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Microsoft announced it’s planning to acquire Activision Blizzard for $68.7 Microsoft CEO Satya Nadella says the studio will play a key role in the development of its future metaverse platforms. Xbox doesn’t feature any form of official VR compatibility, not even with its range of Microsoft Mixed Reality headsets.
The media and entertainment metaverse , complete with 3D avatars, is no longer a distant prospect. A Closer Look at Metaverse Entertainment. In the entertainment industry, the Metaverse has and continues to connect audiences in shared virtual spaces via headsets and their respective or third-party virtual spaces. VR Theme Parks.
Sony Corporation announced today that it will invest $250 million in Epic Games, the company well known for its hit game Fortnite and the Unreal Engine game engine that powers it. There’s no better example of this than the revolutionary entertainment experience, Fortnite. Going Beyond Gaming.
Top news of the week (Image by Microsoft) Microsoft lays off 10,000 employees and shuts down its mixed reality projects This is seriously a bad period for the tech industry in general, and of course also for mixed reality. For sure, not having Microsoft backing it will slow down a lot of its development.
Image by Sony Interactive Entertainment). Sony unveils the new controllers of the PSVR2. Sony promises amazing haptic sensations on the controllers, that should be able to provide “impactful, textured, and nuanced” sensations. Image by Microsoft). Top news of the week. It will so have inside-out tracking.
Sony Interactive Entertainment announced Monday that the company is acquiring Insomniac Games, a storied game studio and one of the most experienced in VR development anywhere in the world. In that sense, this was a pretty good move for Sony on the VR front. Image courtesy Insomniac Games. Image courtesy Insomniac Games.
Image courtesy Sony Japan Studio. Featuring the cute bots first seen in The Playroom (2013) , Sony Japan Studio’s upcoming platformer Astro Bot Rescue Mission uses similar controls and gameplay mechanics as any other 3D platformer, but it has been created from the ground up with VR in mind. Image courtesy Sony.
Meanwhile, Sony is effectively dominating the console VR space with the Playstation VR. Microsoft’s Xbox, on the other hand, has remained continuously skeptical of VR technology and its place within modern entertainment. Image Credit: Microsoft Xbox. Even Nintendo has gotten in on the action via Nintendo Labo VR.
Oculus’ whirlwind Kickstarter success led many to believe that established entertainment companies such as Sony, Microsoft, or even tech giant Google might look to buy the company, but Facebook’s decisive choice wasn’t something anyone could have predicted. Image Credit: Benjamin Formaker-Olivas.
Hero view of PSVR 2 (Image by Sony Interactive Entertainment). I said that the winner of the 2016 match has been HTC, but actually, the real winner of the tethered headset market at that time has been Sony , with the PSVR headset exploiting the existing Playstation 4 userbase to sell more devices than the others.
Sony’s PlayStation 4 continues to widen the gap between it and the Xbox One with a strong 2016. Over the holiday season alone in 2016 Sony announced that more than 6.2 During that same holiday time period, Sony stated that between both digital and retail, over 50 million games were sold.
Today, the UK Competition and Markets Authority (CMA) blocked Microsoft’s $69 billion acquisition of Activision Blizzard, which provides the “ building blocks ” for its Metaverse. Microsoft first announced its acquisition in 2022.
More info (PSVR 2 sales — Road To VR) More info (PSVR 2 sales — Upload VR) Sony announces many new pieces of content at its Gaming Showcase A few days ago, Sony held its Gaming Showcase event, where it announced some cool pieces of content arriving for PSVR 2. In the meanwhile, Microsoft is working on a 1.1
More info (Mentra and Vuzix partner on AugmentOS) More info (AugmentOS official website) News worth a mention (Image by Sony Interactive Entertainment) PSVR 2 had great holiday sales numbers Thanks to the huge price discount from $550 to $350, the sales of PSVR 2 had a huge boost in 2024.
While E3 2019 may officially be in the books, it appears as though Sony is only just getting started. MARS ALIVE from Winking Entertainment. Launched originally on Microsoft Windows back in 2017, Luna arrives on PlayStation VR tomorrow ( June 18th ) in North America followed by European release June 19th.
In the very near future, virtual reality headsets are expected to significantly shift the way consumers work, experience entertainment, make purchases, and participate in social activities. Microsoft HoloLens 2 patent. Image Credit: Sony. Image Credit: Sony/USPTO. Patent for wireless PSVR technology. THE MAJOR PLAYERS.
PlayStation VR 2 Logo (Image by Sony Interactive Entertainment). Qualcomm and Microsoft partnership. Qualcomm and Microsoft have announced a partnership to push together the next-generation lightweight AR glasses. Qualcomm and Microsoft partnership (Road To VR). Now let’s dig into the best news! Road To VR.
You can access it at this link: [link] ) Top news of the week (Image by Microsoft) Microsoft kills Windows Mixed Reality Microsoft has decided to pull the plug on the Windows Mixed Reality platform , the one of the WMR headsets by Acer, Asus, HP, Lenovo, and Samsung which were the first to introduce inside-out tracking in the VR ecosystem.
Like virtually all sectors, the art and entertainment industry has been exposed to significant pressure in recent years. With lockdowns and pandemics changing the way people seek out entertainment and inspiration, companies have been left searching for new ways to engage their audience.
The Electronic Entertainment Expo (E3) is in Los Angeles, CA next week and it’s always one of the largest events of the year for gamers, giving giants of the industry including Sony, Microsoft, and Nintendo the chance to show off the latest hardware and games to drive the next generation of consumer interest.
Japanese electronics giant Sony recently bought out Beyond Sports, allowing the former to build massive metaverse content for sporting events. Beyond Sports develops real-world data for 3D animations, and its technologies will seamlessly integrate with Sony’s growing portfolio of immersive solutions. it announced this week.
Games, as one of the prime sources of entertainment, could be more prominent by becoming more interactive and immersive. Technologies like VR are being used widely to make games distinctive and entertaining so that both avid and casual gamers can enjoy their favorite games irrespective of time and place.
Visual augmented reality became mainstream with Pokemon Go (2016) and Snapchat filters, but its use cases are now moving beyond gaming and entertainment. This means that the wireless noise-canceling headphones from Sony not only let users stream music but also handle calls and get information on demand. Mobile application.
Sony Electronics Head of Business Development, Thaisa Yamamura, presented the Auggie Award for Best Art or Film. Yamamura also presented the winner with a Sony Spatial Reality Display, a “glasses-free 3D display that will improve their workflow.” Best Location-Based Entertainment. Best Art or Film. Best Societal Impact.
The investment is earmarked to help the studio expand its games portfolio through new projects with Hollywood film studios and world-famous media and entertainment companies, the company says is a press release. XR Games previously worked with Sony and Rovio to create its Angry Birds-themed VR title. “We
Image by Sony). Image by Microsoft). Microsoft ramps up distribution of HoloLens 2 and Kinect For Azure. Microsoft is working to improve the distribution of its latest devices: HoloLens 2 and Kinect For Azure. Header Image by Sony). Thank you all for making me feel your warmth, you are an amazing community!
More info (Valve Deckard to be released in 2025 for $1200) More info (The headset could come with a Half-Life demo app) Other relevant news (Image by Sony Interactive Entertainment) Sony permanently slashes the price of PSVR 2 Finally, Sony has permanently cut the price of the PSVR 2 headset.
Image by Sony). Sony believes in VR, and we definitely believe at some point in the future, VR will represent a meaningful component of interactive entertainment. Sony believes in VR, and we definitely believe at some point in the future, VR will represent a meaningful component of interactive entertainment.
See Also: Redefining the Future of Location-Based Entertainment With HTC VIVE Focus 3 and The Park Playground “Virtual reality is often perceived as being limited to the world of gaming. More Widespread Use of VR for Location-Based Entertainment According to Vindevogel, VR technology will continue to evolve and become more widely adopted.
If OpenAI wanted to slow down to have time to understand the consequences of this new type of AI, Microsoft would already ready be to hire all the talents of OpenAI and carry on AI developments by itself. Now Microsoft is discontinuing them , putting another nail in the coffin of the HoloLens. Who will it be… Sony or Meta?
See Also: The Future Is Now: 2023 Metaverse and XR Predictions Worth Looking Into Think how Microsoft revolutionized personal computers, or how Apple changed the mobile phone market forever. HTC is doubling down on VR glasses for smaller experiences like in-car journey entertainment and movie watching through the VIVE Flow.
Their Microsoft partnership and substantial AI investments have strengthened their enterprise credibility, while their extensive content library and established user base provide significant network effects. This partnership could introduce a compelling middle-tier option that balances advanced features with accessibility.
Perhaps most notably thus far, Microsoft has moved away from their typical conference showing. Usually, we’d get Microsoft’s conference early on Monday with Sony taking the late slot of that same day, but MS has moved an entire day earlier and will potentially set the tone for the week starting on Sunday.
Not that that’s a problem for Sony, with a tidy 50 million units sold in just over three years on the market. But all the shrewdness Sony has displayed in the past few years makes the risk of PlayStation VR all the more baffling. Sony had its work cut out if it was going to get the ball rolling, and E3 was only a few months away.
Sony acquired Bungie on Monday in yet another colossal acquisition between two gaming giants. While the advantages of owning a triple-A developer with a popular IP would seem obvious, the specifics of the deal have led to questions about Sony’s strategy in the intensifying war against Xbox. Read more.
European Union (EU) regulators have backed the Microsoft-Activision Blizzard acquisition, the European Commission revealed on Monday. If successful, the deal has set a precedent for Microsoft to become the largest gaming buyout in history. Microsoft ‘s commitments will enable the streaming of games in any cloud game streaming service.
Microsoft’s Windows Holographic VR headsets are going to run the gamut of specs like input, field of view, and resolution. Lenovo’s headset looks very similar to the white device here seen at Microsoft’s announcement last year. Lenovo’s offering sounds like it might sit somewhere in the middle.
Microsoft is acquiring gaming giant Activision Blizzard in a deal worth just shy of $69 billion—which the Xbox owner says will allow it to gain access to hundreds of millions of gamers and position it as “the world’s third-largest gaming company by revenue, behind Tencent and Sony.” Read more.
Last month, we got to know that (according to a rumor) Samsung is working together with Microsoft on new AR glasses, most probably powered by a Qualcomm chipset. Image by Sony Interactive Entertainment). The channel says that according to “credible sources”, Sony may launch PSVR 2 sometime in Q1 2023. Other relevant news.
When it comes to sales from software and services, revenue is expected to increase by almost $1B this year, with high-quality entertainment content fueling much of the growth. As headset manufacturers face fewer supply constraints than last year, hardware sales will continue to earn more than VR software, at least until 2020.
Sony is the first of the big three tethered VR headset makers to drop official PSVR sales figures: 915,000 PlayStation VR headsets sold as of February 19. Speaking with the New York Times recently , Andrew House, President of Sony Computer Entertainment, confirmed the PSVR sales data.
The XRA is an industry organization founded by Google , HTC VIVE , Microsoft , Oculus , and Sony Interactive Entertainment. We’ll examine some of the major trends and findings of the report, and look at it in the context of the larger policy and standards movement in XR. About the “Thinking Ahead About XR” Report.
Developed by : Guerrilla Games | Published by : Sony Interactive Entertainment Platform(s) : PlayStation 4 | Microsoft Windows Buy Digital | Buy Disc 2. Interactive Entertainment Platform(s) : PlayStation 4 | Microsoft Windows Buy Digital | Buy Disc 6. One of the best-selling PlayStation 4 games of all time!
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