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John Legend Performs Live In VR To Raise Awareness Towards Mass Incarceration

VRScout

Legend conducted his performance live in-studio wearing an Xsens MVN Animate Motion Capture System. This is the same motion capture solution used on blockbuster films like Star Wars: Rise of Skywalker , Avengers: Infinity War , and The Wolverine , as well as hit games such as Creed: Rise to Glory and Counter Strike. .

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Meet The Forge: A Metaverse XR Studio System by Prox & Reverie

ARPost

A new XR studio system is aiming to revolutionize the entertainment industry. It also lets them create immersive entertainment like no other. This studio system contains the latest interactive production tools, such as Oculus, Manus, Vive , Faceware, Varjo , and Xsens motion capture. Forging Ahead Into the Future.

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Peter Jackson’s New Studio is All About AR Storytelling

VRScout

The 1:30 minute demo apparently operates on a specialized version of ARKit that runs a plugin, which easily integrates the software into Unreal Engine 4. In addition, Jackson had actual actors act out the scenes and then use motion capture technology to record their performances.

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Teenage Mutant Ninja Turtles Host Live VR Show at Comic-Con

VRScout

A combination of software was used to execute the endeavor, including Adobe Character Animator, Unreal Engine, and NewTeK NDI. Built entirely in-house at Nickelodeon’s Entertainment Lab, using a game engine allowed the ability to create real-time interactions and conversations. The creation of this experience took six months.

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The Best VR Gloves in 2024: Harnessing Haptic Feedback

XR Today - Virtual Reality

They’re not just ideal for intelligent gaming and entertainment. They’re excellent for capturing and recording detailed hand movements for XR game and app development. Plus, the gloves are compatible with various software platforms, such as Unity and Unreal Engine. There’s even zero-loss on-body recording at 120 FPS.

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Mocap for Content Creators: The Top 5 Solutions 

XR Today - Mixed Reality tag

Motion Capture software, or “Mocap systems”, are particularly valuable for content creators looking to enhance XR experiences with realistic avatars, motion, and gesture controls. Mocap solutions are primarily used for the creation of XR content.

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Refract raises $8.5M SGD funding, announces new game development division 

TechCrunch VR

The latest funding will be used to intensify R&D for AXIS , a wearable and game-oriented full-body motion capture solution. Unlike full-body motion tracking systems like Perception Neuron, Rokoko and Xsens, AXIS is for real-time gaming and entertainment use.