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WEART, MAIZE Partner to Drive Immersive Training Adoption and Innovation

XR Today - Virtual Reality

This enhancement allows learners to improve their situational awareness, dexterity, and coordination during simulation exercises. It also supports XR experiences built on Unity and Unreal Engine SDKs. WEARTs TouchDIVER Pro product works across headsets, including Meta Quest, Pico, HTC, and Windows Mixed Reality compatibility.

Training 312
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You Can Take a Free Coursera Course on XR from the University of Michigan

ARPost

As part of an exercise within the University of Michigan, he was asked to create a “two-week focused learning” course. The course’s three parts cover an introduction to XR technology, applications and issues, user experience design, and extended reality app development through webXR tools, Unity, and Unreal. How the Course Came to Be.

Michigan 360
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This Developer Recreated ‘The Legend of Zelda’ Boss Battles in VR

Road to VR

Case in point: The Legend of Zelda: Ocarina of Time (1998) in VR—at least tantalizing pieces of it, including epic (and super nostalgic) boss battles.

Exercises 274
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Spatial Beats: Fortnite, Nvidia & Snapchat

AR Insider

The maker of the mega-hit game and Unreal Engine game development platform has landed another cool billion in a new round of funding. VirZOOM, the company behind the app, is dedicating to transforming the exercise VR space. Users can connect their headset to most smart bikes or workout through a full-body exercise.

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‘HeadOffice.Space’ Brings VR Coworking To The Moon

VRScout

Join a yoga session with your team, meditate in space or just relax with easy breathing exercises. HeadOffice.Space announced their premier space for connection, it’s the world’s first metaverse on the moon designed for the ever-changing way remote teams work, play, learn, and explore together.

Tools 527
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What I Learned by Building an Iconic Weapon From ‘Apex Legends’ in VR

Road to VR

This was built with Unreal Engine 4 running on PC; unfortunately we won’t be distributing a demo build. And here I’d like to share a bit about what I learned through that process. We chose the Wingman revolver, and here’s what we came up with in less than a day of development time. What I Learned.

Gaming 363
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Fortnite Isn’t Getting VR Support, Epic Confirms

Upload VR

Calling the fact that “all players can play any mode together across all platforms” one of Fortnite’s biggest strengths, he believes it would be a futile exercise unless battle royales could work comfortably in VR. He also addresses Robo Recall , Epic’s first (and currently only) VR game.

Unreal 107