article thumbnail

8 Inventive Examples Of Immersive Technology In Education

VRScout

The use of VR in education can make learning more entertaining, encourage STEM programs, and help with distance education. From virtual field trips on the planet Mars to roleplaying as histories greatest public figures, here are eight fascinating examples of immersive technology in modern education: Credit: Umiversiv.

Examples 537
article thumbnail

Holoride In-Car VR Entertainment Heading To Audi Vehicles

VRScout

Last month HTC Vive announced that it was partnering with in-car VR entertainment company Holoride to bring its new HTC Vive Flow to backseats everywhere. The VR game Space Slurpies , for example, has players controlling colorful intergalactic worms using the smartphones gyroscopic sensors. Controls vary depending on the app.

Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

How Will Immersive Tech Transform Entertainment?

AR Insider

Media and Entertainment: The Show Must Go. W ithout a doubt, the media and entertainment industries have had an enormous influence on technology since the advent of television. People in the media and entertainment industries should think about how to apply AI, XR, and 5G to the future of entertainment. On— Everywhere.

article thumbnail

Holoride details its in-car VR entertainment system and the opportunities for content creators [Exclusive]

The Ghost Howls

I’ve had the immense pleasure of interviewing Marcus Kuehne from Holoride, one of the most interesting and original XR startups out there : they provide in-car entertainment via VR headsets, with the VR content that has the movements synchronized with the actual movements of the car. Let’s talk about holoride. What is it?

article thumbnail

Can AR Transform Entertainment?

AR Insider

consumers’ love for digital entertainment has only accelerated– especially in paid streaming platforms. In difficult times, many have turned to the solace of media and entertainment, causing providers to face an increasingly crowded and competitive marketplace. How Augmented Reality Is Transforming Film and TV’s Engagement.

article thumbnail

HTC Announces Vive Flow, a Compact VR Headset Focused on Casual Entertainment & Wellbeing

Road to VR

While the company just recently released the enterprise-focused Vive Focus 3, the Vive Flow aims for the consumer market with a compact size and feature-set that HTC has designed around casual entertainment and wellbeing apps. Vive Flow Specs, Price, and Features. Do you have questions about Vive Flow?

HTC 364
article thumbnail

How 3D Entertainment Technology is Transforming the Entire Industry

ARVR

For example, in the original Avatar, the main character opens his window and sees an amazing view of other planets. Thanks to 3D entertainment, this is now possible to recreate in real life. With the progression of 3D media, home entertainment is transitioning from a flat, out-of-reach picture to a realistic, three-dimensional portal.