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The Media and Entertainment Metaverse: What to Expect

XR Today - Virtual Reality

The media and entertainment metaverse , complete with 3D avatars, is no longer a distant prospect. A Closer Look at Metaverse Entertainment. In the entertainment industry, the Metaverse has and continues to connect audiences in shared virtual spaces via headsets and their respective or third-party virtual spaces. VR Theme Parks.

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What’s the future of SteamVR tracking?

The Ghost Howls

Motion capture If you want a cheap system for motion capture you can use Vive Trackers and full-body VR to record animations of yourself moving. Consider that anyway object tracking is only relevant in out-of-home entertainment since no one is going to use props in VR at home.

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Mindshow Unveils Enterprise Virtual Production Suite for XR Animation, Former Hulu Executive Signs on as COO

Road to VR

While the company says it will continue to offerits full-service production studio though its Los Angeles-based location, the Mindshow platform is now available for licensing to select entertainment companies, sports organizations, and consumer brands.

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John Legend Performs Live In VR To Raise Awareness Towards Mass Incarceration

VRScout

Legend conducted his performance live in-studio wearing an Xsens MVN Animate Motion Capture System. This is the same motion capture solution used on blockbuster films like Star Wars: Rise of Skywalker , Avengers: Infinity War , and The Wolverine , as well as hit games such as Creed: Rise to Glory and Counter Strike. .

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Andy Serkis to Star as “orc-like” Motion Capture Character for Magic Leap One

Road to VR

” The project is said to be the result of a partnership between Magic Leap and Serkis’ digital production and motion capture studio The Imaginarium , although it doesn’t have a consumer release date yet. “We now have a new way of experiencing story,” Serkis tells The Hollywood Reporter.

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Sundance: Immersive Theater Piece Scarecrow Had Me Hugging A Live Actor In VR

VRScout

Described by its creator, Sngmoo Lee, as “location-based arts,” Scarecrow is a one-of-a-kind immersive theater experience that combines live actors, temperature effects, and motion capture technology to offer one of the most ambitious interactive VR experiences in recent memory. Image courtesy of Sundance Institute, K’ART.

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Discover The Latest In Immersive Entertainment At AT&T SHAPE

VRScout

Technology meets entertainment this June as AT&T brings a variety of demos and speakers to Warner Bros. This includes everything from a full visual effects studio, and drone and filming technology, to full body/facial motion capture, advancements in 5G, and of course plenty of VR and AR.