScout

Disney looks to create real-life magic through its partnership with Apple. During Apple’s recent Worldwide Developers Conference (WWDC), the company unveiled the highly anticipated Apple Vision Pro, a mixed reality headset that will be available for purchase early next year. And while most of the attention at the event was focused on productivity, Disney CEO Bob Iger revealed that the company’s streaming service, Disney+, will be available on the headset at launch.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Apple Vision Pro: 5 Hands-On Takes

AR Insider

As you probably know, the AR industry experienced a much-anticipated milestone this week with Apple's Vision Pro unveiling. There's lots of noise and punditry out there so we've assembled the most credible commentary and hands-on takes. This post appeared first on AR Insider.

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Apple Unveils Vision Pro, Its First XR Headset

Road to VR

Today at Apple’s Worldwide Developers Conference (WWDC) the Cupertino tech giant unveiled its long-awaited XR headset, dubbed Vision Pro. Similar to Meta’s Quest Pro and newly unveiled Quest 3 headset , Apple’s first mixed reality headset is capable of both virtual reality and augmented reality thanks to its color passthrough cameras, however it appears the company is focusing much more on AR tasks.

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Meta Quest 3 and Apple Vision Pro: A Tale of Two Headsets

ARPost

Both Apple and Meta revealed highly anticipated headsets in the last seven days. The hype is just about the only thing they have in common. The two headsets have different audiences, different affordances and requirements, and drastically different price points. As such, they illuminate two drastically different approaches to the XR space. The Meta Quest 3 The Meta Quest 3 has been the subject of rumors, speculation, leaks, and outright fabrication probably since before the Quest 2 came out.

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Holograms Are Coming To California State Parks

VRScout

Download the Virtual Adventurer app now to explore 9 California State Parks in immersive AR. The California Department of Parks and Recreation is using augmented reality (AR) technology to enhance your in-park experience at 9 participating state parks. This includes futuristic holograms, digital reconstructions, and 3D imagery highlighting California’s various cultural, historic, and natural resources.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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Apple Vision Pros & Cons

AR Insider

Interweb punditry on Apple Vision Pro is abundant this week. But thoughtful takes from XR experts are a bit more scarce. Charlie Fink leads the latter camp and offers first reactions and key questions. This post appeared first on AR Insider.

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‘Escape Simulator’ is Bringing Its 8-player Co-op Escape Rooms to VR

Road to VR

Pine Studios, the team behind the Escape Simulator franchise, announced an upcoming VR port of the studio’s hit escape rooms. Called Escape Simulator VR , the game is slated to bring both solo and online co-op, the latter of which supports up to eight players. Pine Studios says however two to three players is the best number for its swath of escape rooms, with is said to include 25 original rooms made in collaboration with real-world escape room designers.

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Celebrating the 2023 Auggie Awards and XR Prize Challenge

ARPost

The Augmented World Expo has its own awards ceremony – the Auggie Awards. Watchers of the XR space submit nominations and vote for their favorites. A panel of distinguished judges then selects the winners from among the finalists. Or, at least, that’s how it works for the first 16 categories. The Best in Show awards, the XR Startup to Watch, and a few other Auggie Awards are determined differently.

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Apple Vision Pro: Apple’s VR/AR Headset Revealed

VRScout

The device will be available for purchase early next year starting at $3,499. After years of speculation, Apple today unveiled Apple Vision Pro, the company’s first spatial computer. Tim Cook made the reveal during the 2023 Apple Worldwide Developers Conference, sharing a number of exciting features that could change the way we look at mixed reality technology.

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly