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Google is reportedly set to acquire Canada-based eye-tracking startup AdHawk Microsystems Inc. As reported by Bloomberg’s Mark Gurman, Google is allegedly acquiring AdHawk for$115 million, according to people with knowledge of the matter.
HTC has submitted a new trademark application in both Europe and the US, specifically requesting the use of a new name: Vive Focus. First revealed at Google I/O 2017 developer conference, both HTC and Lenovo announced they were building standalone VR headsets for the Daydream platform. Check out the hands-on here.
Another is more robust hand and finger tracking , so the incredible variety of quick and precise movements in your hands are accurately represented in a virtual world. A look inside a headset with eyetracking from Tobii. My aim was so-so on the first few throws, but that was without eye-tracking. Make Eye Contact.
This Korean company confirmed it is implementing eye-tracking into the reference design. We don’t know what Samsung’s plans for the device are just yet but given that this is a prototype for potential future products it’s very possible any consumer products that come out of this design sport eye-tracking too.
Pico, Varjo, HTC VIVE, and even Meta are all experimenting with premium and affordable VR headsets for business use, as well as intuitive device management software. Others prioritize flexibility for instance Google recently announced the creation of its Android XR system, which supports open standards.
Oculus has acquired an eye-tracking startup known as The Eye Tribe , a company spokesman confirmed to UploadVR this morning. According to The Eye Tribe’s website, its technology, allows “eye control for consumer devices that enables simplified and enhanced user experiences.
Google announced at last year’s Society for Information Display (SID) Display Week that the company was actively working on a VR-optimized OLED panel capable of packing in pixels at a density heretofore never seen outside of microdisplays – all at a supposedly ‘wide’ field of view (FOV). inch AMOLEDs at 90Hz.
On the server-side, it is being integrated with Microsoft Azure, and it is also coming in the future for Google Cloud and Tencent Cloud. This means that foveated rendering for VR applications will be possible using eye-tracking devices embedded into the headset. HTC is going to launch its headset on May, 11th.
And as I promised you, I’m sharing with you all my impressions , so you will feel as if you were here with me… Today I will talk with you about the WCVRI event, the RealMax AR glasses and the Droolon F1 eyetracking accessory! Me with a Droolon F1 inside an HTC Vive Cosmos! Is it really important? And… how is Nanchang?
Ndreams announced Synapse 2, but only for Google Cardboard, and Voodoo DE showed a preview of a very futuristic device. More info Some developers are working to make PSVR 2 eyetracking work on PC A developer known with the handle whatdahopper has managed to make a prototype where he is able to read eye-tracking data from PSVR 2 on PC.
This Face Tracking add-on magnetically attaches to the facial interface of the device, and it adds to it both eyetracking and face tracking. It features two 120Hz eye-tracking cameras and one 60Hz lower face-tracking camera. This does not mean that Google is not still committed to AR, though.
Google, however, showed off some impressive research that takes the technology to the next level. Using a collection of techniques, including a modified HTC Vive with SMI eyetracking , Google digitally recreates your face in place of the VR headset that is blocking it. ” Tagged with: Google Research.
After having detailed his vision for a better future where we all will wear an XR headset, Alvin has started introducing HTC’s vision for the Vive Focus Plus. As you can see from the price, it has been positioned in the West as an enterprise headset as all the devices by HTC. This is how to set it up.
On stage at Vive Developer Conference in Beijing, HTC today unveiled their upcoming standalone VR headset, Vive Focus. Image courtesy HTC. HTC says the Vive Wave VR SDK offers an open interface enabling interoperability between numerous mobile VR headsets and accessories.
Over the last 12 months or so we’ve been keeping an eye on Google’s aggressive hiring for its AR/VR team which, among other things, suggested that the company was working on new “mass production” hardware that would go beyond the simple smartphone snap-in Daydream headsets.
The device includes an upgraded sensor suite, including an RGB camera, position-tracking cameras, eye-tracking cameras, spatial microphones, IMUs, barometer, magnetometer, GNSS, and custom Meta silicon. Aria Gen 2 will feature an overall increase in the specs of the device. It now also features onboard speakers for audio output.
HTC released a video showing off its vision of the metaverse, a reflection of what the company thinks virtual spaces will look like in the near future. HTC’s most recent concept video isn’t at fault for shooting for the stars. To think, HTC and Oculus were once competitors back in the early days of consumer VR.
Currently the market leaders in pixel density are Samsung Odyssey and HTC Vive Pro, both with the same Samsung-built panel at ~615 ppi. Both JDI and Google are presenting high-pixel-density displays at SID Display Week, with Google showing their 1443ppi OLED on-glass display there as well.
Samsung announced last year that it’s working with both Google and Qualcomm on an XR device. Alongside the announcement of the new Snapdragon XR2+ Gen 2 chip, Qualcomm also revealed its latest reference headset, a mixed reality device that’s likely the foundation of Samsung’s upcoming headset.
Eye-tracking is arguably one of the most important pieces of VR’s future, and SensoMotoric Instruments (SMI) and Valve are working together to bring the tech closer to reality. Not only that, but the pair have also successfully integrated SMI’s tech into select HTC Vive units.
HTC, Tilt Five, and Qualcomm have helped support Davalos as well and, today, Figmin XR sees increasing sales on Quest headsets as his Apple Vision Pro edition employs eyetracking for an added layer of control. Things are changing now that Quest 3S is out and it's so cheap to get in," Davalos said.
.” Standalone headsets have largely made use of SoCs originally designed for smartphones, including the Snapdragon 835 chipset, which services a number of the latest and penultimate-gen flagship smartphones including Samsung’s Galaxy S8, Google Pixel 2, and HTC U11. image courtesy Qualcomm.
Just to make an example, I was there when there was the Netscape vs Internet Explorer war, but now the leading web browser is Google Chrome. Google Chrome, for instance, has been helped a lot by the fact that it is the pre-installed browser on all Android phones. No one can compete now. Let me show you what are some of them.
What made the VR 820 so compelling was that it had 6-DoF tracking as well as integrated compute (Snapdragon 820) which was on par with all the latest flagship phones. It even had support for eyetracking, which we now know was through a partnership with none other than SMI.
The built-in eyetracking scanned and set my IPD automatically, and afterwards I immediately saw a clear and sharp image from edge to edge. Currently, Play For Dream MR runs its own fork of Android (heavily visually inspired by Apple's visionOS), similar to the approach Pico and HTC have taken.
SEE ALSO Pico Unveils Neo 2 Standalone Headset with Integrated Eye-tracking. Firefox Reality already supports Oculus Go, HTC Vive Focus, and Google Daydream headsets, so its continued push to support newer headsets is a good sign of the overall health of the project.
Our friends over at UploadVR also have an interesting piece on Google And LG’s new 1,443 PPI VR display , also debuted at SID earlier this week. The post Here’s a Look Inside Both Samsung & JDI’s High Pixel Density VR Panels appeared first on Road to VR.
HTC Vive Wrist Tracker. HTC Vive Wrist Tracker (Image by HTC). HTC has made an announcement at this CES and it has been a pretty cool one. The company has just revealed the Vive Wrist Tracker, which is an external 6DOF tracking unit that can be put on the wrist of the user or also on external props.
This is the same confusion that created issues for HTC in the past with the Vive Pro, for instance. The eye and face tracking can also work via Quest Link (but maybe only for developers). There are new complaints about Meta’s privacy policy on eyetracking , as my friend Avi Bar-Zeev points out.
Samsung's first standalone headset is launching this year, running Google's new Android XR operating system and powered by Qualcomm's Snapdragon XR2+ Gen 2 chipset. Currently known as "Project Moohan", the headset will feature "state-of-the-art displays", eyetracking, hand tracking, and an external tethered battery.
Image courtesy HTC. HTC have finally revealed the price and release date of the anticipated Vive Pro , opening preorders globally at Vive.com and other retailers. The company is still heavily involved with VR development however, and are expected to present some new technology with Google at Display Week 2018 in May. Nvidia RTX.
per eye at 90Hz or 2.7K per eye at 120Hz for the base XR2 Gen 2. Finally, the chip includes support for up to 12 concurrent cameras, up from 10 on the base XR2 Gen 2, to enable headsets with a plethora of face and eyetracking sensors. That compares to up to 3.1K Details here: UploadVR David Heaney
Yesterday we learned that Google is teaming up with Qualcomm to produce a new line of standalone VR headsets, made in partnership with companies like HTC and Lenovo. It featured a 2560×1440 AMOLED display, 6DoF tracking, eyetracking, foveated rendering and and even hand-tracking by way of Leap Motion integration.
He works at FOVE which is making a VR headset with eye-tracking, but wanted to speak to me on his own behalf about some of the deeper philosophical questions and conceptual frameworks around the types of intimate data that will become available to VR headsets.
This week, reports revealed that Google is laying off a significant portion of its 1P AR hardware team, casting doubts upon its in-house XR product portfolio. In a statement, Google announced: A few hundred roles are being eliminated in DSPA, with the majority of impacts on the 1P AR Hardware team.
If you recall, Zuckerberg specifically got Meta into XR because he wanted to free his company from the grip of Apple and Google (the prevailing gatekeepers of the smartphone era). The headset has some wholly unique capabilities not seen on other consumer VR headsets, like eye-tracking, head-haptics, and adaptive triggers.
pic.twitter.com/L4tln5SM8I — Google VR (@googlevr) February 22, 2017. Google has made some neat technology that makes VR headsets "transparent" for Mixed Reality use. Next, we use an HTC Vive, modified by SMI to include eye-tracking, to capture the person’s eye-gaze from inside the headset.
He has been a believer in VR since the DK1 days but became sold on the current iteration of VR with the HTC Vive prototype. Qualcomm claims a 6DOF tracking system with an 800Hz refresh rate using predictive monocular vision to detect head movement and position accurately.
Beyond that, Metas headsets support: Wireless, standalone capabilities Unlike other companies such as Varjo and HTC VIVE, which primarily offer tethered devices, Meta focuses on convenient, standalone functionality. Already, its experimenting with advanced tracking solutions, like EMG wrist bands introduced with the Meta Orion prototype.
When Qualcomm announced Snapdragon XR2+ Gen 2 in January, a higher-end variant of the chipset used in Meta Quest 3, the company told UploadVR that it will power Immersed's Visor , Samsung's upcoming Google-powered headset , a yet-to-be-announced new HTC Vive headset, a YVR headset in China, and a fifth headset from a currently undisclosed company.
Many of the biggest companies on the planet, from Samsung and HTC, to Facebook, Amazon, and Google, and even all the way to Ford, Mercedez, and countless startups, all gather in the desert at the start of the year to unveil the latest and greatest advancements in consumer electronics.
High-precision 6DOF tracking, eyetracking, gesture inputs, with dedicated input controllers The SDK will support Unity , with Unreal coming Soon. eye-tracking analysis to see if you have fallen asleep while driving). The official computational unit runs Android. All APIs have a plain C version. for fitness).
7invensun for eyetracking addons). The document is divided into nine parts: I will report them here, as a small summary of mine, together with the full text translated with Google Translate (so, RIP English), if you want to read it. 7Invensun’s aGlass DK II eyetracking addon. Introduction.
Making Daydream Real – Building for Google’s New VR platform. Nathan Martz, Product Manager, Google. We’re just days away from Google Daydream delivering a brand new ecosystem to what will hopefully one day be millions of smartphone owners. Applications of EyeTracking in Virtual Reality.
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