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Top news of the week (Image by Microsoft) Microsoft lays off 10,000 employees and shuts down its mixed reality projects This is seriously a bad period for the tech industry in general, and of course also for mixed reality. For sure, not having Microsoft backing it will slow down a lot of its development.
Sony Corporation announced today that it will invest $250 million in Epic Games, the company well known for its hit game Fortnite and the Unreal Engine game engine that powers it. There’s no better example of this than the revolutionary entertainment experience, Fortnite. Going Beyond Gaming.
We haven’t had the E3 where Sony doesn’t shut up about VR like it once did 3D, for example, nor the E3 where it seems like everyone and their mothers are making VR games like they once were mobile or motion controlled experiences. It was Microsoft that dropped the ball the hardest.
Just to make an example, I was there when there was the Netscape vs Internet Explorer war, but now the leading web browser is Google Chrome. Hero view of PSVR 2 (Image by Sony Interactive Entertainment). At the end of this year or the beginning of the next one, Sony is going to launch its new gaming VR device, dubbed PSVR 2.
Examples of Augmented Reality in Action. For example, an AR-enabled voice assistant in your ear can point you in the right direction and remind you about an upcoming business meeting. For example, in 2019, Amazon extended Alexa features to pair with headphones and earbuds. Top 3 Types of AR-Enabled Hearables.
Sony, for example, has a mature console ecosystem, with a huge relative advantage in game prices (3x), sales channels and customer base (10x+) over Quest. It’s likely that Sony and Microsoft start to actually make money on the massive quantities of identical hardware by mid-cycle. They make it up on the games.
Sony holds its press conference at 6PM PT on Monday, June 12th. With so many games announced before the show we can’t wait to see what Sony has in store for the big week. Now that we know Microsoft isn’t showing VR on Project Scorpio this year , Sony has an open goal on the PSVR side. Let’s take a look.
Microsoft HoloLens 2 patent. Image Credit: Sony. For example, a design patent can cover a new specific curve on a pre-existing hairbrush. Regarding inclusivity, on April 4, 2019, the USPTO published a new patent for Sony that was filed in December 2017. Image Credit: Sony/USPTO. WHAT IS A PATENT? THE MAJOR PLAYERS.
The leading producers of VR headsets like Sony, Oculus, Google, HTC, and Samsung, mainly focus on creating cost-effective devices. Sony, Nintendo, and Microsoft are expected to reduce the prices for their game products in the coming years.
Sony Provides Spatial Computing without a Headset Requirement This week, Sony Electronics introduced new 3D visualization tools that allow users to see and interact with extended reality content without using smart glasses. Finally, Microsoft revealed that the new and improved Mesh platform will debut for Mac in late June.
Veronica Orvalho created the platform based off her research in computer graphics, which have been used by Universal Studios, Sony, Microsoft, Amazon and other European-funded research projects. ” The company has previous worked with companies such as Sony, Amazon, CeekVR, and Farfetch via pilot programs.
This week, at AWE 2024, Sony Electronics introduced new 3D visualisation tools that enable users to see and interact with XR content without smart glasses via the ELF-SR2 (27-inch) and ELF-SR1 (15.6-inch) Sony Electronics will display the system on the expo floor at AWE 2024, ready to showcase how XR goes far beyond headsets.
Image by Sony). Image by Microsoft). Microsoft ramps up distribution of HoloLens 2 and Kinect For Azure. Microsoft is working to improve the distribution of its latest devices: HoloLens 2 and Kinect For Azure. Talking about original games, Finger Gun is another cool example. Header Image by Sony).
Image by Sony). Sony believes in VR, and we definitely believe at some point in the future, VR will represent a meaningful component of interactive entertainment. So, PSVR2 probably won’t launch before 2022 : Sony can afford that also because it has no competition in the console VR space , so there is no need to rush.
Sony has acquired Insomniac Games. Sony has acquired Insomniac Games , one of the most talented game studios among the ones focused on Virtual Reality. The studio will so become part of the Sony Worldwide Studios. MRTK, not to be confused with VRTK, is the official SDK to develop for Microsoft HoloLens and HoloLens 2.
Not that that’s a problem for Sony, with a tidy 50 million units sold in just over three years on the market. But all the shrewdness Sony has displayed in the past few years makes the risk of PlayStation VR all the more baffling. Sony had its work cut out if it was going to get the ball rolling, and E3 was only a few months away.
We honestly believe any studio could take a good shot at bringing their game to Sony’s headset regardless of features and, with an install base of over 40 million PS4s, it’s in their best interest to. With that in mind, here are five Oculus Rift and HTC Vive games we’d love to see on PlayStation VR. This is a no-brainer.
Although gaming is certainly a great use case and example of what immersive VR experiences can deliver, the possibilities are endless,” said Vindevogel. He gave examples of some applications of VR that have nothing to do with gaming, such as house tours, and meetings.
Microsoft’s Windows Holographic VR headsets are going to run the gamut of specs like input, field of view, and resolution. Lenovo’s headset looks very similar to the white device here seen at Microsoft’s announcement last year. Lenovo’s offering sounds like it might sit somewhere in the middle.
In terms of YouTube, for example, to watch 360 videos with a Daydream you’d currently need to use the official app, but with WebVR integrated you’d be able to view content through the Chrome browser instead. .” WebVR allows users to view VR experiences on web pages rather than through native apps.
Applications like Zoom and Microsoft Teams grew massively following the demand for video conferencing software during the COVID-19 pandemic. For example, Zoom fatigue or low worker engagement during a meeting. On the other hand, headsets like the Pico 4 and PSVR2 by Sony present a range of end-users with powerful immersive headsets.
We aren’t seeing a return to those sorts of tactics, but we are finally entering an age of new rivalries as Sony just recently released the PlayStation VR headset. But it seems like Microsoft isn’t too impressed — even if they won’t come right out and say it. h/t to TheKingofElves on Reddit.
We were all gearing up for Microsoft’s big Project Scorpio reveal at E3 tomorrow, when just a few days ago the company confirmed it wasn’t going to share details about the refreshed Xbox One’s VR support. This is just the latest example of Microsoft throwing a wrench into our Scorpio VR predictions.
With the trend of Gaming entrepreneurs, for example, Samsung, HTC, Sony, and Oculus transferred from games to virtual reality and we started to keep eye on the VR area. For example, we invited senior executives from HUAWEI, JBD, HTC, Alibaba, iQIYI, Qualcomm, Microsoft, and so on.
The headset is marketed as a device for gaming and fitness , and it will feature very interesting games, already popular on Quest: Superhot VR, Red Matter , and Synth Riders are some notable examples. They [Microsoft] did this same s**t with HoloLens.”. I can’t wait for other juicy details coming out from this legal fight!
The XRA is an industry organization founded by Google , HTC VIVE , Microsoft , Oculus , and Sony Interactive Entertainment. For example, the last time we covered one of their reports it was an industry survey with Perkins Coie. About the “Thinking Ahead About XR” Report.
Are Microsoft’s Mixed Reality headsets any good? Microsoft seems like the wild card in VR right now. There’s a lot about Microsoft’s approach to VR that sounds too good to be true. Sticking with Microsoft, there’s still much to learn about its refreshed Xbox console, Xbox One X.
For example, say you’re working on a 360° video. Increasing a headset or experience’s ability to induce feelings of presence is a major concern for the corporations driving VR’s growth such as Facebook, Google, Sony and Microsoft. .” As a C- math student, just reading that made my palms sweat.
But the reveal is yet another example of how HTC is aiming to grow itself into an integral part of the burgeoning VR industry. For example, the company’s initiatives like Viveport Arcade allow developers to license their content for timed use in new immersive arcades rolling out around the world.
. “This may not be the most technologically advanced headset on the market, but for console gamers that want a taste of the power and potential of virtual reality, it’s hard not to recommend what Sony has created,” we concluded, stating that the future of console gaming has finally arrived.
VRFocus has seen recent patents appear for a virtual reality (VR) floor mat by Microsoft and a new headset design for Nintendo Switch. Now it’s the turn of Sony Interactive Entertainment (SIE) with possible new designs for PlayStation VR which include possible improved tracking and wireless options.
Although Sony's PlayStation 5 game console fully supports off-the-shelf PCIe 4.0 solid-state drives, Sony initially limited the maximum capacity to 4 TB. For example, Call Of Duty: Black Ops Cold War takes up over 300 GB and Gran Turismo 7 nears 200 GB. Recently the company removed that cap as part of the PS5 8.00
While Microsoft and its other VR partners seem to have largely abandoned the Windows VR platform, HP surprised us in 2019 with the launch of Reverb, its second VR headset. Stormland’s Innovative Open World and Developer Acquisition by Sony. Image courtesy HP. Big VR Game Launches and Growing Developer Success.
The damn coronavirus continues to impact all our lives: the fact that many countries are applying restrictions on flights to and from Italy is, for example, creating various nuisances to my job. Image by Microsoft). Coronavirus impacts headsets production and kills F8 and GDC. News worth a mention. XBOX Series X will be VR ready.
For example, companies will need to develop and deploy benchmarks and evaluation standards. For example, NVIDIA has long remained associated with AI , namely, as it continues to refresh its portfolio of solutions for immersive collaboration and design.
For example, those using a flight simulator can use 3D sound to locate a fault signal or briefing intercom. Nreal-Microsoft Collaboration For example, global consumer smart glass manufacturers Nreal teamed up with Microsoft to develop an experimental device aimed at improving social interactions for blind children.
For example, if a Quest developer accessed the Ocean kit, they would be able to better integrate features such as gesture tracking, microphone input, and an external camera for the various supported end devices. ”
In a post outlining the company’s efforts, founder and CEO Alex Rosenfeld wrote, “When we first started working on Vrideo, Facebook hadn’t yet acquired Oculus, Sony hadn’t announced ‘Project Morpheus,’ and Google wasn’t even talking about VR.” Jaunt doesn’t just offer a 360-degree hosting service though.
The incumbents like Facebook, Google, Apple, Microsoft or Snap already own global social graphs, but perhaps looking to unseat them could be the multiplayer gaming behemoths like Sony, Activision Blizzard or EA, or 3D-specific ideas like Aura’s “avatar as a service”.
Some of the very first mainstream examples of augmented and virtual reality were delivered directly to the entertainment world, and many were met with significant levels of demand. The Metaverse: Virtually every major gaming company, from Sony and Microsoft to Ubisoft is now investing in the Metaverse.
Moreover, throughout the three-day event, other XR speakers from firms such as Digilens, Sony, General Motors, MicroOLED, Microsoft, and EndeavorXR will present expert insight into the XR and display market. Yesterday, Google and Mojo Vision representatives introduced the event, kicking off the monumental event with an opening keynote.
However, while rivals like Google , Microsoft and Sony are already well on their immersive way, Apple remains silent on what its immersive projects may be. It seems fairly clear from rumors , industry insiders and a spat of recent acquisitions that the gargantuan corporation is working on something in the VR/AR space.
This is the first post in a series of technical posts in which we will be covering the bare bones of a Virtual Reality API (Application Programming Interface) and coding a few examples using it. As a developer, we haven’t control over the runtime in which our application will execute (i.e.:
At a time when modern VR was finding its feet, Sony championed the potential of console-based virtual reality with PlayStation VR on PS4, housing an impressive library of exclusive games like WipeOut: Omega Collection , Astro Bot: Rescue Mission and Blood & Truth. Sony remains the only console manufacturer committed to VR at this level.
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