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In an interview with The Verge , Meta CTO and Reality Labs chief Andrew Bosworth confirmed a number of projects previously subject to speculation, detailed the company’s strategic shift toward AI, and confirmed plans to deepen its partnership with Ray-Ban parent EssilorLuxottica. Meta reorganized Reality Labs earlier this year to better focus on wearables, such as Ray-Ban Meta Smart Glasses and AI-driven wearable tech, like the newer version of its wrist-worn controller revealed last month
Cornerstone OnDemand has introduced a new generative AI tool called Immerse Companion. The AI-based platform’s proprietary technology provides real-time learning experiences with virtual human companions through role-play, coaching, and mentoring sessions. Immerse Companion is a talent development tool, which enables employees to practice conversations, such as high-pressure negotiations, and receive tailored career advice.
As shown by AR partnerships between Meta with EssilorLuxottica and Apple with Zeiss, the worlds of AR and vision care are intertwined. Where can display tech advance both? CREAL's Tomas Sluka tells us how. This post appeared first on AR Insider.
Meta Quest 3S preorders are arriving in homes today, and the headset is now on general sale. 0:00 / 1:09 1× Quest 3S is available in two storage models, 128GB for $300 or 256GB for $400. Both models come with the same Touch Plus controllers included with Quest 3. Alternatively, people in the US can get a Quest 3S from $20/month for 128GB ($25/month for 256GB) over two years, which includes the Meta Quest+ games subscription service and Meta Warranty Plus.
Speaker: Chris Paxton McMillin, President of D3 Training Solutions
To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.
Quest 3S is here and brings with it an undeniable value considering its price and capabilities. But many longstanding gripes—largely related to Meta’s Horizon OS—apply here just the same. Quest 3S Review Summary Image courtesy Meta Quest 3S is the best value you can find in a VR headset today when considering its $300 starting price , content library, and overall capabilities.
Qualcomm has canceled its Snapdragon X Elite development kit, promising to refund those customers who pre-ordered it. The dev kit was due to ship in June but pre-ordering has been available since May this year, various sources have reported. The company did not believe that the product met its “usual standards of excellence”, according to an email sent by Arrow Electronics, an authorised distributor and partner of Qualcomm.
Qualcomm has canceled its Snapdragon X Elite development kit, promising to refund those customers who pre-ordered it. The dev kit was due to ship in June but pre-ordering has been available since May this year, various sources have reported. The company did not believe that the product met its “usual standards of excellence”, according to an email sent by Arrow Electronics, an authorised distributor and partner of Qualcomm.
Though XR carries ample opportunities and advantages in the enterprise, it's not without challenges. Practical barriers include internal politics, company culture and fear. We examine drivers & dynamics. This post appeared first on AR Insider.
UploadVR received our Quest 3S review unit from Meta earlier today, and we've been putting it through its paces for a full review. Why Doesn't UploadVR Have A Quest 3S Review Yet? UploadVR had been receiving review units multiple days in advance of launch under embargo from Oculus/Facebook/Meta for 8 years now: both Rift headsets, the Touch controllers, Oculus Go, and every Quest to date - until now.
Half-Life: Alyx (2020) is one of the most moddable VR games out there, which has spawned high-quality DLC and some impressively detailed levels. Now, the developer behind the ‘Gunman Contracts’ —one of the best HLA mods out there—says we’re getting a full, standalone title next year. Called Gunman Contracts – Stand Alone , the single player game is heading for Steam Early Access sometime next year, which is said to include core features such as customizable weapons, sh
Virtual reality training has the unique ability to replicate a working environment as a fully immersive training simulation, separating trainees from their surroundings and allowing them to focus on the XR procedures at hand. This allows trainees to gain valuable skills without risking their safety, causing equipment damage, or shutting down working environments for training needs.
With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.
Infinite Reality’s $45 million acquisition of Zappar offers a revealing look at both the growing consolidation in the XR industry and the shifting strategies of… Continue reading → What’s Behind Infinite Reality’s $45 Million Zappar Acquisition? This post appeared first on AR Insider.
Meta released an XR UI kit for Unity, which some Quest developers have been requesting for years. When developing for other operating systems like Windows, Mac, iOS, and regular Android, developers have access to high-level UI frameworks that let them build interfaces that feel cohesive with the operating system. But until recently , the only way to build XR apps for Meta's headsets was with a game engine, such as Unity or Unreal, and Meta didn't provide any kind of UI framework for either.
Nerd Ninjas, the indie studio who helped develop Niantic’s Pokémon GO and Terrible Posture Games’ Battle Train , announced a co-op roguelite for Quest and PC VR headsets that promises a serious dose of piñata-cracking mayhem: Rogue Piñatas: VRmageddon. As the studio’s first original IP, Rogue Piñatas features both solo and up to four-player co-op matches set in a “party-apocalyptic world,” where players try to survive by bashing piñatas that have come to life.
The State of XR 2024 report, recently released by XR Today, consolidates expert insights and data from leaders in the immersive technology industry. The report indicates that while VR/MR headsets and AR smart glasses have not yet achieved widespread use, software and hardware adoption rates are steadily increasing. Professionals worldwide, particularly in the US (25%), India (19%), and the UK (16%), are embracing AR/VR/MR technologies. 72% of respondents also expressed higher business confidence
Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor
With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.
Apple is rumored to release a $2000 Vision (sans Pro) headset next year, and Meta talks about its XR road map. We have these and other items from XR and AI realms through the eyes of Charlie Fink. This post appeared first on AR Insider.
Augmented Empire revives the Oculus Go narrative strategy game next month with mixed reality support on Quest, and we went hands-on. Developed by Coatsink, Augmented Empire is a 2017 turn-based strategy game initially developed for Oculus Go and Gear VR. Set in the cyberpunk city of New Savannah where people are divided by a citizen grading system, Augmented Empire sees you leading a team of misfits and criminals.
Every game developer fears the dreaded ‘launch day flop’, which is doubly worse when the game is actually good but being ignored because of poor timing. That’s what Dig VR developer Just Add Water and publisher Wired Productions are trying to avoid, as the big digger sim was previously scheduled to arrive just two days after Batman: Arkham Shadow.
Recently, XPANCEO gave a glimpse into the future of XR wearables by showing another set of AR smart contact lens prototypes at GITEX Global 2024, following a heightened 2024 presence at technology shows worldwide. The Dubai-based XR technology innovators are not creating products for use today, instead creating a future-facing precedent for transparent immersive hardware that allows users to interact with augmented interfaces without needing a headset or smart glasses.
Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.
How is VR resonating with consumers? How often are they using it? How satisfied are they? And how much are they willing to pay for it? A recent ARtillery report features original consumer survey data, which we feature in this week's Behind-the-Numbers. This post appeared first on AR Insider.
Meta CTO Andrew Bosworth shared images from a recent visit to the company's research labs. In one of the six images that were shared to Instagram and Threads , Bosworth is seen holding a tethered headset that appears to have wide lenses and a wide curved body, somewhat resembling Pimax headsets. The other five images show a Ray-Ban Meta glasses prototype, Project Aria research glasses attached to a Quest 3, a silhouette appearing to be him wearing a headset, and two shots of him sitting with Met
Phasmophobia(2020) is one of the scariest PC VR-supported games, and now developers Kinetic Games announced a release date for PSVR 2. Phasmophobia is coming to PS5, PSVR 2, and Xbox consoles on October 29th, bringing its four-player online co-op psychological horror along with cross-platform play. Letting you explore haunted houses filled with various paranormal activity, you and your team use all the ghost-hunting equipment at your disposal in order to gather as much evidence as you can.
2025 is coming soon, and as the middle of the decade rolls in, it is easy to forget where the XR market was in 2020. The start of the decade marked a shift towards consumer adoption of XR. The Meta Quest 2 became the leading VR headset thanks to its consumer-friendly mobile design and low cost. In enterprise, however, XR solutions existed for many years beforehand, creating a base mark for today’s emerging AR/VR/MR sector.
Speaker: Treion Muller, Chief Strategy Officer at ELB Learning
Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?
This week on Reality Bytes, we examine the White House's engagement on Reddit, TikTok's legal challenges, and the Instacart and Roku partnership reshaping ambient commerce. This post appeared first on AR Insider.
Motorola phone owners will soon be able to wirelessly see and use their device in VR on Quest's Horizon OS. Announced in a guest appearance by Mark Zuckerberg at Lenovo Tech World 2024, Motorola's Smart Connect app is coming to Horizon OS as a 2D app "in the near future". 0:00 / 0:37 1× Zuckerberg said this will let you "interact with any apps on your phone and a much bigger virtual screen", though only with Motorola phones.
Skydance’s Behemoth is coming to all major VR headsets in December, promising to be one of the biggest VR game releases this year. Now we got a peek at the game running on Quest 3, and it’s really looking the part. Initially targeting a November 14th release, developer Skydance Games announced last month that it was delaying Behemoth to December 5th to give the team more time to polish what’s been couched as its next “AAA” VR title.
Meta Quest 3S vs Meta Quest 3: how do you make the right choice when investing in mixed reality headsets this year? The Meta Quest 3S isn’t a “new headset” designed to add new features and functionality to Meta’s leading mixed-reality device. In fact, it’s basically the opposite – a pared-down (simplified) version of the Meta Quest 3 intended to ensure budget-conscious consumers can enjoy cutting-edge extended reality experiences.
Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers
Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly
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