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According to the Korean outlet JoongAng (which we all read every day), Samsung headset is codenamed “Infinite” and will be announced at a Samsung Unpacked event happening in the second half of 2024. Senior Unity Developer Join our Unity team and be at the forefront of innovation in the global VR video streaming ecosystem.
But according to a report from The Korea Economic Daily, Samsung and Google ditched the previous plans and now they are not working anymore on a clone of the Ray-Ban Meta, but directly on glasses featuring a display and cameras, coupled with some AI elements baked in. Another device they are working on together is XR glasses.
With Android XR, Google wants to power a broad range of proprietary and third-party experiences, spanning all the way from the upcoming Samsung XR headset , to smart glasses, and extended reality applications infused with artificial intelligence. Instead, the company is laying the foundations for a huge XR portfolio.
Google , Oculus and Samsung Internet also published their WebVR and open-source developer resources. . A WebVR Community Group to decide on WebVR standards was formed by Mozilla, Google, Samsung, Facebook, Intel, Microsoft and other major tech players, with Apple recently joining the community in July this year. . ” Browsers.
More info (Sam Altman returns as CEO of OpenAI) More info (The Q* algorithm could be the reason why Altman was fired) News worth a mention Samsung trademarks “Samsung Glasses” Samsung has filed a trademark for “Samsung Glasses” in the UK. Thanks to Davy Demeyer for the tip!) This seems like a very good partnership.
Thanks to custom designed waterproof VR headsets housing Samsung S8 mobile devices, over 9,600 attendees have gone down the VR slide since opening in February. The VR experiences are rendered in real-time inside Unity, so the tracking system can adapt to each user’s speed in real time.
More info (VisionOS 2 features — Road To VR) More info (VisionOS 2 features — Upload VR) More info (iPhone 16 can shoot spatial photos and videos) Unity cancels its runtime fee Unity has finally canceled the abomination of the “Runtime fee” , which was meant to charge developers based on revenue in the last 12 months and lifetime installs.
For instance, it has entertainment applications, and can also be used for retail, in the medical field, and for manufacturing, among others. Unity Support. Unity is an advanced game engine used in the development of augmented reality apps, especially gaming. billion that same year. Cloud Recognition or Local Storage.
The success of the Ray-Ban Meta has triggered the smartglasses hype: when I was at CES, I saw many startups launching their AI-powered smartglasses and we have heard rumors of all the major brands (including Apple and Samsung) working on their own smartglasses devices, too. But as usual, I warn you to be careful of the hype.
The real-time 3D engines powering AR/VR/MR applications, like Unreal and Unity, found fame and traction as gaming development tools. For example, Unity is a critical component of the workplace-focused Vision Pro. The gamification trap… XR is always linked to gaming, whether business like it or not.
NextVR , a company specializing in live VR broadcasting of sports and entertainment content, have finally launched their app for the Vive via Viveport after being available for several years on other platforms. The app is also soon to launch on the Oculus Rift. 6DOF content is also expected this year.
Also announced was the judging panel that includes virtual reality experts such as Josh Naylor of Unity Technologies, Jenn Duong of Shiift, and CEO of Spiral Media Megan Gaiser. Colaianni says “Our mission of being an inclusive awards body for the immersive sector spans far beyond just entertainment.” Samsung – Gear VR.
You can create your own world using the Unity SDK. vTime XR is available for download on Google Play, and App Store, and works with Samsung Gear VR, Windows Mixed Reality, Oculus Go, Oculus Quest, and Google Daydream. VRChat is the right platform for those who wish to socialize in creative and surprising environments.
You can access it at this link: [link] ) Top news of the week (Image by Microsoft) Microsoft kills Windows Mixed Reality Microsoft has decided to pull the plug on the Windows Mixed Reality platform , the one of the WMR headsets by Acer, Asus, HP, Lenovo, and Samsung which were the first to introduce inside-out tracking in the VR ecosystem.
XR World Reacts to New Unity Runtime Fees Unity Technologies has reportedly backtracked on the controversial fees it introduced last week, triggering a public outcry from the developer community, with many Unity developers slamming the new fees as unfair, prompting the San Francisco-based firm to rescind its announcement partially.
Saturday sessions feature industry experts from companies including Facebook, Glitched, VIVEPORT, The Third Floor, Vulcan, Kilograph, Framestore, VIBEHub, Walt Disney Animation, TheWaveVR, Chaos Group, Light Sail VR, Sunnyboy Entertainment, OTOY and more. Attendees can sign up for Circuit Stream’s workshops when they register for VRLA.
Perfectly located at the intersection of tech and entertainment, there’s no better place like LA, which has rapidly become the center of the VR content industry. Part industry event and part immersive tech festival, VRLA is a place where seasoned veterans can catch up on their latest updates while newcomers experience VR for the first time.
Beyond the well-known gaming experiences, immersive reality impacts a collection of entertainment industries by way of ads, live event broadcasts, news shows, and more. 10:15 am – 10:45 am | Keynote: The World’s Most Compelling New Experiences (Unity). Tony Parisi | Head of VR/AR Strategy, Unity.
But in China, they are very famous, and now they are also organizing a big event about XR called FBEC with hosts from all the major VR companies (HTC, Unity, Alibaba, Huawei, etc…). The fun thing is that since it is a publication very focused on the Chinese market, outside China almost no one knows them. Why and how has it started?
Microsoft has this great patent portfolio and it would be great to take that amazing secret sauce of the HoloLens and license it out to their existing OEM partners like Dell or Samsung.”. Object Theory are the oldest Mixed Reality company around, having launched in June 2015, before the HoloLens had even started shipping Click To Tweet.
Supported phones: Samsung: S8, S8 plus, Note 8, S9, S9 plus, Huawei: Mate 10, Mate 10 Pro, P20, P20 pro. Unity-based SDK supporting Windows and Android. Its SDK is compatible with Unity, so us developers can use a game engine we already know well to create AR apps. PC: 2 x USB 3.0 + 1 x HDMI 1.4. Android: 1 x USB Type-C.
Major tech giants like Samsung, Google, Apple and Nvidia are the chief contributors to VR market and at the same time the chief researchers that can help explore more versatile use cases of this impactful technology within the next few years. If you are a game developer in unity or even just a beginner do give VR development a try!
One of the most frustrating things about introducing people to virtual reality (VR), especially on a Samsung Gear VR, is that they can’t see what you see while you’re wearing the headset. “The live viewer was setup through the network of Unity,” explained Robustelli. That is, until now.
Just in time for E3 2016, WorldViz will bring support for Unreal Engine 4 and Unity 5 on most popular devices such as Google Daydream VR, HTC Vive, Oculus Rift, Samsung Gear VR, and Sony PlayStation VR. The capabilities for professional and entertainment use are immense. meters i.e. 26,910 sq.
Alon Or-bach (Samsung Electronics), Kaye Mason (Google). It’s not often you get both Oculus and Valve together days, let alone Google and Samsung, with bonus helpings of Epic Games, Owlchemy Labs, and Sensics. Liz Mercuri (Unity). Room 2024, West Hall. Friday, March 3rd, 10:45am – 11:15am. Room 2005, West Hall.
Everything is so perfectly designed with the best possible graphics for the Unity engine. Monzo VR will feature over 30 virtual modeling kits when it releases on Oculus Rift and Samsung Gear VR ‘soon’ The Oculus Rift version will also support the Oculus Touch controllers.
The studio also features a capture rig and Unity support, as well as capturing and rendering software that allows a team to work closely on all digital twin content creation stages– capturing, editing, delivery, and best practices.
Out-of-Home entertainment, and Immersive Technology industry specialist Kevin Williams reports in his latest Virtual Arena column on the further growth in recognition that virtual reality VR is receiving from the Enterprise sector.
Moreover, Apple is also pushing its Vision Pro SDK to support its first-party and Unity-supported third-party immersive applications, again in a bid to create a sophisticated piece of hardware with a system-selling lineup of integrated applications and hardware. The Vision Pro device is due in 2024 for $3,499.
Most importantly, the SDK comes with support for Unity Engine and Unreal Engine – you can build and test your own application almost immediately. AR adoption is extremely important for the future of entertainment and professional use, and we hope that Seebright Ripple will set off ‘ripples’ across the AR/VR ecosystem.”
He’s built AR system prototypes for Samsung, and had long executive and technical careers in mobile software infrastructure before jumping into AR back in 2009. The tools are pretty [new], and Unity and things, you need to invest a fair bit of time and effort to build something. firm investing in AR solutions.
He’s built AR system prototypes for Samsung, and had long executive and technical careers in mobile software infrastructure before jumping into AR back in 2009. The tools are pretty [new], and Unity and things, you need to invest a fair bit of time and effort to build something. firm investing in AR solutions.
More info Google and Samsung are working on smartglasses According to The Information, Google and Samsung are not only working together on a mixed reality headset but also on a pair of smartglasses (a la Ray-Ban Meta) powered by Gemini AI. I cross my fingers, but I don’t have high hopes. A Creator Platform for next-gen to ‘Socialize.’
The main one regards the 4 devices we were waiting for this year , which in our opinion should have changed everything: Quest 3, Apple Vision Pro, Google-Samsung Headset, and PSVR 2. PSVR 2 Hero view of PSVR 2 (Image by Sony Interactive Entertainment) I had big hopes for PSVR 2. Google and Samsung Prototype of the Samsung XR headset.
If this partnership is exclusive, Meta has just got a huge edge over its competitors like Samsung or Google. But a new report in Korean magazine “Daily Korea” states that Samsung may not be in a hurry to release its headset anymore, because Meta canceled its Quest Pro 2 plans with LG, and Apple is postponing its Vision Pro 2.
Her consulting bridges the gap between entertainment and technology. Anne is actively engaged in the entertainment industry at the intersection of music, arts, gaming, and tech. But otherwise we’re using the Samsung Gear VR. And doing activations so we can import any Unity scene. Again, they’re tetherless.
Her consulting bridges the gap between entertainment and technology. Anne is actively engaged in the entertainment industry at the intersection of music, arts, gaming, and tech. But otherwise we’re using the Samsung Gear VR. And doing activations so we can import any Unity scene. Again, they’re tetherless.
Co-founder & CEO of #VeeR, A leading VR entertainment company with the mission of bringing cinematic VR content to the mass audience. Founded in 2016, VeeR is a leading VR entertainment platform available worldwide, across all major VR headsets? Location-Based Entertainment content partner (Dark Media and VR). 3- Ayden Ye.
He’s built AR system prototypes for Samsung, and had long executive and technical careers in mobile software infrastructure before jumping into AR back in 2009. The tools are pretty [new], and Unity and things, you need to invest a fair bit of time and effort to build something. firm investing in AR solutions.
And so we already have a set of integrations with proprietary tools like Unity and Real Render and so on. And just like on Google Sheets, you can search Shutterstock to preview images and you want to do the same thing on Magic Leap or Hololens or any 3D application, like Unity or Instagram AR. I guess it would be still Unity, for now.
Anyway, with the end of the life of Quest 2, this cycle finished and a new one started with Quest 3, Apple Vision Pro, Google and Samsung announcing their own headset, and other companies chasing them (e.g. with Xiaomi, Oppo, Samsung, etc…) to convince hardware manufacturers to create headsets powered by Android XR.
Her consulting bridges the gap between entertainment and technology. Anne is actively engaged in the entertainment industry at the intersection of music, arts, gaming, and tech. But otherwise we're using the Samsung Gear VR. And doing activations so we can import any Unity scene. But we don't have funds to port.
Previously to joining Insta360, Michael led the Business Development Team for DJI — that’s the crazy drone company in North America — where he was instrumental in moving the company into the public spotlight through a series of strategic partnerships with entertainment, sports, and enterprise verticals.
Previously to joining Insta360, Michael led the Business Development Team for DJI — that’s the crazy drone company in North America — where he was instrumental in moving the company into the public spotlight through a series of strategic partnerships with entertainment, sports, and enterprise verticals.
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