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What Are The Biggest Myths About AR Advertising?

AR Insider

I’ve been writing about it for over a year, and working on related products at Unity for much longer. With everything in AR being so new and moving so fast, job one is education. I think we can attribute a lot of this to lack of education around what the core capabilities are, which platforms support what features, and so on.

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Top XR Events in 2021 That Should Be on Your Must-Attend List

ARPost

The 3-day conference will cover hot topics in the XR industry, such as: remote collaboration, training, and education; artificial intelligence and virtual beings; healthcare and wellness; gaming and location-based entertainment; enterprise solutions. Mikey Trujillo – Project Manager at Marvel Entertainment, LLC. .; ICHVR 2021.

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How Inworld AI Is Populating the Metaverse

ARPost

Inworld AI is a company building a tool to create brains that experience creators can put into virtual bodies to populate the metaverse – whether that’s games, simulations for enterprise and education, embodied chatbots in immersive retail environments, or whatever else you can think of. A Colorful Background.

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Is Sony Accelerating Digital Twin Content Creation?

XR Today - Mixed Reality tag

This week, Sony officially entered a partnership with GeniusXR and The Alan B. Each firm in the partnership seeks to innovate in XR and volumetric capture use cases for enterprise and industrial environments such as education, healthcare, and engineering. This partnership with the Alan B. John Wensveen , Ph.D,

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VR Bound Announces Nominees For Inaugural 2017 VR Awards

VRScout

Also announced was the judging panel that includes virtual reality experts such as Josh Naylor of Unity Technologies, Jenn Duong of Shiift, and CEO of Spiral Media Megan Gaiser. Along with categories that you would expect, such as gaming and entertainment, I was excited to see a category for VR education and training. HTC – Vive.

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The Future Is Now: 2023 Metaverse and XR Predictions Worth Looking Into

ARPost

The Use of VR in the Field of Education Vindevogel goes on to say that VR will be a useful tool in the field of education. “It provides lifelines for theme parks and museums by reinvigorating the experience and eliminating potentially negative factors such as queues and crowds,” said The Park Playground CEO.

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VRTUOLUO talks about its FBEC event and the VR ecosystem in China

The Ghost Howls

But in China, they are very famous, and now they are also organizing a big event about XR called FBEC with hosts from all the major VR companies (HTC, Unity, Alibaba, Huawei, etc…). The fun thing is that since it is a publication very focused on the Chinese market, outside China almost no one knows them.

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