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HTC VIVE Holodeck to ‘Revolutionise’ Forensic Investigations

XR Today - Virtual Reality

HTC VIVE partnered with The Bavarian State Criminal Police Office (Bayerisches Landeskriminalamt, BLKA) to launch the ‘Holodeck’ VR platform that will ‘revolutionise’ forensic investigations. The VR specialists’ LBSS LBE mode enabled coordination across headsets, matching virtual and physical spaces and streamlining avatar integrations.

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US School District to Lease Transfr VR Headsets

XR Today - Virtual Reality

Hart District Union School District will discuss the possibility of leasing 69 virtual reality headsets from Transfr. Additionally, these headsets will be used by students participating in the summer English Learner Newcomer Program and afterschool Career Technical Education opportunity programs in Patient Care and Public Service.”

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How Different Age Groups Can Use Virtual Reality

ARPost

Virtual reality is becoming increasingly popular among consumers and businesses. However, virtual reality is still relatively new. Meta suggests that children younger than 13 have a higher risk of injury and other adverse effects when using virtual reality. As it evolves, more use cases will emerge.

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OVR Technology Creates First-of-Its-Kind Virtual Reality Experiences With Scents

ARPost

OVR Technology, a virtual reality startup, recently introduced the Architecture of Scent platform. Whether for gaming, education, or therapy, setting up higher-quality experiences makes the technology more effective for users. Unlocking the True Potential of Virtual Reality. Scentware ION. It also fits most HMDs.

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Victory XR’s cadaver lab shows why VR matters in medical education

The Ghost Howls

I don’t know you spent your Sunday night, but I can bet you were not doing the same thing of mine: I was exploring a cadaver lab in virtual reality. Besides the educational advantages, going cadaverless is an economic decision for new programs. The virtual cadaver lab at Fisk University (Image by VictoryXR).

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Virtual Reality should acknowledge its “kids issue”

The Ghost Howls

We just had our Christmas holidays, and it is common knowledge that Virtual Reality, and especially Quest 2, had its greatest day on Christmas. When I started using virtual reality in 2014, the age limit for using the Oculus Rift DK 2 was 7 years, but then it was incremented to 13 years old. horror games).

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China shows its masterplan to lead Virtual Reality in 2025

The Ghost Howls

We all know that China is a country that is betting big on Virtual Reality. Langzou VR in education, VR Waibao in collaboration tools) and other on hardware (e.g. Me and Dabo of Langzou VR, discussing about his company and the educational system in China. Me using Space Painter virtual reality experience by Lenqiy.