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The XR Week Peek (2020.06.13): Magic Leap exploring a sale, events are going virtual and more!

The Ghost Howls

And while this is anyway a good result for a startup (developing an AR headsets means spending billions in R&D), targeting the consumer market has been a suicide move , that let Microsoft get full control of the profitable enterprise market. I’ll hug you all in autumn. and there is always more interest in virtual gatherings. Who knows….

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The XR Week Peek (2022.02.14): SteamVR headsets go beyond 3M, body-tracking leaked for Quest SDK, and more!

The Ghost Howls

New info on Microsoft abandoning the Hololens 3. Last week we all heard the news about Microsoft abandoning the HoloLens 3, and the denial of it by Alex Kipman and Microsoft itself. I hate how the speculation in the crypto world is risking to ruin what was one of the most interesting open social VR worlds in Europe.

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The XR Week Peek (2021.03.01): Sony confirms PSVR 2, Facebook teases Quest 2 Pro, and more!

The Ghost Howls

All the 3 major VR runtimes (Oculus, SteamVR, Microsoft) are now compatible with OpenXR , and this means that on the runtime layer on PC, now OpenXR has been fully integrated. This means that if you develop an experience using OpenXR, you can run it on Oculus, SteamVR, and Microsoft runtimes with no modification.

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The XR Week Peek (2020.05.11): new Quest is in the works, Magic Leap may pivot to healthcare, and more!

The Ghost Howls

The company switched to an enterprise model , but apart from a rebranding and an assistance service it is not clear what it actually means, especially if compared with the enormous enterprise offering that Microsoft is giving with HoloLens (Azure services, integration with Teams, etc…). Unreal Engine 4.25 adds many XR features.

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The XR Week Peek (2020.02.10): Lynx launches MR standalone headset, Facebook acquires Scape and much more!

The Ghost Howls

I’m also adding a bonus video that shows you that you can use Microsoft Maquette to create immersive movie storyboards in an easy way. Interested people could preorder the device today for $1500 ($150 to be deposited at the moment of the purchase and the rest to be given upon shipping). Great post. News from partners (and friends).

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A Guide to Virtual Reality Resources and Funding for Professionals

XR Today - Mixed Reality tag

Although, the US Army hit a roadblock in August when it slashed funding towards developing a Microsoft-powered XR training solution. Other options include: Unreal MegaGrants: Epic Games have its funding initiative designed to support developers in the technology world. During 2022 the media giant already experimented with XR content.

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All the most important AR and VR news from the GDC 2018

The Ghost Howls

If this may interest to you, here you are the link for the form to be filled (note: I’ve provided you the link for Europe… if you’re from UK, just substitute “eu” with “uk” in the address; if you are from US, use “us”, etc…). Vive Trackers 2.0 now on sale.

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