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Holoride uses a technology called ‘elastic content’ to merge immersive experiences with the movement of your car. Credit: HTC Vive. According to an official press release, passengers would be able to access VR experiences through the HTC Vive Flow and Holoride’s VR platform. Credit: Holoride.
Backseat VR technology will arrive on select Audi sedans and SUVs as soon as this Summer. Last month HTC Vive announced that it was partnering with in-car VR entertainment company Holoride to bring its new HTC Vive Flow to backseats everywhere. This means no two in-car VR experiences will ever be exactly the same.
The development of mobile-based VR will usher in a new era for location-based entertainment (LBE). HTC VIVE and The Park Playground have partnered to bring mobile-led VR experiences to the public. The Journey to Innovation for Location-Based Entertainment. Our research and development teams have a close relationship.
Today SteamVR is still the gold standard for what concerns PCVR tracking and many enthusiasts have Lighthouses installed in their rooms to play VR games on their Valve Index, HTC Vive, or Pimax Crystal Light. All these new technologies make the tracking range of SteamVR less unique.
HTC’s lightweight VR device is designed primarily for lifestyle and light entertainment. HTC today unveiled the Vive Flow, a portable VR glasses device. Unlike existing VR headsets such as the HTC Vive or Oculus Quest 2, the Vive Flow is aimed primarily at mental and physical wellness rather than AAA gaming or enterprise.
On the other hand, the emerging technology space is proving genuinely innovative, with AI and robotics painting a picture of the future of work. At the same time, these aligned emerging technologies provide a potential growth opportunity for the fledging technology space. Lastly, it will receive more public updates this year.
The next generation of nonverbal communication arrives in VR courtesy of HTC VIVE. Cue the VIVE Facial Tracker, a unique peripheral for the HTC VIVE Pro lineup capable of tracking 38 points of movement across your lips, teeth, tongue, chin, and cheeks in real-time. Image Credit: HTC. Image Credit: HTC. Image Credit: HTC.
The media and entertainment metaverse , complete with 3D avatars, is no longer a distant prospect. A Closer Look at Metaverse Entertainment. In the entertainment industry, the Metaverse has and continues to connect audiences in shared virtual spaces via headsets and their respective or third-party virtual spaces. VR Theme Parks.
The use of VR in education can make learning more entertaining, encourage STEM programs, and help with distance education. Moreover, immersive technology can improve students’ learning experience while teaching them to embrace technology. As you can tell, VR technology can apply to a wide range of education.
According to the release, the goal of these Atari Hotels is to merge retro gaming with modern immersive entertainment to offer guests a one-of-a-kind gaming-focused travel destination; this includes modern interactive entertainment powered by VR and AR. . A render of the potential Atari Hotel design / Image Credit: Atari Inc.
Sony unveiled a new location-based entertainment (LBE) concept based on The Last of Us game and TV franchise. The trailer gives us a few clues how the company hopes to do this, showing off a group of users carrying flashlights and weapons, the latter of which appear to be tracked by SteamVR base stations via HTC Vive tracking pucks.
The 2019 ChinaJoy Digital Entertainment Expo and Conference kicked-off with a bang this morning with HTC’s announcement of VIVEPORT Streaming, a new feature heading to the VR game platform that will allow Vive headsets users to wirelessly stream high-quality VR games directly from a VR-ready gaming PC over Wi-Fi. Image Credit: HTC.
HTC unveiled a new VR tracker device at CES 2022 today, this time targeting its $1,300 enterprise-focused standalone headset, Vive Focus 3. HTC says it includes a simple one-button pairing feature for wireless connection, and also features a removable strap for easy cleaning. Image courtesy HTC.
Regarding the well-established virtual reality market, immersive training and learning tools are easily one of the largest XR opportunities for businesses worldwide outside of gaming and entertainment use cases. WEARTs TouchDIVER Pro product works across headsets, including Meta Quest, Pico, HTC, and Windows Mixed Reality compatibility.
HTC is bringing physical therapy, occupational therapy, and pain management treatments to the metaverse. HTC VIVE is partnering with XRHealth to bring healthcare into the metaverse in the form of virtual medical rooms where patients can receive physical therapy, occupational therapy, and pain management treatments. Image Credit: HTC.
Even though our focus this week has been on AWE , we can’t forget that another huge XR technology conference is taking place next week. The three-day XR technology online conference has over 165 registered speakers. Keynotes will be given by representatives of Lenovo, Korea Telekom, HTC, VIVE , HP, Microsoft, and others.
Could 5G streaming be the future of VR entertainment? With the 2019 Mobile World Congress currently underway in Barcelona, Spain, HTC has been busying themselves with a slew of exciting announcements and demonstrations ranging from a smartphone aimed at cryptocurrency fanatics, to their HTC Vive Focus Plus VR headset.
Virtual reality is already being used on the ground to help prepare astronauts for the rigors of space, although now HTC says it’s sending its standalone VR headset Vive Focus 3 to the International Space Station (ISS) to help support the mental health of astronauts during their mission.
One demo from HTC had attendees driving a small remote-controlled car fitted with cameras and 5G connections around a tiny racetrack using a portable 5G base station called a Reign Core. Vive Flow / Credit: HTC. Vive Focus 3 / Credit: HTC. Viveverse / Credit: HTC Vive. Feature Image Credit: HTC.
We’re proud to enable this industry shift, which puts Windows PCs at the forefront of technology and allows users to push the boundaries of what’s possible across productivity, creativity, and entertainment.” Instead, Qualcomm appears to be opting for the devices to be made by original equipment manufacturers (OEMs) going forward.
HTC XR solutions have been revolutionizing the extended reality landscape for some time now. Ever since the original launch of the first HTC VIVE headset in 2016, HTC has constantly strengthened its position in the enterprise market, proving that XR solutions can be intuitive, cost-effective, and versatile for a range of business use cases.
This week it was announced that HTC will be unveiling a new consumer-friendly VR headset next month during CES 2023 in Las Vegas, Nevada. pic.twitter.com/PUqqKn4V5E — HTC VIVE (@htcvive) October 6, 2022. Shen Ye said that the device is designed for gaming, entertainment, and fitness as well as productivity and enterprise.
Thanks to the support of HTC, Rob is experimenting with Vive Trackers , and is very eager to tell you everything about his experiments with them, in a series of two very detailed posts. The post finishes also with the little surprise of an interview with HTC’s Shen Ye. HTC Vive Trackers (Image by Rob Cole). Introduction.
This new Evangelion VR experience will be introduced this summer at VR ZONE Shinjuku, a new VR entertainment facility that is set to open in the Shinjuku district of Tokyo and operated by the same company (Project i Can). Photo courtesy Project i Can. Photo courtesy Project i Can. Photo courtesy Project i Can.
On the technological side, it seems all is set to start using cloud rendering, but the big problem of the latency from the nearest server remains; VRSS (Variable Rate SuperSampling) v2 has been announced. VRSS is the technology that makes the graphics card draw in higher resolution the region of the image you are looking at.
A survey sponsored by HTC America is currently open on SurveyGizmo , with the option to enter a prize draw, which includes three Vive systems and seven gift cards worth $100 – $150. The 10-15 minute ‘experiences with VR’ survey is for HTC’s ‘research purposes only’, aiming to gather some general VR usage data and purchasing habits.
Among other things, I have written a fantastic post about the VR concerts worth millions of dollars that Pico is doing in China ; I have been interviewed in a podcast by Moonbase ; and this Saturday I will be close to Turin (Italy) speaking at a science and technology festival about my work in immersive concerts. Image by HTC Vive).
Thus, participants will be able to interact with each other and with the innovative devices and technologies on display. A large adoption rate for augmented and virtual reality in 2020 has broadened the audience and age groups interested in the latest technologies. Mikey Trujillo – Project Manager at Marvel Entertainment, LLC. .;
HTC is now on its fourth batch in its $100 million accelerator program, which offers education, investment and mentorship to startups doing unique and and interesting things around VR and AR. ybVR ’s multi-viewpoint optimized streaming technology powers immersive live broadcasting and on-demand video content in 8K resolution.
HTC today announced its third batch of AR/VR startups backed by the company’s Vive X accelerator program. ” Started last year, Vive X is a $100 million fund for AR/VR companies that, according to HTC, provides “unparalleled access to expertise, resources, planning and an extensive network throughout the AR/VR industry.”
With the introduction of immersive entertainment, gaming is no longer a strictly sedentary experience. Developed by New Technology Walkers , HitMotion: Reloaded is a new exercise game that’s half boxing, half dodging, and 100% cardio fun. Image Credit: New Technology Walkers. Image Credit: New Technology Walkers.
“In all our projects at ARVORE, we love challenging ourselves with new technologies and the possibilities of the VR medium” added Ricardo Justus, CEO of ARVORE, the developer of Pixel Ripped. This past March, the company announced that it was partnering with HTC to bring its HTC VIVE Flow to select Audi vehicles.
In-car AR technology is closer than you might think. While it’s true that a number of companies are working on their own proprietary AR displays for vehicles, WayRay is one of the first to provide solid footage of their technology operating on an actual road with real-world conditions. Credit: Holoride.
Exit Reality provides three of their ‘X Pod’ VR stations to the San Mateo-based entertainment center. Our goal and vision is to enable the general public the ability to experience, learn, and get their hands dirty with these latest technologies through a state of the art Virtual Reality Arcade,” states the company.
Initially announced in 2021, Meta CEO Mark Zuckerberg shared an update on the company’s research partnership with BMW, which focuses on integrating AR and VR into vehicles to make people more productive, social, and entertained while traveling. That said, the companies don’t think it’s ready for the public just yet. “It
Technology can make people feel disconnected. She’s always felt profoundly connected to immersive technology from the start, seeing it as a tool for empathy, spirituality and storytelling. She’s always felt profoundly connected to immersive technology from the start, seeing it as a tool for empathy, spirituality and storytelling.
Despite serving as a perfect tool for enhancing and augmenting conventional thrill rides, VR technology has yet to find its footing in the world of theme park entertainment. Once visitors enter the queue, they’re given what is referred to as an “Emerald Mask,” a simplified head-mount for the HTC Vive. surround sound mix. .
LONDON, November 23, 2019 – Focused on filtering through the hype around VR, AR and immersive tech, the VRX Conference & Expo 2019 speaker line-up includes senior executives from HTC Vive, ExxonMobil, DreamWorks, Paramount Pictures, HP, Survios, Nestlé, Bayer Pharma USA and others. Access the full speaker list here.
Immersive technology continues its push towards mainstream appeal. If 2016 was the birth of modern VR/AR technology, than 2018 was its elementary school graduation. With a new year full of exciting possibilities ahead of us, let’s hang back a second and take a look back at 2018’s most pivotal moments. FILMMAKING IN VR.
Each year over 70 experts in immersive technology come together to meticulously inspect everything from innovative new hardware to groundbreaking VR experiences to other colossal advancements that will push VR into brand new directions. The Accenture VR Lifetime Achievement Award – Cher Wang, CEO and Chairwoman HTC.
A Growing Demand for Immersive Entertainment. The COVID-19 pandemic has shown how important XR technologies are for mitigating the disruptive effects of lockdown. Platforms: HTC Vive, Oculus Rift, PSVR. Platforms: HTC Vive, Oculus Quest, Rift and Rift S, PSVR, Valve Index, Windows Mixed Reality. Platforms: PSVR, HTC Vive.
Based on the images provided, it appears as though Hologate is using both the Valve Index as well as The HTC Vive Pro in combination with the company’s custom VR weapon peripherals to immerse players in their location-based experience.
HTC is collaborating with Lamina1 to accelerate the realization of an open metaverse ecosystem for society. HTC's VIVERSE platform will be utilizing Lamina1's layer one tools to enable more efficient cross-world cross-platform asset distribution and management, so users can seamlessly keep their digital assets (avatars, clothes, artwork, etc.)
HTC VIVE has unveiled its new consumer flagship all-in-one, VIVE XR Elite. You can even stream content wirelessly from a compatible Android phone to VIVE XR Elite, which opens a whole new world of entertainment. VIVE XR Elite marks HTC VIVE's continued commitment towards corporate social responsibility. GST NZ$ 2,299 inc.
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