This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
A report from MacRumors provides compelling evidence that Apple has quietly acquired SMI, also known as SensoMotoric Instruments, a company specializing in eye-tracking technology. German-based SMI has specialized in eye-tracking since its founding in 1991.
Spotted by Patently Apple , Apple’s patent titled Optical System for Head-mountedDisplay makes it clear up front that this particular design is aimed at creating a VR headset that’s more compact, specifically by redesigning the optical system.
We predict that Apple will launch AR HMD [head-mounteddisplay] devices in Q2 2022. In addition to mixed reality functionality, it’s also possible that the headset will offer hand and eye-tracking thanks to a number of cameras located both inside and outside the glasses.
This wearable head-mounteddisplay (HMD) included an array of features, including but not limited to wireless functionality, antenna, optical subsystem, IMU sensors, a dedicated processor (or processors), onboard memory, functioning operating system, applications, games, a headtracking module, and an eye … Continue reading.
Pre-orders for the FOVE 0 head-mounteddisplay begin November 2nd. Originally labeled just FOVE , the FOVE 0 (yeah now we’re talking) has been making waves in the virtual reality community due in large part to its unique built-in eye-tracking technology.
Oculus has acquired an eye-tracking startup known as The Eye Tribe , a company spokesman confirmed to UploadVR this morning. According to The Eye Tribe’s website, its technology, allows “eye control for consumer devices that enables simplified and enhanced user experiences.
We compiled a list of frequently used terms that are most likely to appear in: VR head-mounteddisplay specifications; Game descriptions; Articles about VR technology ; Instructions for setting up your computer for VR experiences. EyeTracking. HeadMountedDisplay (HMD). Field of View (FOV).
Synaptics, a developer of input and display components for computers, smartphones, and other devices, recently introduced a new version of its ClearView display driver chip which has been optimized for head-mounteddisplays with high density displays, including a specialized feature for foveated rendering.
Of the many granted, here’s a few of the most interesting AR/VR patents we’ve found: Beamsplitter assembly for eyetracking in head-mounteddisplays. Depth mapping with a headmounteddisplay using stereo cameras and structured light.
Among three keynotes to be held during SID DisplayWeek 2018 , Douglas Lanman, director of computational imaging at Oculus Research, will present his session titled Reactive Displays: Unlocking Next-Generation VR/AR Visuals with EyeTracking on Tuesday, May 22nd. An eye-tracking addon for the HTC Vive.
German technology firm SMI (SesnoMotoric Instruments) is expanding on its previously disclosed eye-tracking technology to make social interactions in VR more believable. Eyetracking startups Eyefluence and The Eye Tribe were both recently purchased by Google and Facebook respectively.
1443-ppi 120-Hz OLED Display for Wide-Field-of-View High-Acuity Head-MountedDisplays.” ” Such a display, OLED-Info postulates, could land somewhere around a resolution of 5500 × 3000. The talk is named simply “18 Mpixel 4.3-in. inch AMOLEDs at 90Hz.
Under the hood of any quality virtual, augmented, or mixed reality head-mounteddisplay (HMD) is a hand and eyetracking platform designed to run a human-computer interface (HCI) capable of seamlessly joining man with machine and delivering seamless immersive experiences.
The integrated Tobii eye-tracking operating at 120hz made a noticeable difference to headset setup and optical comfort, as well as lowering the rendering workload in games compatible with dynamic foveated rendering. The eye-tracking system is provided by Tobii, who is the market leader in eye-tracking technology.
According to reliable Apple analyst Ming-chi Kuo, it’s possible the headset will eschew handheld controllers in favor of eyetracking and iris recognition. There’s no lack of speculation around Apple’s rumored AR headset, but the latest is the most sci-fi of them all. Read more.
The VIVE Pro Eye headset is a powerful tool by VIVE, created with a focus on ultra-precise eyetracking and sensor technology. While the main focus of this headset is the tracking technology, the solution also comes with built-in solutions for spatial audio.
Positional tracking, face mapping and eyetracking are all highlighted in this single patent titled “Image Processing for HeadMountedDisplay Devices.” ” Positional tracking is a VR headset’s ability to understand its location in 3D space.
The glasses use eye-tracking sensors to gather “gaze information of the user in order to improve the quality of content provided for rendering on the head-mounteddisplay.”. The patent claims describe a pair of VR glasses that can take prescription lenses and fit inside a VR headset comfortably.
These headsets offer users cutting-edge technologies, often with 6 degrees of freedom, spatial audio , foveated rendering, and bespoke hand, face, and eyetracking for avatar movement and gaming. Manufacturers have also improved pixel densities and image sharpness using pancake lenses.
The new MR device offers stellar true-colour passthrough, a Snapdragon XR2 processor, and advanced hand and eyetracking solutions, among many other features. With the Meta Quest 3, the seamless, enveloping audiovisual experience is further enhanced with the Menlo Park-based firm’s next-generational head-mounteddisplay (HMD).
The news comes as companies such as Tobii and Varjo Technologies have begun exploring eye-tracking tools capable of deeper immersion and analytics. CORTEXR’s latest solutions have offered global headset providers a world-first solution for tracking headsets, no matter the device or medium.
The 'Retinal-resolution Varifocal VR' headset is described as follows: We develop a virtual reality head-mounteddisplay that achieves near retinal resolution with an angular pixel density up to 56 pixels per degree, supporting a wide range of eye accommodation from 0 to 4 diopter (i.e.,
Additional functionalities include novel face and eyetracking for real-time control of avatars. Global media also found the new head-mounteddisplay will cost $800 USD compared to the Meta Quest 2’s $400, following the latter’s price hike, potentially due to ongoing profit losses at its Reality Labs division totalling $10.19
Or we can put on device on our head (a head-mounteddisplay or HMD) that completely occludes us from the real world allowing us to enter a completely simulated environment which we can walk around and interact in because the computer is sensing our physical actions: this is Virtual Reality or VR.
Both headsets are said to feature a Tegra chip and 2560 x 1440 OLED displays, along with Leap Motion, front-facing stereo cameras and eye-tracking. What the company is doing is a cool idea — offering a wide range of content to a single head-mounteddisplay — but it is also going to be very difficult to pull off.
Eyetracking could become a standard peripheral in VR/AR headsets. Tracking gaze direction can deliver many benefits. Foveated rendering, for instance, optimizes GPU resources by using eyetracking data. Additionally, People with certain disabilities can use their eyes instead of their hands.
Lian Jie Su, Principal Analyst at Omdia , explains where AR glasses providers need to focus their attention to optimise sales: Major technology vendors such as Google, Microsoft, Apple, Meta and Qualcomm are looking to bring spatial computing to a range of edge devices, including smartphones, head-mounteddisplays, AR glasses and robots.
According to Mark Gurman, the publication’s senior tech analyst , the Cupertino-based firm had originally planned to open the head-mounteddisplay (HMD) in January, but faced issues with distribution and finalising device testing.
Lightfields are usually generated this way: the virtual elements get rendered in a special way to a display, and then an array of microlenses transforms the pixels in directional rays (Image by CREAL). CREAL has innovated the lightfield technology trying to make it more efficient for head-mounteddisplays.
The firm’s patent reveals that the device contains a sturdy headmounting system that significantly improves the design of “conventional head-mounteddisplays.” The design also contains two loudspeaker arms built into the head strap.
The Menlo Park-based firm will begin trialling its smart glasses in the British capital by recording data from environments via the head-mounteddisplay’s (HMDs) numerous sensors, including hand and eye-tracking, location, and audiovisual data, to build the company’s future products.
Launched today at SIGGRAPH 2018 , StarVR One is a one-of-its-kind VR headmounteddisplay that provides nearly 100-percent human viewing angle. StarVR One seamlessly integrates Tobii’s industry-leading eyetracking technology. StarVR enables a wide variety of use case scenarios.
The system creates everything in the user’s environment, which may be exhibited inside a blank room via head-mounteddisplays (HMDs) or other equipment that helps users feel they are physically inside the virtual world. In VR, the user is completely absorbed in a virtual environment and minimises boundaries and markers.
It comprised a head-mounteddisplay (HMD) and a front-facing visor. Along with its 8MP camera, it also features improved eye-tracking for better human-computer interfacing (HCI) and biometric security. The cutting-edge device also comprises sensors, cameras, projection lenses, and 3D audio speakers.
According to reports, the upcoming Samsung XR headset will feature a microOLED display, eight tracking cameras, a Time of Flight (ToF) sensor, voice commands, eyetracking, and hand tracking. The lens comes equipped with integrated biosensors that display medical information as a heads-up display.
It comprised a head-mounteddisplay (HMD) and a front-facing visor. Along with its 8MP camera, it also features improved eye-tracking for better human-computer interfacing (HCI) and biometric security. The cutting-edge device also comprises sensors, cameras, projection lenses, and 3D audio speakers.
Companies like Mercedes-Benz have already experimented with Magic Leap’s second-generation head-mounteddisplays (HMDs) to create a car-agnostic solution for real-time data interfacing.
Examples of head measurements (Image by Rob Cole). Other examples are scuba diving masks or full-face motorcycle helmets, although neither of these have the added complication of housing a head-mounteddisplay that relies on a good fit for the correct optical presentation of the display to the eyes.
The device allows interaction through motion gestures, eyetracking, and voice input. .” Apple’s Vision Pro, unveiled on June 5, 2023, at the Worldwide Developers Conference, is touted by Apple as a “spatial computer” that melds the physical world and digital media.
Facebook has not done well in the past in guaranteeing user privacy and I’m afraid of what it can do with my data, especially when in the future there will be eyetracking, emotion tracking and such. With the WebXR Device API, developers can now create immersive experiences for smartphones and head-mounteddisplays in Chrome.
Expanding into this is Apple’s head-mounteddisplay (HMD), the Apple Vision Pro. This will process data and graphics with minimal latency eight times faster than the blink of an eye. Instead, the innovative headset will employ human-computer interfacing (HCI) using hand tracking, eyetracking, and voice commands.
Butterscotch Varifocal: Retinal Resolution With Variable Focus Angular resolution is the true measure of the resolution of head-mounteddisplays because it accounts for differences in field of view between headsets by describing how many pixels you actually see in each degree of your vision, the pixels per degree (PPD).
With a wide field of view (FoV), the head-mounteddisplay (HMD) offers drivers a trove of features. With the new system, drivers can remain unobstructed in their view of the real world in their heads up displays (HUD). This additionally offers drivers low latency, real-time hand and eye-tracking solutions.
We organize all of the trending information in your field so you don't have to. Join 3,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content