Remove Exercises Remove Simulation Remove Unreal
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WEART, MAIZE Partner to Drive Immersive Training Adoption and Innovation

XR Today - Virtual Reality

WEARTs haptic feedback solutions aim to amplify this by simulating elements like force, texture, and temperature in relation to immersive learning objects. This enhancement allows learners to improve their situational awareness, dexterity, and coordination during simulation exercises.

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Exploring Methods for Conveying Object Weight in Virtual Reality

Road to VR

See Cosmic Trip , which brilliantly uses physical buttons to navigate its item menu; or Job Simulator , which almost entirely eliminates the old point-and-click interaction paradigm. Cosmic Trip (Left) Job Simulator (Right). We stuck with Unity for now, and hope to explore Unreal more in future explorations. Defining Goals.

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Best Places To Learn AR and VR Development Online in 2020

Hypergrid Business

Unreal Engine 4 is also an industry standard although it has a steeper learning curve than Unity. You basically start completing tasks such as watching online videos, readings, and practice exercises. You get to develop shapes in React VR, Models and Animation, Weather Simulators etc. Both are free to download and try.

AR 179
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The XR Eye & Hand Tracking Vendors for 2024

XR Today - Mixed Reality tag

The company’s Maestro EP solution is a multi-force haptic enterprise system, for simulation VR applications. With it, users can leverage Meta’s widely-used hand tracking software across Quest devices to develop a host of content with its Hand Pose, HandRef, Touch Grab, Hands through Link, Distance Grab, and other tools.

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VR Training Case Study: Y-12 National Security Complex

HaptX

As part of their continuous improvement endeavors, the ORETTC team decided to prototype a virtual glovebox training simulator. ORETTC Instructional Technology Lead Austin Arnwine, with support from ORETTC Senior Manager Mary Lin and ORETTC Director Ashley Stowe, devised an innovative solution: a virtual glovebox simulator.

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VR Training Case Study: Y-12 National Security Complex

HaptX

As part of their continuous improvement endeavors, the ORETTC team decided to prototype a virtual glovebox training simulator. ORETTC Instructional Technology Lead Austin Arnwine, with support from ORETTC Senior Manager Mary Lin and ORETTC Director Ashley Stowe, devised an innovative solution: a virtual glovebox simulator.

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The IKEA of AR: Making Content Effortlessly, with EON Reality’s Dan Lejerskar

XR for Business Podcast

Dan: In my past, I used to work with simulators — big aircraft simulators, etc. But obviously these people couldn’t afford a $50-million simulator. So you don’t know anything about coding, Unity, Unreal. Alan: So how do you then get people to learn how to do Unreal and Unity without teaching them?

AR 78