Sat.Apr 13, 2024 - Fri.Apr 19, 2024

article thumbnail

Apple Vision Pro: a Lesson in Customer Lifetime Value

AR Insider

Among all of the things that Apple Vision Pro is doing and demonstrating, a seldom-discussed matter of its customer support was revealed by AR Insider Editor-at-Large, Emily Olman. She unravels the tale. This post appeared first on AR Insider.

Apple 411
article thumbnail

Pimax Reveals New High-end PC VR Headsets Focused on Affordability & Performance

Road to VR

Pimax today announced two new Crystal series PC VR headsets, one of which is focused on affordability while the other pushes the envelope on resolution. During a prerecorded presentation today, Pimax introduced the Crystal Light and Crystal Super PC VR headsets. Pimax Crystal Light Image courtesy Pimax Crystal Light might sound like a diet drink, but it’s actually a more affordable version of the company’s flagship Crystal headset, which Pimax says has been “highly successful.&

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

Will VR Help NASA Put Humans on Mars?

XR Today - Virtual Reality

Recently, an exciting new use case emerged from the XR space. NASA reports that its astronauts are leveraging virtual reality headsets to explore a digital twin of the space station they will soon occupy. Moreover, the firm will train astronauts on the space station’s workflows via VR and allow designers to refine the station, therefore laying the groundwork for putting a person on Mars.

Training 235
article thumbnail

Spatial Shift: Further Reflections on Vision Pro and Spatial Computing

ARVR

Fresh from receiving my second Vision Pro, which has allowed me to thoroughly explore certain interactions, and from holding two workshops… Continue reading on AR/VR Journey: Augmented & Virtual Reality Magazine »

article thumbnail

The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

article thumbnail

What’s Vision Pro’s Enterprise Play? Part II

AR Insider

Though Apple Vision Pro's polished marketing emphasizes consumer use cases – mostly immersive entertainment – practical adoption in early days is enterprise-weighted. We examine the evidence. This post appeared first on AR Insider.

More Trending

article thumbnail

Will these High-End VR Headsets Shift the Market?

XR Today - Virtual Reality

Late last week, at its 2024 Frontier event online showcase, Pimax debuted two VR headsets that continue its legacy of creating ultra-high spec specialist XR devices. As of its announcement, the firm unveiled two headsets that will soon debut as the Crystal Super and Crystal Light. The headsets come packed with incredibly competitive specs but at a higher point.

article thumbnail

OpenSim hits new land, user highs

Hypergrid Business

The total land area on OpenSim’s public grids reached the equivalent of 138,831 standard regions this month, an all-time high — and the fourth month in a row that OpenSim land area has broken this record. That’s an increase of more than 5,000 regions since last month. The biggest gainer in terms of land area was OSgrid, which gained 2,655 new regions, taking the top slot back from Wolf Territories Grid.

article thumbnail

Reality Bytes: TikTok, Microsoft & Hypershell

AR Insider

This week on Reality Bytes, TikTok bets on AI influencers, Microsoft launches ads on its Start menu, and Hypershell's exoskeleton redefines our physical limits. This post appeared first on AR Insider.

Microsoft 376
article thumbnail

The Secret to ‘Beat Saber’s’ Fun Isn’t What You Think – Inside XR Design

Road to VR

Our series Inside XR Design highlights and unpacks examples of great XR design. Today we’re looking at Beat Saber (2019) and why its most essential design element can be used to make great VR games that have nothing to do with music or rhythm. You can find the complete video below, or continue reading for an adapted text version. More Than Music Welcome back to another episode of Inside XR Design.

Gaming 310
article thumbnail

How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

article thumbnail

Meta Releases Free AI Chatbot, Adobe Adds Sora To Premiere

Charlie Fink

Meta AI with Llama 3 is integrated in Instagram, WhatsApp, Messenger and the Facebook Newsfeed.

article thumbnail

Wolf Territories rolls out speech-to-text to help the hearing impaired

Hypergrid Business

(Image courtesy Wolf Territories Grid.) In a move to make the virtual realm more inclusive, Wolf Territories Grid, announced the launch of its new speech-to-text function today, in order to improve the in-world experience for hard-of-hearing and deaf community members. With the commitment to ensure equal participation for all users, Wolf Territories Grid’s new speech-to-text feature will convert spoken words into written text in real time, breaking down communication barriers that have lon

article thumbnail

Case Study: Selling Craft Beer with AR

AR Insider

Craft brewery Golden Road Brewing wanted to gain awareness so it turned to AR marketing in partnership with the LA Dodgers. What were the results and takeaways. We break it down in the latest case study. This post appeared first on AR Insider.

article thumbnail

Vision Pro Demos Will Soon Include the Option Watch Your Own Spatial Videos Before Buying

Road to VR

Apple will soon allow users to upload their own spatial videos to Vision Pro demo units in hopes to really drive home the headset’s value proposition. When it comes to plonking down $3,500 for Vision Pro, seeing truly is believing, as anyone who wants to buy Apple’s first mixed reality headset can sign up for an in-store demo. That is, anyone in the US , as the company still hasn’t announced when it’s launching Vision Pro internationally.

Video 296
article thumbnail

AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

article thumbnail

YouTube Now Supports 8K 360° & 180° 3D Videos On Quest 3

Upload VR

The YouTube app on Quest 3 now supports 8K videos, including immersive 360° & 180°. At 8K, 2D 360° videos have enough pixels to almost match the Quest 3's display angular resolution, and 2D 180° videos will far exceed it. For 3D content, 8K 180° videos almost match Quest 3's display but 360° videos would still be far below. Around 16K would be required for 3D 360° videos that match Quest 3's display, and around 48K for 3D 360° videos that match the human eye (assuming a capable headset such

Video 138
article thumbnail

Virtual curating frees artist

Hypergrid Business

A virtual art gallery built to scale with imported artwork. (Image courtesy Lawrence Pierce.) One of my interests is the relationship between the real world and the virtual. If the virtual can inspire or inform the real, it then transcends its technical isolation. Curating an art exhibition is just such an opportunity. In the physical realm, curating is labor intensive, so decisions on placement carry considerable overhead.

article thumbnail

AR in Action: 3 Industries Being Transformed

AR Insider

One of AR's hallmarks is its breadth of applicability across use cases and industries. Which areas are most primed for disruption and transformation? Guest author Monica Hsueh dives into three. This post appeared first on AR Insider.

Industry 352
article thumbnail

Formula 1 Racing Game ‘F1 24’ Revealed, Offering PC VR Support at Launch Next Month

Road to VR

Codemasters and EA revealed its next official video game of the Formula One World Championship, F1 24 , which includes VR support when it launched on PC next month. Coming to consoles and PC on May 31st, F1 24 is set to launch with PC VR support, letting you race down digital versions of real-world F1 tracks. In comparison to previous F1 titles in the series, Codemasters says F1 24 includes “[a]ll-new suspension kinematics, an upgraded tyre model, advanced aerodynamic simulation, and ne

Gaming 269
article thumbnail

Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

article thumbnail

Quest v64 Brought Two Undocumented Features: Furniture Recognition & Multimodal In Home

Upload VR

The Quest v64 update brought two undocumented major new features. You'd generally think that a changelog for the system software of a consumer electronics device would include all major new functionality introduced, but with Meta that isn't always the case. Quest 3 Gets Improved Passthrough Quality & New Features The Quest v64 update is all about Quest 3.

article thumbnail

Intel and Sandia National Labs Roll Out 1.15B Neuron “Hala Point” Neuromorphic Research System

Anand Tech

While neuromorphic computing remains under research for the time being, efforts into the field have continued to grow over the years, as have the capabilities of the specialty chips that have been developed for this research. Following those lines, this morning Intel and Sandia National Laboratories are celebrating the deployment of the Hala Point neuromorphic system, which the two believe is the highest capacity system in the world.

article thumbnail

Spatial Beats: Meta AI’s Oprah Moment

AR Insider

Meta gives away Meta AI, Adobe Firefly gears up, and Playstation 2 winds down. We have these and other happenings from the AI and XR worlds through the eyes of Charlie Fink. This post appeared first on AR Insider.

AR 240
article thumbnail

OpenXR 1.1 Update Shows Industry Consensus on Key Technical Features

Road to VR

OpenXR, the open standard that creates a standardized way for XR hardware and applications to interface, has seen its first major update. OpenXR 1.1 evolves the standard by incorporating new functionality that was important to the industry but previously not standardized. Facilitated by the standards body Khronos Group, OpenXR is a royalty-free standard that aims to standardize the development of VR and AR applications, making for a more interoperable ecosystem.

Industry 261
article thumbnail

Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

article thumbnail

OpenXR 1.1 Brings Extensions Like Foveated Rendering & More Into The Core Spec

Upload VR

The OpenXR 1.1 specification is now available. OpenXR is the open industry standard API for native XR app development and runtimes. It's managed by Khronos, the same non-profit industry consortium that manages OpenGL, Vulkan, and WebGL. The OpenXR working group includes all the major companies in the industry, including Meta, Pico, HTC, Valve, Varjo, and Unity - but notably not Apple.

Unity 133
article thumbnail

Samsung Unveils 10.7Gbps LPDDRX5 Memory - The Fastest Yet

Anand Tech

Samsung today has announced that they have developed an even faster generation of LPDDR5X memory that is set to top out at LPDDR5X-10700 speeds. The updated memory is slated to offer 25% better performance and 30% greater capacity compared to existing mobile DRAM devices from the company. The new chips also appear to be tangibly faster than Micron's LPDDR5X memory and SK hynix's LPDDR5T chips.

Samsung 111
article thumbnail

Meta thinks it’s a good idea for students to wear Quest headsets in class

TechCrunch VR

Meta continues to field criticism over how it handles younger consumers using its platforms, but the company is also planning new products that will cater to them. On Monday, the company announced in a blog post that later this year it will be launching a new education product for Quest to position its VR headset […] © 2024 TechCrunch. All rights reserved.

Education 107
article thumbnail

Pimax Has Two New Headsets on the Way While Older Promises Remain Unfulfilled

Road to VR

Pimax announced two new PC VR headsets today —both said to be launching this year—but it’s more than a year behind schedule on other products. “Pimax has never been short on ambition, but its execution hasn’t always kept up.” That’s a line from my article published on October 26th, 2021 , in which Pimax announced three major products: The Pimax Reality “12K” headset with a monstrous resolution estimated at 18.6MP (5,760 x 3,240) per-eye and a massive 240° diag

Industry 255
article thumbnail

The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly