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VR Modding Monthly: Heaps of AAA Unreal Engine Games Soon to be Unlocked for VR – August 2022

Road to VR

Praydog’s Universal Unreal Engine VR Injector Mod. This mod opens the door for VR enthusiasts to play heaps of AAA games in VR ( here’s a list of just a few of them ) by making it easy to add initial VR support to games built with Unreal Engine. but it makes most Unreal Engine games quite fantastic to play in VR out of the box!

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Sony Just Invested $250 Million in Epic Games, Here’s What it Could Mean for VR and Beyond

Road to VR

Sony Corporation announced today that it will invest $250 million in Epic Games, the company well known for its hit game Fortnite and the Unreal Engine game engine that powers it. Unreal Engine is the second most popular game engine for building VR content, and has powered PSVR games like Farpoint , Moss ,and Firewall: Zero Hour.

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The Future Is Now: 2023 Metaverse and XR Predictions Worth Looking Into

ARPost

Although gaming is certainly a great use case and example of what immersive VR experiences can deliver, the possibilities are endless,” said Vindevogel. He gave examples of some applications of VR that have nothing to do with gaming, such as house tours, and meetings.

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How Different XR Companies Approach Cloud Services

ARPost

For example, some of the cloud services that we’ll look at are cloud storage solutions. As this article was being written, Varjo further expanded its cloud with Unreal and Unity engine integrations. For example, Magic Leap has had a partnership with Google Cloud for the past year now. But, what is the cloud anyway?

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‘Oculus Start’ Program Aims to Help Indies Jump into VR Development

Road to VR

without limitation, Oculus, Google, Microsoft, Valve, Steam, HTC)”, venture capital, or crowdsourcing. ” SEE ALSO Facebook Founder Says Company Invested $250M in VR Content, Will Invest $250M More. The post ‘Oculus Start’ Program Aims to Help Indies Jump into VR Development appeared first on Road to VR.

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NVIDIA talks about RTX 2080 graphics cards and virtual reality

The Ghost Howls

Example of BVH for a 2D scene: on the left you can see the geometry of the scene (the green triangles) and the bounding elements enclosing them (those orange squares) and on the right the resulting BVH tree, that the GPU has to traverse (Image by NVIDIA). RTX games use the Microsoft DX12 DXR ray tracing API. What about Unity, instead?

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59% of VR Developers Use Unity, But Devs Make More Money With Unreal

UploadVR Between Realities podcast

Epic’s Unreal Engine 4 started out in the high end, and it has moved lower through pricing tactics and revisions that enable it to be the foundation of mobile games. Ditto with Google and ditto with Microsoft.”. Sweeney said that Unreal Engine had its best year of all time in revenues, and then 2016 revenues doubled the 2015 numbers.

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