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Thanks to the support of HTC, Rob is experimenting with Vive Trackers , and is very eager to tell you everything about his experiments with them, in a series of two very detailed posts. The post finishes also with the little surprise of an interview with HTC’s Shen Ye. HTC Vive Trackers (Image by Rob Cole). Introduction.
If I remember well, some company in China was already experimenting on cloud rendering for the HTC Vive, so users could spare buying a VR-ready PC. and promote the development of rendering processing technology to high image quality, low latency, and low power consumption. The last paragraph of this point talks about VR videos.
The HTC Vive is arguably the best out there, but having to buy a souped-up laptop just to run it, paying full price for brief games that feel more like demos, and trailing a huge cable off your head and fumbling to mount trackers on your ceiling…it’s not ideal. The visual input is the most important piece of the VR setup.
Without boring your listeners to death, the fundamental Stinger Report is, I have always been writing in the trade magazines — I’m an appalling writer — but my English teacher taught me the only way that I can improve my English is by constantly exercising the muscle. You could also say the say of HTC.
Without boring your listeners to death, the fundamental Stinger Report is, I have always been writing in the trade magazines — I’m an appalling writer — but my English teacher taught me the only way that I can improve my English is by constantly exercising the muscle. You could also say the say of HTC.
Without boring your listeners to death, the fundamental Stinger Report is, I have always been writing in the trade magazines -- I'm an appalling writer -- but my English teacher taught me the only way that I can improve my English is by constantly exercising the muscle. You could also say the say of HTC. That would be essential.
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