This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
A newly public FCC Test Report uncovered by Road to VR shows that HTC, the company behind Viveport and the Cosmos Elite VR headset, has recently submitted a new filing for what looks to be a new VR headset that would expand HTC’s lineup of immersive tech hardware. Could this mystery headset be HTC’s attempt at a Quest 2 killer?
The use of VR in education can make learning more entertaining, encourage STEM programs, and help with distance education. From virtual field trips on the planet Mars to roleplaying as histories greatest public figures, here are eight fascinating examples of immersive technology in modern education: Credit: Umiversiv.
Besides the educational advantages, going cadaverless is an economic decision for new programs. This is a very smart solution to make education more accessible for medicine students. We always talk about VR being able to democratize education, and this is one bright example of how it can do that. My experience with it.
HTC Vive this week unveiled two new accessories for the Vive Focus 3 that introduce both facial and eye tracking support to the all-in-one VR headset. The company hopes these devices will prove useful in a number of different scenarios, from education and human resourcing to various other industries and professions. Image Credit: HTC.
Pollutants become monsters in this HTC Vive clean water educationalgame. Non-profit organization Water is Life, known for creative campaigns including Hashtag Killer and Kenya Bucket List, has taken activism VR to new heights with brand new game, Hidden Dangers.
Since 2015, Smart Study’s Pinkfong has continued to expand its brand through toys, games, books, and various other innovative collaborations. With these VR and AR experiences, the Pinkfong Baby Shark brand continues to educate, engage, and inspire kids and families through song and dance. Baby Shark VR Dancing .
HTC officially unveiled its next consumer-focused headset at CES 2023 today. Called Vive XR Elite, the standalone mixed reality device boasts a feature set that positions HTC to go toe-to-toe with Meta’s Quest Pro, but at a notably cheaper price of $1,100. Image courtesy HTC. Image courtesy HTC. Image courtesy HTC.
Gabe Follower also maintains Valve is also set to ship games or demos that are already done specifically for Deckard. And indeed the device should be able to play SteamDeck flatscreen games, but on a big screen in VR. Fast Travel Games just made Mannequin free to play. 400 seems like a good price for it, in my opinion.
HTC’s modular headset delivers a great VR experience. Just a few weeks ago, HTC announced a new suite of Cosmos headsets and faceplates aimed at delivering VR solutions to both average consumers as well as businesses. Yes, you’re getting better specs with the HTC Cosmos, but is the extra money worth it?
Last year marked HTC’s very first Vive Developer Awards (VDAs), which saw tens of thousands of dollars go to VR app developers across a number of categories. Now, HTC has announced the nominees for this year’s VDAs who will be in competition to win $50,000 in first place prize money. Entertainment. The Wizards. Galactic Gallery.
Whether it be the countries ambitious program to integrate VR education into all Chinese schools, or, more recently, the Jiangxi Province’s massive investment $460M in support for the AR/VR sector, its clear the booming nation sees both short, and long-term potential for virtual and augmented reality. Image Credit: HTC Vive / Alvin Wang.
If you’re unfamiliar with the concept behind Humble Bundle, this brilliant digital service allows customers to choose their own price on a rotating lineup of popular games. Different price levels unlock more enticing rewards; the more you pay, the better your selection of games. Play both Singleplayer Story Mode and Online Multiplayer!
VR technology company Engage XR today announced that it is partnering with VR education specialists VictoryXR to launch 10 virtual universities, aka “Metaversities,” across the United States. When the history of metaverse education is written, these are the schools that will be known as the metaverse pioneers,” added Grubbs.
VIVEPORT is HTC VIVE’s digital storefront and subscription service. The firm operates the storefront to support distributing PCVR applications, games, and immersive videos across roughly 80 countries for its XR headset product portfolio user base.
Enter Titanic VR, a new educational experience by Immersive VR Education that brings the sunken wreckage of the RMS Titanic to life once more. Taking in over €57,000, the studio has built the educational experience for all major VR platforms including HTC Vive, Oculus Rift, and PlayStation VR.
The annual conference brings together industry voices who are leading the way for playful, educational tech. The EducationalGames Expo kicked-off this week in Washington, DC. Are you ready for some game-based learning? Department of Education (@usedgov) January 6, 2020. It's #EDGamesExpo week!
HTC today announced its third batch of AR/VR startups backed by the company’s Vive X accelerator program. ” Started last year, Vive X is a $100 million fund for AR/VR companies that, according to HTC, provides “unparalleled access to expertise, resources, planning and an extensive network throughout the AR/VR industry.”
HTC is now on its fourth batch in its $100 million accelerator program, which offers education, investment and mentorship to startups doing unique and and interesting things around VR and AR. LIV empowers VR content creators and game developers to grow, and monetize their audiences in real-time.
HTC VIVE announced on Tuesday it will expand the availability of its VIVE Flow compact VR goggles with a novel Business Edition version. The devices are set to train, work, collaborate remotely, and enhance classroom interactions for its users across sectors, including education, healthcare, and many others, HTC VIVE explained.
We’ve also talked a lot around the office about zombie or horror games that react to your heart rate, building on the kind of thing companies like Flying Mollusk demonstrated. NeverMind, a game by Flying Mollusk. The possibilities are vast, with use cases in entertainment, medicine, work, education, and more.
The education-focused Mars 2030 launches today on SteamVR for the HTC Vive and Oculus Rift, soon to come to PSVR. Available today via SteamVR for the HTC Vive and Oculus Rift, the Mars 2030 journey begins on the final descent towards the planet. Continued on Page 2 ».
When Ark Park was first revealed back in 2016, we were told it would be an educational experience allowing players “the opportunity to truly appreciate and understand dinosaurs in their natural habitat.” A new trailer for Ark Park shows that the game will be something much different than initially expected.
Can virtual reality gaming be a way to work out? ” A website launched today by the new VR Institute of Health and Exercise ranks VR games’ fitness potential by comparing them to exercises like running and biking. .” ” All games include corresponding data such as observed maximum heart rate.
Thanks to the support of HTC, Rob is experimenting with Vive Trackers , and is very eager to tell you everything about his experiments with them, in a series of two very detailed posts. The post finishes also with the little surprise of an interview with HTC’s Shen Ye. HTC Vive Trackers (Image by Rob Cole). Introduction.
HTC is serial-teasing its next VR headset again, this time hyping the reveal of Vive Flow, which is reportedly a slim and light 6DOF standalone focused on media consumption, casual gaming, and VR experiences. HTC also released and new hype video on its Instagram , showing a quick flash of Flow’s hardware.
By replicating your in-game movements as they happen in the real world, Yaw VR claims that its motion simulator can actually reduce motion sickness. Compatible with major VR headsets—including the Oculus Quest, HTC Vive, and PlayStation VR—the Yaw2 is compatible with 20 popular VR games via the Yaw VR Game Engine app.
There are some really interesting non-gaming applications releasing this week. If you’re only about games then there’s a few things for you, but we’d still recommend giving some of these more experimental pieces a shot too. A great example of what educational VR can do. Alone VR, from Deceptive Games.
Successfully combining educational value with an entertaining, playful presentation, The Big Table is a VR laboratory that teaches many fundamental chemistry concepts, aimed at students aged 13 to 17. SEE ALSO HTC's New Vive Focus Headset Locker Aims to Put VR at the Forefront of Education in China.
The 6th international VR Awards took place this past weekend in Rotterdam, Netherlands, celebrating the best VR games, films, hardware, companies, and influencers of 2022.
How is the Water , an educational VR experience from developer Cyan Planet, looks to offer users just that—an opportunity to step into the shoes (fins?) Help protect the ocean while exploring a growing catalog of marine species in this VR ocean simulator. Ever wonder what it’s like to live beneath the surface of the ocean?
In a recent report by XR MDM solutions provider MangeXR, the firm highlighted a recent success story with educational end users in the Kentucky region. Moreover, the current phase two of headset distribution sees the Kentucky Department of Education actively approach special education groups.
The immersive education platform won for “their efforts in enabling redeployed nurses and doctors to learn how to operate ventilators (in less than 30 minutes) under the direction of an intensive care consultant to try and combat issues they were seeing with training during the early days of the pandemic.”. VR Education and Training.
We’ve even see you create VR workout routines out of games to help you lose some extra pounds — fantastic. But one question we see more frequently and expect more of as we get closer to the holidays in a couple months is recommendations for kid friendly VIVE games. Gaming Experiences. Education Experiences.
Yesterday, I attended the Vive Ecosystem Conference, the annual event by HTC, that his year was held completely inside ENGAGE. The first major company to have the courage to take its whole event fully in Virtual Reality has been HTC, that has held yesterday its annual VEC event completely inside the ENGAGE platform.
Our portfolio includes various projects, such as virtual tours to monuments and cities, VR games, marketing activities and corporate training simulators. on HTC Vive, connected to a computer, for home training and presentations there is adapted for Oculus Quest. At JetStyle, we have been developing VR-solutions since 2013.
The game was produced by Immersive VR Education (IVRE), a VR/AR studio based in Ireland which previously released the award-winning Apollo 11 VR moon landing experience back in 2016, and, more recently, an experience commissioned by the BBC commemorating the 100th anniversary of the RAF 1943: Berlin Blitz.
HTC XR solutions have been revolutionizing the extended reality landscape for some time now. Ever since the original launch of the first HTC VIVE headset in 2016, HTC has constantly strengthened its position in the enterprise market, proving that XR solutions can be intuitive, cost-effective, and versatile for a range of business use cases.
This month, HTC VIVE announced a bespoke controller for Flow, the firm’s lightweight virtual reality (VR) glasses. In the initial announcement, HTC first introduced the new controller as a business tool, but in recent updates , the firm revealed that the device would also support leisure and gaming activities.
Whether for gaming, education, or therapy, setting up higher-quality experiences makes the technology more effective for users. Whether its applications are in healthcare, education, or training, scent experiences enable users to achieve better outcomes. The Technology Behind Virtual Sensory Experiences. Scentware ION.
ARK Park, the VR multiplayer adventure game based on the world of ARK:Survival Evolved (2017), is officially releasing on PlayStationVR this December. SEE ALSO New 'Ark Park' Trailer Reveals a Lot Less "Education" and a Lot More Dino Destruction. Collecting these fragments can be used to unlock new crafting blueprints and new maps.
During my Chinese adventure, in the period that I was leaving Shanghai to go to Chengdu to watch pandas, I had the opportunity to interview via WeChat Qiyong Chen, one of the people leading the Virtual Reality R&D experiments at HTC. Who are you and what do you do in HTC? I’m Qiyong Chen, leader of HTC China Immersive Lab.
is also a finalist for the VR Education and Training of the Year award for their “Coaching VR” solution made in partnership with Severn Trent, and the VR Enterprise Solution of the Year award for the “Skill Shield” solution made with Keltbray. VR Education and Training of the Year. Make Real Ltd. Make Real Ltd. Make Real Ltd.
The Academy of International Extended Reality (AIXR) has announced the finalists for the fifth International VR Awards , an international ceremony honoring incredible milestones made within the VR industry in categories such as hardware, gaming, film, social VR, marketing, and more. VR EDUCATION AND TRAINING OF THE YEAR.
Not even an alien invasion can stop this teacher from educating his class. Without giving away any spoilers, very early on in the game players find themselves in a rundown greenhouse perched atop a rooftop in City 17. Half-Life: Alyx offers plenty of incredible moments throughout its roughly 10-15 hour campaign.
We organize all of the trending information in your field so you don't have to. Join 3,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content