Sat.Jul 20, 2024 - Fri.Jul 26, 2024

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Walmart Invests Big in AR Shopping

AR Insider

Walmart’s virtual showroom is its sixth AR project in two years. Along with its full blown in-house platform, Retina, this signals a real commitment to AR shopping. We examine the evidence. This post appeared first on AR Insider.

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Magic Leap Lays Off Sales & Marketing Amid Report of “last ditch” Pivot to License AR Optics

Road to VR

Storied AR headset unicorn Magic Leap has laid off its entire sales and marketing departments, making for around 75 jobs cut from its rolls. Initially the focus of a Bloomberg report, Magic Leap has now confirmed the layoff round, stating the move was to adjust its strategy moving forward: “Magic Leap has been evolving our go-to-market approach to better align with market dynamics and emerging opportunities, optimizing how we support our customers and our ecosystem,” Magic Leap told Bloo

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Meta AI Comes to Quest Headsets

XR Today - Virtual Reality

Meta is adding its AI assistant Meta AI to its Meta Quest VR headsets. The intelligent technology can provide users with real-time information powered by Bing. Meta AI has built-in Meta Llama technology and has also received been updated to include Meta AI with Vision, enabling your smart glasses to share your view of the world so that it can bring you text translations, fashion tips, and more.

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Civit AI Film Contest, A New AI Feature, Dishwashing Cats, More AI Videos

Charlie Fink

Rapid improvements in AI video generation tools, like Runway, Kling, Luma's Dream Machine, and Hapier, are enabling more cinematic and realistic films.

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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Ice Cubes and Oceans as AR Art Forms

AR Insider

Consumer AR experiences can be categorized as ice cubes or oceans. The former are meant for one user while the latter can be experienced synchronously by large geofenced audiences. Spatial cinema artist Stephen Black breaks it down. This post appeared first on AR Insider.

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Is a ‘Game-Changing’ HTC Vive Headset Coming Soon?

XR Today - Virtual Reality

HTC has released a YouTube video that hints at the impending release of a ‘game-changing’ Vive headset. The Taiwanese consumer electronics company ‘HTC’ posted the video titled ‘HTC VIVE: A Vision for You’ on its company YouTube channel, with what appears to be a silhouette of a new headset at the end of the video. It is likely that the headset will support virtual reality experiences, as well as contain the latest Snapdragon XR2+ Gen 2 chipset.

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Cohere AI’s $500 Million Series D, Musk’s Memphis Gigagactory, Cuts At Magic Leap, Meta Reality Labs

Charlie Fink

Cohere is now valued at $5.5 Billion. Meta’s got four major-ish items in the news, including the release of a new open-source LLM, Llama 3.

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What’s the Revenue Outlook for Headworn AR?

AR Insider

How big is the AR glasses market today and what are its revenue projections? ARtillery Intelligence's latest forecast dives into AR glasses and all their revenue subsegments. This post appeared first on AR Insider.

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Quest 3 is Getting AI Vision Features While Apple Intelligence on Vision Pro Still Isn’t Confirmed

Road to VR

Meta today announced plans to update Quest 3 with AI vision features similar to what’s on the company’s latest Meta Ray-Ban glasses. Meanwhile, Apple still hasn’t confirmed if Apple Intelligence features will hit Vision Pro at the same time as other Apple devices this Fall. Meta has pointed to AI investments as its other major area of R&D alongside XR, and now the company is starting to bring the two together with consumer-facing AI features.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Quest 3's Mixed Reality Dynamic Occlusion Is Now Higher Quality With Better Performance

Upload VR

Dynamic occlusion on Quest 3 is currently only supported in a handful of apps, but now it's higher quality, uses less CPU and GPU, and is slightly easier for developers to implement. Occlusion refers to the ability of virtual objects to appear behind real objects, a crucial capability for mixed reality headsets. Doing this for only pre-scanned scenery is known as static occlusion, while if the system supports changing scenery and moving objects it's known as dynamic occlusion.

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Intel Addresses Desktop Raptor Lake Instability Issues: Faults Excessive Voltage from Microcode, Fix Coming in August

Anand Tech

In what started last year as a handful of reports about instability with Intel's Raptor Lake desktop chips has, over the last several months, grown into a much larger saga. Facing their biggest client chip instability impediment in decades, Intel has been under increasing pressure to figure out the root cause of the issue and fix it, as claims of damaged chips have stacked up and rumors have swirled amidst the silence from Intel.

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Will 5G Wearables Elevate VR?

AR Insider

VR and 5G continue to be two technologies in the process of a slow motion collision. How can these acronyms come together and elevate each other. There's speed and low latency, yes, but much more. This post appeared first on AR Insider.

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‘Walkabout Mini Golf’ Gets Wallace & Gromit Course This Week, Trailer Here

Road to VR

Walkabout Mini Golf developer Mighty Coconut announced its long-awaited ‘Wallace & Gromit’ paid DLC course is coming this Thursday. Starting July 25th you’ll be able to step into the duo’s 62 West Wallaby Street residence where you’ll play through a bevy of ingenious contraptions and “iconic moments from the beloved films.” Granted, it’s not a 1:1 replica of the original, although you’d be pretty hard-pressed to see where the studio took

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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HTC Is Teasing A New Vive Headset After Qualcomm Confirmed It Will Use XR2+ Gen 2

Upload VR

HTC is teasing a new Vive headset. 0:00 / 0:14 1× At the end of a new video posted across the company's YouTube channel and social media channels titled HTC VIVE: A Vision for You , the silhouette of the new headset can be seen. The video description reads: Dedicated people have always found ways to break down barriers and redefine the human experience.

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What are VR Shoes? Stepping into a New Era of Immersion

XR Today - Mixed Reality tag

Are VR Shoes the next big thing for extended reality? As demand for XR experiences continues to increase in both the consumer and enterprise space, innovators are constantly searching for ways to make our immersive experiences more engaging and user-friendly. Countless vendors are already experimenting with advanced spatial computing capabilities to transform how we interact with digital content.

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Spatial Beats: Let the Games Begin

AR Insider

Meta dominates the AI and XR news cycles and the Olympics kick off with an artful & elegant trailer. without AI. We have these and other items through the eyes of Charlie Fink. This post appeared first on AR Insider.

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HTC Appears to be Teasing Its Next Vive Focus Headset

Road to VR

HTC released a new video promising something “coming soon,” teasing what promises to be the next XR headset from the company. The video is largely a sizzle reel of its recent standalone headsets, Vive XR Elite (2023) and Vive Focus 3 (2021), focusing on their use for both enterprise and gaming. “Soon, out innovation will offer you a new kind of power.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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Meta AI Is Coming To Quest Headsets, And It Can See Quest 3's Passthrough

Upload VR

Meta AI will be available on Quest headsets in the US and Canada as an experimental feature in August, and will include the Vision capability on Quest 3. Meta AI is the company's conversational AI assistant powered by its Llama series of open-source large language models (LLMs). In the US & Canada, Meta AI is currently available in text form on the web at meta.ai or in the WhatsApp and Messenger phone apps, and in audio form on Ray-Ban Meta smart glasses via saying "Hey Meta".

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“The Metaverse, Building The Spatial Internet,” By Matthew Ball

Charlie Fink

A review of the second edition of the NY Times Bestseller about the 3D successor to today's Internet.

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Reality Bytes: Instagram, Google & Starbucks

AR Insider

This week on Reality Bytes, we explore AI's Olympic debut with Google, Instagram's ephemeral engagement play, and Starbucks' electric pit-stop strategy. This post appeared first on AR Insider.

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‘Metro Awakening’ Interview Reveals New Screenshots, Game Details & Locomotion Options

Road to VR

Metro Awakening is set to launch on all major VR headsets sometime later this year, and while we got a good eye-full in its announcement trailer from January, developer Vertigo Games tells us a bit more what to expect in an interview on the PlayStation blog , including new screenshots, VR implementation details, and a bit about locomotion too. The game’s standalone story, which has been created in collaboration with the series’ original author Dmitry Glukhovsky, is slated to take pla

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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Inside The World Of Virtual Photography

Upload VR

Search your favorite immersive platform's hashtag, and you're guaranteed to spot snapshots of new maps waiting to be visited or the image of a fashionista in a custom avatar. What is all this? It's virtual photography, and it's a popular pursuit in virtual reality. For those unfamiliar, virtual photography is the act of taking pictures of digital spaces.

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Big XR News: The Decline of VR Headsets, Apple Vision Pro Available Worldwide, Samsung’s XR Headset

XR Today - Big XR News tag

Watch on YouTube In this episode of the Big XR News show, Rory Greener, Tech Journalist, XR Today , welcomes some of XR’s top analysts to talk about the latest news from across the industry. Our guests include: Cam Stevens, CEO and Lead Consultant at Pocketknife Group Letitia Bochud, Director, Virtual Switzerland and Chair of the Board of Directors, XR4Europe Jennifer Rogers, Executive Officer, Learning Technology Standards Committee at the IEEE Thanks for watching.

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GenAI is More Than an XR Tool, it’s an Opportunity

XR Today - Mixed Reality tag

GenAI is the trending tech term of 2024, with Apple Vision Pro and spatial computing following closely behind. GenAI is sending shockwaves across the globe, from consumer to enterprise. It is proving to be a fruitful tool and an important area of investment for many. In the Extended Reality (XR) space, genAI is emerging as a core accompanying technology that helps enable and enhance various AR/VR/MR solutions.

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‘Disembodied’ is an Inventive Platformer for Quest That’s All About Hand-tracking

Road to VR

Disembodied is a unique platformer coming to Quest that answers the question: how do you build a ‘traditional’ game entirely around hand-tracking? Retroactively adding hand-tracking to existing games is a bit of a mixed bag. Sometimes it works just fine, like in the case of Cubism or Job Simulator , although adapting many games originally built for motion controllers isn’t so straightforward—one of the major reasons (beyond price) why Vision Pro isn’t chock full of imme

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly