2024

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Gracia moving volumetric scenes hands-on: I’m impressed

The Ghost Howls

One of the top three experiences I had on the AWE Europe show floor was not even an official experience of the AWE Europe show floor. It was an on-the-fly demo of the moving volumetric scenes offered by Gracia that I had in the corridors of the event. I’ve been impressed , and so I absolutely need to tell you about it. Gracia A girl trapped in a web chrysalis, part of a short story that is viewable in Gracia (Image by Gracia) Gracia is a startup that aims to become the YouTube for volumetr

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The Best VR Games of 2024 – Our Game of the Year Picks

Road to VR

Here we are, another year deeper into the most immersive medium that refuses to stand still. Far from fading away, over its nearly decade of existence VR has continued to evolve in ways both subtle and seismic, redefining whats possible in gaming, creativity, and connection. 2024 has been a year of milestones, where the long-promised potential of VR is becoming ever more undeniable.

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Matt Miesnieks is back with ‘Dejavu’

AR Insider

It's dejavu for Matt Miesnieks who's back with a freshly minted company that launched at GDC 2024 as part of a16z‘s prestigious Speedrun accelerator cohort. AR Insider Editor at Large Emily Olman goes one-on-one with Miesnieks. This post appeared first on AR Insider.

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Industry 5.0: The Digital Twin, XR, and Virtual Commissioning Revolution

XR Today - Virtual Reality

Industry 4.0 might still be a hot topic in the manufacturing and engineering landscape, but Industry 5.0 is already hot on its heels. Where Industry 4.0 brought smart technologies, such as cloud connectivity, real-time data analysis, and AI into the landscape, Industry 5.0 marks a new revolution. The next stage of the industrial revolution is all about augmenting digital transformation with an enhanced collaboration between humans and machines or systems.

Industry 309
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The Future of eLearning in 2022: A Sensitive Eye for Authentic Translation and Localization

Speaker: Chris Paxton McMillin, President of D3 Training Solutions

To avoid awkward and sometimes disastrous learning content, instructional designers must use authentic translation in the right context to get optimal results. For example, even a simple phrase like “got milk” translates to “are you lactating” in Mexico. Can you imagine what a straight translation might do to your course? With over 317 million people in the US and over 6.7 billion potential customers in the world, personalizing training seems logical.

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Analysis: Meta opens up its walled garden to become the Android of XR

The Ghost Howls

Today a (positive) earthquake hit the virtual reality ecosystem: Meta has just opened up its walled garden, as a strategic move to expand its business in the virtual reality market. It has just authorized other VR OEMs to use its Quest operating system and blurred the lines between the Meta Quest Store and App Lab. Let me tell you everything about this massive news and also analyze with you why this has been a very good idea.

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Killabears Kills it With AR, Part 2

AR Insider

Following its lens campaign, Killabears is out with an interactive AR game that fills players' space with attacking bears they can shoot down to stay alive and gain points. We break down gameplay and strategic implications. This post appeared first on AR Insider.

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Should you attend XR events? Pros and cons of going to exhibitions

The Ghost Howls

It’s the end of the year, and like every December, it is the time to make a balance about how the past year went. There is a particular aspect of my professional year I want to tell you about and it is the attendance at XR events. This year, since my main job vanished and so I had more time, I decided to attend more XR-related events and see what outcomes I could obtain from these opportunities.

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Google Announces Android XR Operating System Alongside Samsung MR Headset

Road to VR

Google today announced Android XR, a new core branch of Android, designed as a spatial operating system for XR headsets and glasses. The company is pitching this as a comprehensive spatial computing platform, and hopes to establish its own territory in the XR landscape against incumbents Meta and Apple. Google has revealed Android XR and it’s basically what the name implies: a full-blown version of Android that’s been adapted to run on XR headsets, supports the entire existing librar

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Killabears Kills It With AR

AR Insider

Killabears was one of the first brands to try out Snap's In-Lens Digital Goods program. As a digital collectible, it was a natural fit. and the results show. We talk to the company to break down the campaign lessons & learnings. This post appeared first on AR Insider.

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How to Train Employees 65% Faster With Virtual Reality

With a rapidly changing economy, Avangrid Renewables looked to virtual reality to develop a standardized form of immersive training in order to onboard and upskill technicians faster than ever before.

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Data and User Consent: A Balancing Act in XR?

AR Insider

At its core, XR depends heavily on data to collect information and deliver personalized, real-time experiences. However, this reliance raises serious questions about privacy and transparency. What are best practices? This post appeared first on AR Insider.

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AWE EU – MeganeX Superlight 8K hands-on: impressive resolution but at a price

The Ghost Howls

Yesterday was my first day at AWE Europe , and I tried some very interesting devices there. My first test was with MeganeX Superlight 8K , Shiftall’s new headset with a very high resolution in a very compact design. MeganeX Superlight 8K Promotional image of the MeganeX Superlight 8K (Image by Shiftall) Just a brief history of the MeganeX Superlight 8K, before we delve into the real meat of the hands-on.

Europe 386
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‘Skydance’s Behemoth’ Review – A Colossal Step Forward in VR Action-Adventure Gaming

Road to VR

Skydance’s Behemoth showcases a lot of hard-won lessons in VR design, which is mostly thanks to the studio’s pioneering work on its most successful VR game to date: The Walking Dead: Saints & Sinners (2020). As an original IP in the action-adventure genre, Behemoth goes in a pretty familiar direction when it comes to the game’s narrative, which would otherwise make it difficult to stand out in the crowd were it a standard video game.

Gaming 310
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The XR Week Peek (2024.10.12): AI models generate 3D scenes, Samsung may unveil its smartglasses in January, and more!

The Ghost Howls

A couple of days ago, I bought some plane tickets. You will discover where Im going tomorrow, in my announcement post! Now lets look at the coolest XR news of the week! Top news of the week (Image by Google) AI models to generate 3D scenes start to surface This week we had the announcement of two AI models dedicated to the generation of 3D worlds. The first one comes from Google, and it is called Genie 2 , a foundation world model capable of generating an endless variety of action-controllable,

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AR/VR Simulations for Sustainable, Regenerative, Circular Cities

Speaker: Nik Gowing, Brenda Laurel, Sheridan Tatsuno, Archie Kasnet, and Bruce Armstrong Taylor

With 191 country signatories to the Paris Climate Agreement now hard at work in the race to zero carbon by 2050, much of the heavy lifting in ecosystem sustainability falls on the shoulders of the world's densely populated urban centers. This conversation considers how today's AI-enabled simulation media, such as AR/VR, can be effectively applied to accelerate learning, understanding, training, and solutions-modeling to sustainability planning and design.

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Behind the Camera: Big Tech’s Silent War Over Spatial Computing

AR Insider

Seven of the ten largest companies in the world are racing to control what will become a foundational layer of the future of the internet: spatial computing. Nils Pihl breaks down the drivers and dynamics. This post appeared first on AR Insider.

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Trends and predictions for XR in 2024

The Ghost Howls

We are at the beginning of March and I just realized that I haven’t written yet a post with my predictions for augmented and virtual reality for this year. So (a bit late) here you are a list of some of the most relevant XR trends to follow in 2024, with some predictions of what to expect next. (Some of them have been brainstormed with Lorenzo Cappannari with whom I wrote an article a few months ago and who I thank for the collaboration ).

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Feeling Spatial: Lessons From Alvin Wang Graylin

AR Insider

What are the biggest lessons learned from a career in XR? Where are we now in the industry's lifecycle and what can we expect next? We're interviewing AWE XR Hall of Fame inductees for answers, starting with Alvin Wang Graylin. This post appeared first on AR Insider.

Industry 433
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XPANCEO smart contact lenses hands-on: AR prototypes from the future

The Ghost Howls

At AWE, XPANCEO , a Dubai-based company working on smart contact lenses, showcased a few interesting prototypes of its futuristic technology. I was able to even put my eyes close to one of them and I want to tell you everything about this experience! XPANCEO If you’re not new to this space, you will surely remember Mojo Vision , an incredible company based in the US that was working on smart contact lenses.

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Are You Still Watching? How to Create Engaging Presentations for Virtual Learning

Speaker: Richard Goring, Director at BrightCarbon

Remote meetings are here to stay - and many are BORING. If you are trying to engage your learners (or any audience), compelling content is critical. But trying to create stimulating content with the same tools you’ve always had is hard, right? Thankfully, wrong! Terrific tools in PowerPoint along with visual assets help you create the kind of dynamic content you need to capture your remote audience’s attention, with functions that allow for interactive sequences and navigation.

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My perception of the XR landscape in China in 2024

The Ghost Howls

You may know that this is my third week in China and I’ve toured a few cities to enjoy good food and the company of some friends, but also to meet some companies and some professionals working in XR. Communication between China and the West is not always easy, so the best way to know how things are going here is to speak with people who experience the daily reality of the Chinese XR ecosystem.

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Is Multimodal AI AR’s Unsung Hero?

AR Insider

Since Ray-Ban Meta Smartglasses launched, the term multimodal AI has gained importance in the world of AR. What is it? Who else is working on it, and why does it matter? This post appeared first on AR Insider.

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EXCLUSIVE: First details about Valve Deckard have been leaked

The Ghost Howls

In the last weeks, I’ve been able to speak with two Valve employees who revealed to me some important details about the upcoming standalone headset by Valve, codenamed Deckard. These employees spoke under the promise of anonymity (you can imagine why) and were able to tell me juicy details about the development of the headset. And wow, there are a few pieces of information that are really cool… I’ve got to know that the development of Deckard has been a bit troubled because the

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AR Insider’s Top 24 of 2024

AR Insider

What were the biggest XR trends and events in 2024? Our research arm, ARtillery Intelligence, took a deep dive in its year-end report, but a barometer of the years activity can also be seen in the most popular AR Insider posts. We spotlight the top 24 of 2024. This post appeared first on AR Insider.

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Who C.A.R.E.S.!? How Learning Got Its Bad Rap & What We Can Do About It

Speaker: Treion Muller, Chief Strategy Officer at ELB Learning

Since when has learning and development (L&D) become such a negative experience with its intended learners? Could it be because learners have been conditioned by very poor learning experiences over the past two decades, combined with the kinks of technological innovation? Or is it because learning has typically been designed as a one-size-fits-all solution, despite the fact that humans are not clones?

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Can AI Unlock AR’s True Potential?

AR Insider

Until fairly recently, developments in AR and AI have largely been two separate conversations. They continue to converge to streamline AR creation workflows and engender conversational interfaces, among other things. This post appeared first on AR Insider.

AR 433
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Is Multimodal AI AR’s Unsung Hero?

AR Insider

Since Ray-Ban Meta Smartglasses launched, the term multimodal AI has gained importance in the world of AR. What is it? Who else is working on it, and why does it matter? This post appeared first on AR Insider.

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Meta Offers Free Quest 3S Replacement Following Software Update That Bricked Some Headsets

Road to VR

One of the worst things to happen on Christmas morning is downloading updates and charging batteries. Undoubtedly even worse though is downloading an update that then bricks your device before you can even use it. This apparently happened to a number of users last week, which Meta has responded by offering new devices and Horizon Store credit. According to mass user reports that flooded Reddit on December 25th, some new Quest owners encountered a critical error after being forced to apply the la

Software 336
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Does Meta Orion Bring AR’s Future Into Focus?

AR Insider

Much has been said about Meta Orion since it was unveiled two weeks ago. Stepping back, where does the device sit in the AR continuum and how could Meta's massive investment bring AR's future into focus. This post appeared first on AR Insider.

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The Key to Getting the Best Out of Video-Based Practice & Coaching

Speaker: Micah Eppler, Account Executive for Rehearsal of eLearning Brothers

Did you know that companies such as Paychex, 3M, and Honeywell are getting better results by incorporating video-based practice and coaching within their L&D strategy? From sales pitches to soft skills, learners are becoming top performers by applying and validating knowledge transfer using the unique benefits of video. Whether used as a stand-alone application or integrated with a learning platform, video-based practice and coaching platforms give learners the ultimate opportunity to repeatedly