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7invensun for eyetracking addons). The document is divided into nine parts: I will report them here, as a small summary of mine, together with the full text translated with Google Translate (so, RIP English), if you want to read it. – Near-eye display technology. You can find the original text in Mandarin here.
Augmented reality kits seem to be everywhere, from well-known options like Apple’s ARKit and Google ARCore to Apple’s new collection of AR development tools. You can leverage everything from persistent cloud anchors to streetscape geometry, powered by Google’s data, to create comprehensive immersive experiences. Valued at $57.26
You’ve got mobile phone-based AR, eyetracking set devices, taste experiments, hot and cold devices, thermal devices, and then tracking systems for motioncapture, and of course, treadmills for omni-directional walking. All of these headsets are gonna start to have eyetracking and all of these things.
You've got mobile phone-based AR, eyetracking set devices, taste experiments, hot and cold devices, thermal devices, and then tracking systems for motioncapture, and of course, treadmills for omni-directional walking. All of these headsets are gonna start to have eyetracking and all of these things.
You’ve got mobile phone-based AR, eyetracking set devices, taste experiments, hot and cold devices, thermal devices, and then tracking systems for motioncapture, and of course, treadmills for omni-directional walking. All of these headsets are gonna start to have eyetracking and all of these things.
There are three very interesting tidbits from this article: Somnium is going to open source the algorithm used for eye-tracking The headset will let developers have access to the raw streams of the passthrough cameras. A musician will perform live to over 1 [million] people on Roblox, using a phone for motioncapture 1.
On October, 3rd, HTC has started shipping the Vive Cosmos, its super-versatile VR headset , that thanks to many accessories (wireless adapter, eyetracking add-on , SteamVR tracking faceplate, etc…) is one of the most interesting VR headsets for enterprises and prosumers. Vive Cosmos has just had a not-so-great launch.
As of January 2016, Google Cardboard has shipped over 5 million units. Fove has created an eye-tracking headset, which other headset manufacturers may seek to include in future iterations. VR Consumption, 2016. Oculus has sold an estimated 250k Rifts. HTC has sold an estimated 100k Vives. Samsung Gear VR expected 3.5
I think that, after a year, its specifications don’t sound exceptional anymore and maybe it is better that LG jumps directly to a second generation or that enters the standalone market (as it seems, since there are some rumors about a new revolutionary headset screen developed by Google and LG). Google AR apps.
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