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Regarding the well-established virtual reality market, immersive training and learning tools are easily one of the largest XR opportunities for businesses worldwide outside of gaming and entertainment use cases. This enhancement allows learners to improve their situational awareness, dexterity, and coordination during simulation exercises.
Immersive learning case studies from countless industries highlight the potential extended reality technologies have to transform how we build skills and knowledge. Immerse VR found that companies using its solutions for training report a 52% improvement in time to competence. Here are some of the top case studies sure to inspire you.
HTC’s lightweight VR device is designed primarily for lifestyle and light entertainment. HTC today unveiled the Vive Flow, a portable VR glasses device. Unlike existing VR headsets such as the HTC Vive or Oculus Quest 2, the Vive Flow is aimed primarily at mental and physical wellness rather than AAA gaming or enterprise.
Moreover, immersive technology can improve students’ learning experience while teaching them to embrace technology. From virtual field trips on the planet Mars to roleplaying as histories greatest public figures, here are eight fascinating examples of immersive technology in modern education: Credit: Umiversiv.
HitMotion: Reloaded blends VR, MR, and exercise to create a truly unique fitness experience. With the introduction of immersive entertainment, gaming is no longer a strictly sedentary experience. Developed by New Technology Walkers , HitMotion: Reloaded is a new exercise game that’s half boxing, half dodging, and 100% cardio fun.
ViveNchill, the intriguing new bolt-on dual-fan cooling solution for the HTC Vive, has begun its crowdfunding campaign on Indiegogo. VivenChill uses a dual fan coling system that, instead of venting hot air from the inside of the HTC Vive headset, blows air over the top of the user’s head.
Are you looking for new titles to add to your collection of immersive games? A Growing Demand for Immersive Entertainment. Platforms: HTC Vive, Oculus Rift, PSVR. The title included in our top VR games of 2021 aims to offer the player a highly detailed and immersive experience of the Tamriel world. Beat Saber.
HTC is now on its fourth batch in its $100 million accelerator program, which offers education, investment and mentorship to startups doing unique and and interesting things around VR and AR. The Primitive Immersive Development Environment turns complex software analyses into interactive 3D structures that are displayed in collaborative VR.
But thanks to virtual reality, there might be an exercise machine coming to your local gym or arcade that promises to gamify what many people not only find to be an existential commentary on their personal failings, but also a painfully boring experience. image courtesy VirZOOM. image courtesy VirZOOM.
Some weeks ago I interviewed Mr. Chen of Vive Immersive Labs regarding the interesting research that HTC is conducting regarding the applications of virtual reality. VR technology’s “immersive learning” is in line with the language learning environment. VR can let us do everything (Image by HTC).
HTC’s VIVE Focus 3 has expanded its utility aboard the International Space Station (ISS) as it is being used to support physical and mental health. The VIVE Focus 3 is operating as part of vital exercise routines by astronauts in conjunction with a FERGO exercise bike and a VR experience created by the Danish Aerospace Company.
Axon, a weapons technology company based out of Arizona, today launched a new VR simulation designed to train law enforcement officers in de-escalation tactics by immersing them in realistic scenarios they may face out in the field. Officers can now use the exact same objects in VR training sessions that they would out in the field.
Like many entrepreneurs, Chacon found his healthy balance of work, fun, and exercise taking a back seat to his business. immersive #VR audio). Depending on the workout, Chacon would use either an Oculus Go, Oculus Quest, or an HTC Vive to pump up his cardio. The result was a noticeable change in Chacon’s physique.
Thanks to the support of HTC, Rob is experimenting with Vive Trackers , and is very eager to tell you everything about his experiments with them, in a series of two very detailed posts. The post finishes also with the little surprise of an interview with HTC’s Shen Ye. HTC Vive Trackers (Image by Rob Cole). Introduction.
During my Chinese adventure, in the period that I was leaving Shanghai to go to Chengdu to watch pandas, I had the opportunity to interview via WeChat Qiyong Chen, one of the people leading the Virtual Reality R&D experiments at HTC. Who are you and what do you do in HTC? I’m Qiyong Chen, leader of HTC China Immersive Lab.
In an official press release, Artur Sychov, Founder and CEO of Somnium Space stated, “We are putting a lot of effort into the immersive aspect of our VR world. officially launches on February 20th on all mainstream VR headsets, including HTC Vive, Oculus Rift S, Windows Mixed Reality headsets, and many more.
Virtual Medical Coaching (VMC) is an immersive training technology developer designing bespoke solutions to enhance the safety of conventional front-line learning environments. The Christchurch, Canterbury-based firm powers its AR/VR solutions by utilizing immersive technology like remote guidance, big data, and artificial intelligence (AI).
And what’s better for you muscles than regular daily exercise! Eventually, Virtuleap would like to expand its mind exercises to include well-known neuropsychological exercises such as the Stroop Color and Word Test where your brain needs to adjust to conflict.
SenseGlove, an innovator in immersive haptic feedback hardware, opened pre-orders for its Nova 2 product, a glove which directs pressure-based feedback to the palm and hands of a headset operator. SenseGlove is currently running pre-orders for its product starting at €5,999.
Immersive technology continues its push towards mainstream appeal. While this past year may have seemed like a quiet one when compared to the more exciting releases featured in 2017 and 2016, these past 12 months have been crucial in the development of the immersive entertainment sector. LOCATION-BASED VR.
The company does this through providing shared experiences, as well as through an immense library of immersive content, including custom-made content. General Manager Dror Goldberg credits the immersion and empowerment that comes with VR. See Also: VR Mindfulness: Is Immersive Technology The Next 'Big Thing' in Workplace Well-Being?
In a reverse engineering exercise, two students at Utah State University have hacked positional tracking onto a Gear VR headset using SteamVR Tracking technology. Positional tracking adds not only comfort but also immersion to virtual reality, and is a feature of all major tethered VR headsets.
Development of immersive technology is happening at a rapid pace and increasing numbers of adults previously unfamiliar with gaming are using virtual reality headsets for fun, fitness, and social interaction. VR gaming is immersive and provides a sense of presence unlike any previous gaming platform. Mental Acuity. AltspaceVR.
VR enables users to be truly immersed in the simulations for military training. In the work we have done with VR, we were able to take the theoretical capabilities of VR and insert them into joint military training exercises. The more the soldier is immersed during the training the more value the training brings.
The VR headset on the International Space Station is now being used for exercise as well as mental health. In November HTC sent a Vive Focus 3 to the International Space Station on a SpaceX Cargo Dragon autonomous spacecraft launched to resupply the station as part of NASA's Commercial Resupply Services program.
This allows students to exercise their skills at home while in isolation using the company’s @HomeVR system which was launched two weeks ago for standalone VR headsets such as Oculus Quest and HTC Vive Focus Plus. Canada, and U.K.
Its ability to demonstrate products in immersive ways resonates with their creative sensibilities, transcending what’s possible in 2D formats. ARtillery Intelligence recently performed this exercise including compatible hardware bases and active users (see below). Beyond that high-level appeal, there’s a real business case.
So here you are a collection of the best news in immersive realities from the CES 2023, with many links to go deeper! Everyone I spoke with talked about an interesting event to attend for us XR people, and this shows that immersive realities are now in a quite mature status… to be niche technologies. Of course not.
Showcased at Japan’s BitSummit indie game festival back in 2016, this bizarre immersive experience had attendees sit on a Panasonic JOBA exercise device that moved in sync with the VR experience. Wildman previously worked on a location-based VR experience called The Gunner of Dragoon.
Immersive Factory is a specialist in VR-based training exercises for occupational health, safety and environment (HSE) and was part of HTC’s Vive X accelerator in London, UK. Today, the company has announced that £850k has been raised towards further programme development.
Anyone who’s experienced the torture of mandatory safety training and the accompanying exercises and videos will know that traditional methods to educate employees on the risks of a workplace are often less than effective. But what if you were able to step into different scenarios and environments that demonstrated these things to you?
This allows students to exercise their skills at home while in isolation using the company’s @HomeVR system which was launched two weeks ago for standalone VR headsets such as Oculus Quest and HTC Vive Focus Plus. Student surgeons are seeing their studies interrupted as hospitals are reserved for essential care Click To Tweet.
We want also to bring in additional exercises and mini-games different from Pickleball. Raghu Bathina : Enterprises are experimenting with things like Horizon Workrooms, which allow people to host meetings inside immersive spaces, which we use for our weekly meetings. I think this will take us a good part of 2023 to achieve.
Virtual reality (VR) has faced a surge in demand among healthcare professionals tasked with assisting patients in their recovery journeys, with companies such as Rocket VR, Rendever, Virti, OssoVR, and many others tackling such obstacles with their innovative and effective immersive solutions.
Still, it’s something entirely different; it’s not only a fast-paced, technical sort of game that depends on the user’s ability to memorize every map’s twists and hazards, and ultimately understand how to best get from point A to point B, but it’s almost what you might call legitimate exercise.
To make sense of all of this, Shape Immersive ran a series of virtual events over the past few months. “If you focus on, say, building one experience, typically that means you’re going to do some kind of production exercise that’s going to be a bit expensive [for] your first one.
Reviewed On: Oculus Rift, HTC Vive. Just like its mobile forerunners though, the game is essentially an exercise in constantly failing until you get it just right. Angry Birds VR: Isle of Pigs Details: Official Site. Publisher: Resolution Games. Developer: Resolution Games. Release Date: February 7th, 2019.
Beyond these headline-makers, other enterprise vendors such as Lenovo, PICO, and HTC VIVE contribute to developing a healthy market. Wright explained: That would not otherwise happen if it was not a consumer device.
It’s also beautiful that he also joined my same field now, and so I thought that it could have been great to speak with him also about his current work with immersive realities and Web3. Number one of the metaverse is that we, the humankind, within the next years, will have and switch the entire educational system into an immersive way.
For sure this is the case of Rob Farquarson-Cole , that you surely know because he comments a lot on this and other VR blogs under the nickname “R FC” He’s not only a VR enthusiast but a professional Industrial Designer that works on “Exploration of Immersive Computing” at Proof Research and Development in London, UK.
At launch, the dedicated VR platform features immersive content including: “Defying the Nazis,” the VR companion to the new Ken Burns PBS documentary; “Fast Ride” from The Drive, which puts you in the passenger seat of one of the world’s fastest cars; and “LUMEN” a nonlinear interactive experience that helps users de-stress in minutes.
A high-compute home hub will do the heavy lifting for the XR experience while powering an immersive home entertainment experience with computer vision use cases. Industry-leading connectivity with Wi-Fi 7 enables an immersive experience for multiple users, with the #5G backhaul option of course part of the mix.
Distilling the kinetic and exhilarating aspects of nature into a single frame blows my mind, but thousands of people around the world have that skill and they exercise it each and every day. And that’s at the core of Magic Hour, a recent VR experience from Wolf In Motion for HTC Vive on Steam. That’s magical to me.
Creating the most immersive XR experiences requires more than just the best visuals or spatial audio technologies. Eye and hand tracking technologies embedded into wearable devices, or delivered through external sensors, provide the feedback that applications need to optimize the immersive experience for each user.
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