This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
VR and AR headsets are heading to market from Microsoft, Google, Facebook and others that have a wide range of capabilities. LeapMotion is one possible solution, with its hand and finger tracking technology offering one route for VR and AR headsets to let people make selections and interact with virtual worlds.
The HoloLens is the most impressive augmented reality headset on the market today, and their developer kit is already being deployed into industries ranging from architecture, engineering, design, sales, medicine, and education. LISTEN TO THE VOICES OF VR PODCAST.
CEOs means a lot for a company: think about how Microsoft has changed going from Ballmer to Nadella. It has bought the hand-tracking company LeapMotion various months ago for $30M since the two hardware are a perfect fit the one for the other. It will be important to see what changes this new CEO will take with him.
43% of those are the Microsoft Hololens. 59% of universities have LeapMotion Controllers. Gaming and education dominate. The post Universities Drive VR/AR Research with LeapMotion appeared first on LeapMotion Blog. 71% of universities own augmented reality headsets. Image credit: VR FIrst.
AR is being applied in training and education, healthcare, heads-up wayfinding and navigation, tourism, retail, field service, real estate sales, design and architecture. Some recent acquisitions include AltspaceVR (Microsoft), and Escher (Niantic). Its wizarding successor grossed $12M in its first month.
In this post, we’ll take a look at some of the capabilities that we’re building, and our long-term vision for VR education. Get the project on the LeapMotion Developer Gallery ! Fortunately, LeapMotion provides this information, which makes writing the code a lot easier. Interaction Design. A heart positioned 1.5
On the contrary, Microsoft has worked a lot on the platform, to make it more appealing to enterprise customers. It has released experiences like Microsoft Remote Assist, that let different teams in a company work together to solve maintenance problems. LeapMotion. You may ask why I’m adding LeapMotion here.
As for actions such as pulling up menus or teleporting around virtual environments, it’s possible that hand gestures such as the ones used with the Microsoft HoloLens or LeapMotion could resolve this. Like anything else, it’s a feature you will need to get used too. Not for every experience, but definitely for some.
Matsuda himself subsequently began working in AR following the film's release, leading design teams at both LeapMotion (now Ultraleap) and Microsoft. I also applied various effects and animations to the models, then saved the scene to be viewed in Shibuya two days later.
Billion & mind you i haven't added the overall population of #asia.Ignore us at your own risk #facebook #microsoft & the curators of those lists. Kai holds several International Business director positions in VR educational companies and VR, AR hardware companies. 7- Alvin Graylin. 14- Kai Liang. 16- Vinay Narayan.
We organize all of the trending information in your field so you don't have to. Join 3,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content