This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
Hearables with augmented reality features are becoming ubiquitous thanks to the overall spread of wearables, the contribution of tech giants, and the growing demand for emerging technologies. Sensor-based apps detect objects with the help of localization technologies such as GPS, RFID, or Wi-Fi. How Augmented Reality Works.
The media and entertainment metaverse , complete with 3D avatars, is no longer a distant prospect. A Closer Look at Metaverse Entertainment. In the entertainment industry, the Metaverse has and continues to connect audiences in shared virtual spaces via headsets and their respective or third-party virtual spaces. VR Theme Parks.
But with the attention of the market going towards standalone and always more PCVR headsets experimenting with inside-out tracking, what is the future of this technology? All these new technologies make the tracking range of SteamVR less unique. Precision SteamVR Tracking supports sub-mm accuracy, and this is simply amazing.
The studio behind first-person VR dungeon crawler The Mage’s Tale (2017) , inXile Entertainment , has been acquired by Microsoft Studios. ” SEE ALSO Microsoft Acquires 'The Mage's Tale' Studio inXile Entertainment community””].
NVIDIA is continuing the rollout of its CloudXR technology on the three leading cloud computing platforms: AWS, Microsoft Azure, and Google Cloud. The post NVIDIA CloudXR is Launching on Google Cloud, Microsoft Azure, and AWS appeared first on Road to VR.
Top news of the week (Image by Microsoft) Microsoft lays off 10,000 employees and shuts down its mixed reality projects This is seriously a bad period for the tech industry in general, and of course also for mixed reality. For sure, not having Microsoft backing it will slow down a lot of its development.
We’re proud to enable this industry shift, which puts Windows PCs at the forefront of technology and allows users to push the boundaries of what’s possible across productivity, creativity, and entertainment.” Instead, Qualcomm appears to be opting for the devices to be made by original equipment manufacturers (OEMs) going forward.
The app uses a combination of AR and AI technology to project life-like 3D holograms over your real-world environment using an iPhone and compatible XR devices. No prior experience with immersive technology is required in order to operate. No prior experience with immersive technology is required in order to operate.
Even though our focus this week has been on AWE , we can’t forget that another huge XR technology conference is taking place next week. The three-day XR technology online conference has over 165 registered speakers. Keynotes will be given by representatives of Lenovo, Korea Telekom, HTC, VIVE , HP, Microsoft, and others.
The company additionally announced the appointment of David Baron as Chief Operating Officer, a founding executive at Hulu, and industry veteran of Fox Digital Media, Paramount, and Microsoft. “Every step of animation requires a specialized toolfrom assets to previsualization to rendering and review.
Could Microsoft’s high-tech floormat be the future of at-home 4D entertainment? According to a patent filed by Microsoft to the United States Patent & Trademark Office earlier this week, the company has been experimenting with the idea of a unique VR floor mat device designed to enhance users immersion.
Brandon Bray, Principal Program Manager at Microsoft, took the stage at Unity’s Vision VR/AR Summit 2017 to show a little more of what Microsoft has planned for the VR side of things when the first Windows Holographic headsets come later this year. image courtesy Unity Technologies. .”
Understanding how the XR hardware market is expected to shift is necessary for businesses wanting to stay ahead of technology trends; if a company does not catch the current cycle, it can become problematic over time. The firm has recently dropped support for HoloLens while also patenting AI-powered MR headset technology.
Virtual reality might be great for gaming and entertainment but its also an incredible resource for businesses and their teams. Alternatively, read our behind-the-scenesguide to comparing VR headsets and vendors here for tips on how to choose the right technology for your workplace. Think again.
The city of San Francisco will be getting its very first dedicated AR maker space thanks to Enklu , a cutting-edge company that approaches traditional venues and transforms them into modern experience centers using immersive AR technology. Image Credit: Enklu. E.den offers a variety of ways for you to access their virtual space.
Over the years, Orlando has become a leading hub for tech companies that want to innovate and explore the capabilities of emerging technologies. Orlando then became the epicenter of experiential entertainment when Walt Disney came to town. Disney is working with local companies to develop AR/VR technology.
Moreover, it seeks to highlight the creative possibilities of immersive technologies. VeeR , a virtual reality entertainment platform, will be highlighting the VeeR 360 Cinema at the event. The panel of experts consists of producers, curators, and distributors within the XR entertainment space.
The Unreal Garden, a large-scale multiplayer AR experience from The Entertainment Software Association and Onedome, offered E3 2019 attendess an escape from the chaos, turning 6,000 sq. “The Unreal Garden @ E3 provides a world-class opportunity for E3 attendees to explore the intersection of technology and human experience.”
For millions of people around the world who have low vision, virtual reality offers a myriad of possibilities for entertainment and socialization. For example, assistive technologies for those with low vision aren’t always compatible with VR programs. However, it still has a long way to go in terms of accessibility and inclusivity.
Flash forward to 2019 and LAVR Tag, a VR version of laser tag just released by MANUVR Entertainment using the Oculus Quest , is giving those ‘80s kids—now adults—a chance to finally live out their dream. Image Credit: MANUVR Entertainment. “It’s ” Image Credit: MANUVR Entertainment.
More info (Reddit post about Altspace rebooting) More info (The website of AltspaceVR) News worth a mention (Image by Meta) Meta to bring VR in-flight entertainment to various airlines Last year, Meta started a pilot program together with Lufthansa to bring VR entertainment on selected flights to people in the Business Class Suite.
Augmented Reality And Hearables: Where The Two Technologies Meet. Augmented reality-enabled hearables are becoming ubiquitous thanks to the spread of wearables, the contribution of tech giants, and the demand for emerging technologies. Virtual reality is a young, emerging technology. The Benefits Of Virtual Reality In Banking.
Microsoft’s Xbox, on the other hand, has remained continuously skeptical of VR technology and its place within modern entertainment. It appears as though Microsoft is banking on other companies doing the heavy-lifting before entering the market; a smart decision considering the relatively somewhat turbulent state of modern VR.
Technology continues to converge with our everyday lives and, in many ways, it’s almost like a beautiful form of illusionary art as realities are overlayed and we can engage in ways not previously possible. Traditionally when viewing events with technology, people watch the action, but there’s little opportunity for interaction.
That kind of situation doesn’t arise often so far because, while Pind is open to Treble working with entertainment and consumer applications, the company is mainly focused on enhancing digital design models for the AEC industry. Pind says that the concept may one day have applications in augmented reality and mixed reality as well.
Avatar Dimension is the only Microsoft Mixed Reality Capture Studio on the East Coast. It created a transportable stage comprised of the same technology present in its physical studio. It also features Microsoft’s capture and rendering pipeline. With Microsoft as a partner, Avatar Dimensions is securing its future in this field.
This past February, the company announced that it would be closing down its internal game development studio Stadia Games and Entertainment to focus entirely on expanding its lineup of third-party games. Despite these setbacks, however, Google has expressed zero interest in shuttering its cloud gaming platform.
Once considered science fiction, holographic technology has evolved at a rapid pace over the last several years. Everyone from marketing companies to entertainment venues can create massive video walls featuring realistic 3D holograms which, according to the company, are nearly indistinguishable from real life.
Others will focus on XR technology in entertainment, including XR art, gaming, media, and location-based entertainment. This year, over 80 XR technology companies will be in attendance to exhibit their latest and greatest tech. The Auggie Awards for XR Technology. creative director BC Biermann. AWE USA 2019 Day 2.
As we move further towards engaging with a completely virtual online world, tech giants such as Meta and Microsoft continue to lead the way. After acquiring Oculus in 2014, Meta is planning to change the digital world as we know it, developing digital avatars that can connect work, communication, and entertainment. ” Microsoft.
Immersive technology continues its push towards mainstream appeal. If 2016 was the birth of modern VR/AR technology, than 2018 was its elementary school graduation. With a new year full of exciting possibilities ahead of us, let’s hang back a second and take a look back at 2018’s most pivotal moments. FILMMAKING IN VR.
Dimension was launched by Hammerhead in 2017 as a state-of-the-art volumetric capture and digital humans studio in partnership with Digital Catapult and Microsoft Click To Tweet. XR content pioneers Hammerhead is merging with its volumetric capture studios under the Dimension brand. Wells’ War of the Worlds.
But, with the pandemic accelerating interest in augmented and virtual-related technologies, this figure might have underestimated the potential growth. The use of augmented reality within the healthcare sector has already been making headlines this year, with doctors using Microsoft HoloLens headsets to help care for COVID-19 patients.
Today, the UK Competition and Markets Authority (CMA) blocked Microsoft’s $69 billion acquisition of Activision Blizzard, which provides the “ building blocks ” for its Metaverse. Microsoft first announced its acquisition in 2022.
Designed to deliver unique audiovisual experiences, the glasses utilize HARMAN AudioEFX technology , which delivers immersive audio experiences via a near-ear surround system and electrochromic film, which enables users to switch between Immersive and Ambient modes.
Unlike existing enterprise-focused headsets like the Microsoft HoloLens 2 , the Pro 3e smart glasses are designed for use by consumers as a PC gaming and entertainment device. Designed to look like a standard pair of sunglasses, the Pro 3e uses AR to project a 148” viewing screen in full 1080p HD at a smooth 60 FPS.
Recent technological advancements have pushed the envelope of what modern technologies are capable of. Furthermore, these innovations have greatly changed the way users interact with such technologies. Unfortunately, such beliefs stem from a misunderstanding of the technology and how it works. until 2028.
Like virtually all sectors, the art and entertainment industry has been exposed to significant pressure in recent years. With lockdowns and pandemics changing the way people seek out entertainment and inspiration, companies have been left searching for new ways to engage their audience.
The ecosystem of digital game development is all about using the latest technologies to attract and engage gamers all over the world. Games, as one of the prime sources of entertainment, could be more prominent by becoming more interactive and immersive. Thanks to VR technology gaming content can be more immersive. VR In Gaming.
Virtual and artificial reality technologies are changing the world. In the very near future, virtual reality headsets are expected to significantly shift the way consumers work, experience entertainment, make purchases, and participate in social activities. Microsoft HoloLens 2 patent. Patent for wireless PSVR technology.
Meta today announced it’s opening its operating system to third-parties , and has named three heavy weights that have pledged support for its newly renamed Meta Horizon OS: Asus, Lenovo, and Microsoft’s Xbox. “All of these devices will benefit from our long-term collaboration with Qualcomm Technologies, Inc.,
Over the past year, live entertainment and events have become at-home, personal experiences. Due to the COVID-19 pandemic, a growing pool of event organizers is leaning on immersive technologies like virtual reality to bring people together. Virtual Burn: A Virtual Reality Experience. The Burning Man Project is now part of that list.
With all the problems that Meta is having with XR, and all the billions of passive it is having every quarter, opening up another expensive product line on innovative technology with uncertain outcomes doesnt feel like a smart idea to me. Personally, I feel a bit confused by this rumor.
It was not a perfect day because I also had some work-related issues to cope with, but it’s part of life when you are working with cutting-edge technologies I’m curious to know how the holidays are going for you, so answer this post letting me know how life is going for you! Microsoft in the end has decided to deprecate it.
We organize all of the trending information in your field so you don't have to. Join 3,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content