Remove Exercises Remove Machine Learning Remove Unity
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How Watson, IBM’s Artificial Intelligence, Is Powering Audio-Interactive VR/AR Environments

VRScout

IBM predicts that AI will unlock the next generation of interactivity for XR experiences, describing in the 2021 Unity Technology Trends Report that the maturity of AI will play a key role beyond hand tracking, and into the world of voice. How do astronauts exercise in space? It was a trust exercise. NATURAL LANGUAGE PROCESSING.

AR 415
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Fable Studio Announces Its 2019 Virtual Being Grant Winners

VRScout

Often people with Parkinson’s disease lose their verbal skills, but this can be alleviated through daily vocal exercises. CREATORS: Varun: ML Engineer and Product Manager, Praveen: Sound Engineer and storyteller, Vatsal: Game Developer( Unity/VR/AR) and facial animator. Mahatma Gandhi as a Virtual Being.

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Exploring Methods for Conveying Object Weight in Virtual Reality

Road to VR

Creative agency B-Reel explored several approaches and open sourced their experiments for others to learn from. We hoped to come out of this exercise with findings that could apply to all platforms with motion controls: from Daydream’s Wiimote-style controller, to the advanced room-tracking controllers of the Vive and Rift.

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Getting Fit with a VR Toolkit, and Other XR Tips with VRd?j?’s Michael Eichenseer

XR for Business Podcast

We talk a lot about the business use cases of XR on this podcast, but any good business comes with a great fitness plan or exercise room. Many other topics are touched on in this episode – virtual writing spaces, remote assistance, spatial learning, his own XR makerspace, and more. You talked about exercising in VR.

Tips 78
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Getting Fit with a VR Toolkit, and Other XR Tips with VRd?j?’s Michael Eichenseer

XR for Business Podcast

We talk a lot about the business use cases of XR on this podcast, but any good business comes with a great fitness plan or exercise room. Many other topics are touched on in this episode – virtual writing spaces, remote assistance, spatial learning, his own XR makerspace, and more. You talked about exercising in VR.

Tips 78
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The IKEA of AR: Making Content Effortlessly, with EON Reality’s Dan Lejerskar

XR for Business Podcast

How did you get involved in VR and learning? It is transforming education by experiential learning. And again, that is to help students learn faster, retain information longer, and make better decisions. The biggest one is a dissemination machine to up to 7-10,000 users. Alan: I’m really, really excited.

AR 78
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The IKEA of AR: Making Content Effortlessly, with EON Reality’s Dan Lejerskar

XR for Business Podcast

How did you get involved in VR and learning? It is transforming education by experiential learning. And again, that is to help students learn faster, retain information longer, and make better decisions. The biggest one is a dissemination machine to up to 7-10,000 users. Alan: I’m really, really excited.

AR 78