This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
The media and entertainment metaverse , complete with 3D avatars, is no longer a distant prospect. A Closer Look at Metaverse Entertainment. In the entertainment industry, the Metaverse has and continues to connect audiences in shared virtual spaces via headsets and their respective or third-party virtual spaces. VR Theme Parks.
Image by Sony Interactive Entertainment). Sony unveils the new controllers of the PSVR2. Sony promises amazing haptic sensations on the controllers, that should be able to provide “impactful, textured, and nuanced” sensations. Learn more (XR Collaboration) Learn more (Unity College). Top news of the week.
Featuring over 200 speakers, the event will cover in detail some of the most important topics in the industry, such as: VR/AR in the age of pandemics; Museums of the future; VR for good; Immersive arts and design; AR Cloud; Training in the workplace; Location-based entertainment; VR tourism and hospitality; Social VR.
More info (Mentra and Vuzix partner on AugmentOS) More info (AugmentOS official website) News worth a mention (Image by Sony Interactive Entertainment) PSVR 2 had great holiday sales numbers Thanks to the huge price discount from $550 to $350, the sales of PSVR 2 had a huge boost in 2024. This is impressive.
I’ve been writing about it for over a year, and working on related products at Unity for much longer. A lot of people assume that because AR is about bringing the magic of 3D and animation into the real world, it’s an entertainment thing. But it doesn’t stop at entertainment. Four Myths About AR Advertising. by Tony Parisi.
Meta has worked with Virgin parent company Universal Music Group and Columbia parent Sony Music Entertainment in the past on other music packs, so it makes sense from a licensing perspective.
Last year, the inaugural VR On The Lot brought together major players from Hollywood, Silicon Valley, Europe, and China for a two-day exploration of the intersection between entertainment and technology. Roy Taylor , Corporate Vice President of Media & Entertainment at AMD Studios. Jerry Zucker , Director/Writer/Producer.
More info (VisionOS 2 features — Road To VR) More info (VisionOS 2 features — Upload VR) More info (iPhone 16 can shoot spatial photos and videos) Unity cancels its runtime fee Unity has finally canceled the abomination of the “Runtime fee” , which was meant to charge developers based on revenue in the last 12 months and lifetime installs.
Like virtually all sectors, the art and entertainment industry has been exposed to significant pressure in recent years. With lockdowns and pandemics changing the way people seek out entertainment and inspiration, companies have been left searching for new ways to engage their audience.
This week, we look at Sony’s tease for PSVR2, new features in Snapchat’s Lens Studio, and a whole slate of new AR glasses emerge. Let’s dive in… Sony Confirms New Playstation VR2 for PS5 with New Controllers. The product allows users to create 3D content on top of CAD models without a game engine like Unity.
Japanese electronics giant Sony recently bought out Beyond Sports, allowing the former to build massive metaverse content for sporting events. Beyond Sports develops real-world data for 3D animations, and its technologies will seamlessly integrate with Sony’s growing portfolio of immersive solutions. it announced this week.
Already, the company is partnering not just with Samsung and Qualcomm but with countless heavyweights like Sony, Magic Leap, and Unity. There will also be dedicated versions of apps, like YouTube and Google TV, for immersive entertainment. Google has already shared that its working with companies like Sony, Magic Leap, and Lynx.
In total, I counted something like 32 games, which is ok to start with, but then Sony should be fast in collecting more content to not make the PSVR2 players get bored fast for the lack of playable games. But still, the fact that all the PSVR 1 content won’t be available for the new headset gives Sony a good challenge on the content side.
More info Get started with Apple Vision Pro development Unity has just released the tools to start developing for Apple Vision Pro and interested developers can already start experimenting with them. Who will it be… Sony or Meta? Now Microsoft is discontinuing them , putting another nail in the coffin of the HoloLens.
Image by Sony). Sony believes in VR, and we definitely believe at some point in the future, VR will represent a meaningful component of interactive entertainment. Sony believes in VR, and we definitely believe at some point in the future, VR will represent a meaningful component of interactive entertainment.
See Also: Redefining the Future of Location-Based Entertainment With HTC VIVE Focus 3 and The Park Playground “Virtual reality is often perceived as being limited to the world of gaming. More Widespread Use of VR for Location-Based Entertainment According to Vindevogel, VR technology will continue to evolve and become more widely adopted.
Get a glimpse into the gameplay in Ghostbusters: Dimension, created with Unity 3D. From fighting intergalactic wars on alien planets, to casting spells in the darkest of dungeons, THE VOID presents the future of entertainment. At THE VOID you will walk into new dimensions and experience worlds without limits.
NVIDIA DLSS (Deep Learning Super Sampling) will be natively supported for HDRP in Unity 2021.2. More info (NVIDIA CloudXR upgrade) More info (NVIDIA CloudXR on Tencent Cloud) More info (NVIDIA VRSS v2) More info (DLSS integrated inside Unity) More info (Jarvis) More info (NVIDIA RTX cards shortage). billion valuation.
This week, Sony officially entered a partnership with GeniusXR and The Alan B. Levan | NSU Broward Center of Innovation and Sony exemplifies our commitment to pushing the boundaries of Virtual and Augmented Reality. This partnership with the Alan B. John Wensveen , Ph.D,
Also announced was the judging panel that includes virtual reality experts such as Josh Naylor of Unity Technologies, Jenn Duong of Shiift, and CEO of Spiral Media Megan Gaiser. Colaianni says “Our mission of being an inclusive awards body for the immersive sector spans far beyond just entertainment.” Sony – Playstation VR.
More info Quest Pro can now track your tongue In version 60 of its SDKs for Unity and native code, Meta has added the functionality of detecting how much you are pulling out your tongue. Sony’s owned Insomniac Studios has zero VR-native games planned in the roadmap for this decade.
Image by Sony). Among this free content, the real interesting stuff is $500 in free Azure credits , while the other things are highly questionable (like 3 months of Unity Pro license… it is more a free trial than a real added value!!). Header Image by Sony). Top news of the week. PS5 is a great console, but not for VR yet.
Firms such as Amazon, AT&T, Meta Platforms, Magic Leap, Qualcomm, Sony Interactive Entertainment, Unity Technologies, Lenovo, General Motors (GM), and others will take the XR centre stage to discuss how metaverse technologies reshaping enterprises and their operations. Immerse Global Summit (@ImmerseSummit) October 13, 2022.
But in China, they are very famous, and now they are also organizing a big event about XR called FBEC with hosts from all the major VR companies (HTC, Unity, Alibaba, Huawei, etc…). The fun thing is that since it is a publication very focused on the Chinese market, outside China almost no one knows them. Why and how has it started?
Over the years there have been a lot of pieces of entertainment content, whether it be the mesmerizing tunes of Daft Punk , the dystopian world of Blade Runner , or the retro-futuristic landscapes of countless video games, that all seem to grow out of this idea of an eye-catching future that is still faced with horrible problems.
The Electronic Entertainment Expo (E3) is in Los Angeles, CA next week and it’s always one of the largest events of the year for gamers, giving giants of the industry including Sony, Microsoft, and Nintendo the chance to show off the latest hardware and games to drive the next generation of consumer interest.
Ready Player Me’s highly-bespoke, Unity and Unreal Engine-compatible avatars facilitate rapid creations with a large catalogue of customisation options and features. #create #customise #avatar #metaverse #hiberworld #readyplayerme pic.twitter.com/T661VD6UoV. HiberWorld (@HiberWorld) September 14, 2022. Comments on Partnership.
Beyond the well-known gaming experiences, immersive reality impacts a collection of entertainment industries by way of ads, live event broadcasts, news shows, and more. 10:15 am – 10:45 am | Keynote: The World’s Most Compelling New Experiences (Unity). Tony Parisi | Head of VR/AR Strategy, Unity.
Google also offers ARCore , a developer tool for Android, iOS, Unreal, and Unity which help integrate AR elements into the real environment. One-year price performance for SNAP as of 2/3/20 Sony Corp. SNE) Sony is the owner of the PlayStation console and, PlayStation VR , its accompanying VR headset.
Jung Sung-hyun, Head of Content Service Division for LG Electronics Home Entertainment Company, added: “We are pleased we can achieve that now once again thanks to Oorbit’s vision to give open access to metaverse experiences in one place on our TVs.”. Sony has also stepped up efforts to develop similar tools with several offerings.
Elsewhere, HTC released the Vive XR Elite face tracker , Sony announced a new enterprise headset and we learned more about the Xreal Air 2 Ultra. Unity Lays Off 25% Workforce, 1800 Staff Facing Redundancy Unity, the leading game engine for VR developers, has announced a fresh round of layoffs affecting 1800 employees.
Some of the world’s top institutions featured across the XR medical, defence, education, and entertainment sectors debuted and highlighted their latest immersive solutions. She concluded: “It’s not going to be only for gaming or entertainment.
The news comes as global entities prepare to design, test, and deploy the Metaverse, a merger of the Internet with spatial computing features and incorporating rising technologies such as virtual, augmented, and mixed reality (VR/AR/MR), digital twins, real-time 3D content, and others.
Numerous world-renowned researchers, firms, organisations, and analysts will join the event to engage the global tech community with the latest offerings, immersive experiences, and solutions.
They can help record and edit motion captured for games, entertainment experiences, and other software solutions. Sony Mocopi As one of the current gaming and entertainment leaders, it’s little surprise that Sony would want to introduce its Mocap technology.
“We have some really cool companies coming in that are going to have some NFT collections on display, but they’re also going to be talking about how they fit into business legitimately for enterprise, for gaming, for entertainment” .
Carmack also explained that allowing development partners to access the full Horizon OS for standard Quest hardware “could be done very cheaply and would open up a lot of speciality applications and location-based entertainment systems, but that would be a much lower key announcement.”
The Los Angeles-based firm boasts a team of veteran technologists from SONY, Apple, Disney, Marvel Studios, and others. Developers can also download its software developer kit (SDK) for Unity and Unreal Engine. The company is a major designer of immersive gaming experiences for media and entertainment.
Meta hihglights that its work with ASUS and Xbox tagerts gaming hardware, meanwhile Meta’s experiecne with Lenovo will help scale mixed reality devices for productivity, learning, and entertainment. Meta is a crucial parenting in the OpenXR update.
Companies such as Meta, holoride , Improbable , Steam, Sony, and many others have begun tapping their serious gaming technologies to achieve this. We also examine his company’s Nex Playground mocap gaming solutions, its Unity-based motion developer kit (MDK), and its partnership with Sky Live.
Just in time for E3 2016, WorldViz will bring support for Unreal Engine 4 and Unity 5 on most popular devices such as Google Daydream VR, HTC Vive, Oculus Rift, Samsung Gear VR, and Sony PlayStation VR. The capabilities for professional and entertainment use are immense. meters i.e. 26,910 sq.
VR has gone through a rapid transition from a primarily consumer-focused, tethered device for gaming and entertainment, to standalone headsets in similar verticals. We’re now bringing that directly to developers, who can download the software development kit (SDK) for Unity or Unreal Engine.
With this operation, Facebook secures another amazing development studio (after Beat Games), making sure that it will be able to provide high-quality games for its headsets in the future, and protecting itself from hostile acquisitions of other companies (like Sony acquiring Insomniac). More info Buy on Steam. Some info about content.
The CEOs of reality creation tools Unity and Unreal have perhaps the best insight anywhere into the state of the industry and both John Riccitiello and Tim Sweeney see investment accelerating significantly over the next year. Things are changing though.
We organize all of the trending information in your field so you don't have to. Join 3,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content