article thumbnail

VITURE: Ushering in a New Era of XR and Interactive Experiences With Innovative Wearable Tech

ARPost

A new XR startup is set to change the way we approach interactive experiences, combining portability, functionality, and style in its line of wearable tech. Let’s take a look at how VITURE is breaking barriers in the wearable tech industry and how it plans to change the way we experience XR. Redefining the Future of Wearable Tech.

Wearables 389
article thumbnail

Meta Opens Project Aria to Researchers Tackling All-day AR Challenges

Road to VR

Instead, the company designed the glasses to help develop the “safeguards, policies and even social norms necessary to govern the use of AR glasses and other future wearable devices.” Announced in 2020, Aria doesn’t include AR displays of any type.

AR 300
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

EWTS Shines a Light on Enterprise XR and Wearables

ARPost

Like so many conferences and summits in the last few months, the event for enterprise XR and wearables went entirely digital – this one with its own custom-built platform to promote the professional networking that the summit is known for. Why Enterprise XR and Wearables? EWTS is also special in that it prioritizes wearables.

Wearables 313
article thumbnail

Haptics-Heavy Wearable Feelbelt Completes Crowdfunding, Accepts Preorders

ARPost

Some controllers incorporate haptics but incorporating the technology into wearable devices is the next step that some producers are exploring. There are a couple of competitors in the haptic wearables field. The only wearable with more touch-points is the $685 SoundShirt. However, “immersion” should involve all of the senses.

Haptic 297
article thumbnail

WEART, MAIZE Partner to Drive Immersive Training Adoption and Innovation

XR Today - Virtual Reality

Regarding the well-established virtual reality market, immersive training and learning tools are easily one of the largest XR opportunities for businesses worldwide outside of gaming and entertainment use cases.

Training 312
article thumbnail

Is Apple Building an Entertainment Wearable?

AR Insider

Perpetually attempting to connect those dots, we’ve been obsessing over Charlie Fink’s prediction at AWE that it could be an entertainment device. The reason this would align with an entertainment wearable is that opacity would make glasses optimized for high contrast entertainment like watching a movie.

Wearables 154
article thumbnail

Will Apple’s Wearables Success Accelerate AR?

AR Insider

Specifically, the stellar performance of wearables could signal Apple’s continued financial motivations to lessen revenue dependence on a maturing iPhone. Meanwhile, the story is the opposite for wearables, as that division is on its way up. Moreover, the wearables category by itself is now the size of a Fortune 150 company.

Wearables 226