Sat.Feb 03, 2024 - Fri.Feb 09, 2024

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The XR Week Peek (2024.02.06): Apple ships the Vision Pro, Meta had record revenues, and more!

The Ghost Howls

My feed on social media is full of posts about the Apple Vision Pro, which has just been released a few days ago. So, as you can expect, a big part of this newsletter will be about Apple’s device, but actually there are also a few interesting pieces of news that regard other products and other companies. As usual, I did my best not to miss any important thing that happened in the XR space, and I hope you will appreciate this Top news of the week (Image by Apple) Apple has released the Vision Pro

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Has Meta Sold Half a Million Quest 3s?

AR Insider

Meta famously doesn’t provide VR unit sales figures, which leaves us to extrapolate various clues. Developer Davien Bigelow just stumbled on a big clue which guest author Mat Pawluczuk breaks down for us. This post appeared first on AR Insider.

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SteamVR Driver for Vision Pro Now in Development, Including VR Controller Support

Road to VR

The developer leading the push to make PSVR 2 compatible with PC VR games says they’re working on a SteamVR driver that aims to bring unofficial SteamVR support to Vision Pro, controllers and all. You may have heard earlier this week that independent programmer Zhuowei Zhang had installed a modified version of Wi-Fi PC streaming app ALVR on Vision Pro, which gave users the first look at SteamVR compatibility.

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Over 2,000 Meta Quest Headsets Deployed in Kentucky Schools

XR Today - Virtual Reality

In a recent report by XR MDM solutions provider MangeXR, the firm highlighted a recent success story with educational end users in the Kentucky region. According to the report, the Kentucky Department of Education – under the leadership of Dr Shannon Putman, PhD – deployed roughly 2,450 Meta Quest 2 VR headsets across the region’s learning institutions.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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What does not convince me of the eye-and-hand interface of the Apple Vision Pro

The Ghost Howls

The Apple Vision Pro is the device of the moment: since the preorders have been opened on January, 19th, my social media feed is full of posts that just talk about this device. And this is for a good reason: Apple entering the field is for sure a defining moment for the immersive reality space. One of the things that are talked about the most about the Vision Pro is the fact that it features no controllers and the interface works only with the eyes and the hands.

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More Trending

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Konami Aims to Develop ‘Yu-Gi-Oh!’ for VR After Successful Prototype Demo

Road to VR

Yu-Gi-Oh! doesn’t have an official VR game yet, but after demoing a VR proof-of-concept of the card battler at the franchise’s 25th anniversary event in Tokyo, Japan, Konami says we may see more in the future. Last weekend at the Tokyo Dome, Konami held an event that, in addition showing off all things dedicated to the ’90s show and continued trading card franchise, unveiled a VR demo called ‘ Yu-Gi-Oh!

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Virtual Desktop & iVRy Are Both Building Apple Vision Pro PC VR Streaming Apps

Upload VR

Virtual Desktop and iVRy are both working on Apple Vision Pro ports. These paid tools currently let you use non-PC VR headsets on PC, including on SteamVR. Virtual Desktop is available on Quest, Pico, and Vive XR Elite, while iVRy is available for Quest, Pico, Oculus Go, Samsung Gear VR, Google Daydream, iPhone and Android smartphones, and the original PlayStation VR. iVRy has also been working to support PlayStation VR2 , though has discovered that this will require a custom hardware adapter.

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#1348: The Journey from VRvana to Apple Vision Pro with co-founder Bert Nepveu

Voices of VR

Bert Nepveu is a co-founder of VRvana, which made a enterprise mixed reality headset that was acquired by Apple in 2017 and provided a number of key innovations that have now shipped with the Apple Vision Pro. I had a chance to sit down with Nepveu to capture a comprehensive founder’s journey from the beginning […] Bert Nepveu is a co-founder of VRvana, which made a enterprise mixed reality headset that was acquired by Apple in 2017 and provided a number of key innovations that have

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Seeing the Future: Vision Pro Review Roundup

AR Insider

Now that Vision Pro has been released into the wild, years of evolution, developer innovation, and use case discovery begin. But before all that unfolds, we have ample hands-on reviews to chew on. We embed our top 5. This post appeared first on AR Insider.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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This is What a Vision Pro Competitor From Meta Could Look Like

Road to VR

With Apple Vision Pro out in the wild, it’s likely that Meta’s Quest Pro line will evolve to become more of a direct competitor. And we’ve actually got an idea of what an even higher-end Quest Pro 2 could potentially look like. Apple’s Bar With Vision Pro, Apple was clearly not aiming to make an affordable headset. Their strategy was to create the minimum viable quality bar for what they wanted the mixed reality experience to look and feel like.

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A Developer Already Got Apple Vision Pro Working On SteamVR, With Some Issues

Upload VR

A developer got Apple Vision Pro working on SteamVR by porting ALVR. You're probably familiar with the three most popular tools to make Meta Quests act as PC VR headsets on Windows: Virtual Desktop, Steam Link, and Quest (Air) Link. But you might not be as familiar with ALVR , the open-source alternative that has been around since before any of those.

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TSMC to Build Second Fab in Japan: 6nm and 7nm Coming to Japan

Anand Tech

Taiwan Semiconductor Manufacturing Co. on Tuesday formally announced plans to build a second fab in Japan. The fab will be run by Japan Advanced Semiconductor Manufacturing (JASM), a majority-owned TSMC subsidiary, and will make chips on 6 nm and 7 nm-class process technologies, which will make it the most advanced semiconductor production facility for logic chips in Japan.

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Vision Pro: Apple is Playing a Long Game, But How Long?

AR Insider

Will Vision Pro get better, faster, and cheaper over several generations, just like the iPhone? How long will that take and is mainstream adoption somewhere in its future? We break it down in the latest report excerpt. This post appeared first on AR Insider.

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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Ubisoft “disappointed” in ‘Assassin’s Creed VR’ Performance, Future VR Investments on Hold

Road to VR

In Ubisoft’s most recent earnings call, CEO Yves Guillemot said he was “disappointed” with the performance of Assassin’s Creed Nexus VR (2023) and that the company will not be increasing investment in VR right now, as it awaits further growth of the medium. As a Quest exclusive, Assassin’s Creed Nexus VR brought the franchise’s patented mix of parkour, stealth, and combat to VR for the first time.

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Horizon Worlds Now One Of The Top 10 Most Used Apps On Quest

Upload VR

Meta’s Horizon Worlds “metaverse” platform is now in the top 10 most used apps on Quest. Mark Zuckerberg announced the achievement to investors during Meta’s Q4 2023 earnings call on Thursday. The Meta Quest Store publicly lists the ‘Most Popular’ apps at a given time, at a URL described as showing ”the most played experiences right now”, and I often check it to see what Quest owners are actually doing with their headsets.

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Sales of Client CPUs Soared in Q4 2023: Jon Peddie Research

Anand Tech

Global client PC CPU shipments hit 66 million units in the fourth quarter of 2024, up both sequentially and year-over-year, a notable upturn in the PC processor market, according to the latest report from Jon Peddie Research. The data indicates that PC makers have depleted their CPU stocks and returned to purchases of processors from Intel during the quarter.

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Spatial Beats: XR Funding Up; Vision Pro Everywhere

AR Insider

Vision Pro assimilates into the wild, while funding rounds abound for XR startups and Disney makes big moves. We have these and other happenings from the spatial spectrum through the eyes of Charlie Fink. This post appeared first on AR Insider.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Vision Pro Teardown Shows Balancing Act Between Cutting Edge Tech & Weighty Design

Road to VR

Vision Pro is here, and if you were wondering what’s under the hood of Apple’s $3,500 mixed reality headset, iFixit has done another one of its patented teardowns to crack some tightly-glued seals and un-torque a billion-or-so screws. Vision Pro was bound to be incredibly complex, what with its inclusion of eye-tracking, automatic interpupillary distance (IPD) adjustments, an outer ‘EyeSight’ display—not to mention its array of sensors, chips, etc.

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Virtual Desktop Now Supports Quest Pro Tongue Tracking & OpenXR Tracking Forwarding

Upload VR

Virtual Desktop now supports Quest Pro's recently added tongue tracking capability. Quest Pro has supported eye tracking and face tracking since launch, but it didn't include your tongue until December. Steam Link added support for the feature within a matter of days, and now just over a month later so has Virtual Desktop. 0:00 / 0:05 1× Luna sticking their tounge out in VRChat.

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German Court Bans Sales of Select Intel CPUs in Germany Over Patent Dispute

Anand Tech

A German court has sided with R2 Semiconductor against Intel, ruling that the chip giant infringed one of R2's patent. This decision could lead to sales ban of select Intel processors as well as products based on them in Germany. Intel, for its part, has accused R2 of being a patent troll wielding a low-quality patent, and has said that it will appeal the decision.

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3 Ways AR Boosts Climate Change Awareness

AR Insider

Theres growing urgency to address climate change, but also challenges in exposing complex climate data. Can AR's singnature dimensional visuals help send the message.? This post appeared first on AR Insider.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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‘NFL Pro Era’ Studio Raises $20M From Google to Grow VR Sport Game Catalog

Road to VR

StatusPRO , the studio behind NFL Pro Era (2022) , announced it has secured $20 million in Series A funding, led by Google Ventures. The XR sports technology company says the latest funding round will help it expand its growing catalog of sports-focused VR titles. The funding round includes participation from India-based Dream Sports, Wise Ventures (owned by Minnesota Vikings Owners Mark & Zygi Wilf), JDS Sports, and Alumni Ventures.

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Apple Vision Pro And Meta Quest Are Building Toward Super Vision

Upload VR

Sometime in the coming years you should be able to look down a street and say “zoom in on that” and, as if a pair of binoculars appeared in front of you in mid air, you’ll be able to see much further down that street than you could with the unaided eye. We’re a long ways off from that and it won’t happen with the first generation Apple Vision Pro. In fact, with Saudi Arabia still pouring $500 million into companies like Magic Leap as Meta continues to invest in optical AR glasses, the question o

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Global Semiconductor Sales Hit $526.8 Billion in 2023

Anand Tech

The global semiconductor industry saw its sales dropped around $47 billion to nearly $527 billion in 2023, according to estimations by the Semiconductor Industry Association (SIA). This was a sharp downturn from the record 2022, but good news is that sales picked up significantly in the second half of the year, showing signs of a strong recovery and positive expectations for the future.

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Reality Bytes: Vision Pro, TikTok & AI Deepfakes

AR Insider

This week on Reality Bytes, we shop everything on TikTok, discuss the Apple Vision Pro, and uncover an AI heist. This post appeared first on AR Insider.

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly