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HTC VIVE Holodeck to ‘Revolutionise’ Forensic Investigations

XR Today - Virtual Reality

HTC VIVE partnered with The Bavarian State Criminal Police Office (Bayerisches Landeskriminalamt, BLKA) to launch the ‘Holodeck’ VR platform that will ‘revolutionise’ forensic investigations. HTC VIVE’s responsive support provided solutions and continuous progress throughout the technical challenges.

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Kite & Lightning’s ‘Bebylon Battle Royale’ Nabs Unreal Dev Grant

Road to VR

Kite & Lightning, the studio behind some of VR’s earliest experiences, is one of 13 developers receiving a portion of over $200,000 in ‘Unreal Dev Grants’, a program set up by Epic Games to showcase and provide financial support to projects using Unreal Engine 4. The game is currently in closed beta.

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The XR Week Peek (2020.10.26): DecaGear is an intriguing VR headset, HTC is working on a new device, and more!

The Ghost Howls

Small startups can’t compete with big companies, so usually, startups produce expensive headsets at a smaller scale to survive : see VRgineers or Varjo as an example. A new FCC listing appears for an HTC Vive headset. And in fact, a new request to FCC for a new device has arrived from HTC. HTC launches Vive XR Suite.

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Vive Pro Gets AR Capabilities Thanks to HTC’s New Tools for Front-facing Cameras

Road to VR

HTC has announced a new set of tools allowing developers to build applications which take advantage of the Vive Pro’s stereo front-facing cameras, effectively turning the device into an AR headset dev kit. SEE ALSO HTC Vive Pro Headset Review: Welcomed Improvements Overshadowed By a Steep Price.

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Turn Any Vive or Rift Into an AR Headset

VRScout

A toned-down version of the more intricate ZED long-range depth camera, the Mini attaches securely to the front of an Oculus Rift or HTC Vive headset and captures the real world in stereoscopic video via the camera’s two “eyes.” One of the more exciting of options is Stereolabs’ ZED Mini depth camera.

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Photogrammetry Showcase ‘Realities’ Update Brings New Content, Touch Support, and Improved Visuals

Road to VR

The Vanishing of Ethan Carter is a famous example of using the technique in Unreal Engine 3 (see The Astronauts’ blog for a detailed explanation), and Realities.io took a photo-realistic approach to create their free SteamVR product Realities using Unreal Engine 4, which launched alongside the HTC Vive in April 2016.

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AR Functionality Comes To Vive Pro With New Front-Facing Camera Tools

VRScout

According to HTC, the SDK breaks down into three primary modules that allow developers to focus solely on their content: a depth module, see-through module, and a 3D reconstruction module. The SDK also supports native development with plugins for both Unity as well as Unreal Engine 4.

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