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Magic Leap Launches Developer SDK, Confirms Eye-tracking, Room-scanning, and More

Road to VR

The release of the Lumin SDK confirms that the Magic Leap One will include eye-tracking, as Unreal points out among the various headset capabilities supported by the engine: Head tracking. Eye tracking. Gesture and hand tracking. 6DOF hand controller (Totem) tracking. Spatialized audio.

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Pico Unveils Neo 2 Standalone Headset with Integrated Eye-tracking

Road to VR

Pico Interactive, the company behind a number of enterprise-focused standalone VR headsets, unveiled their newest line of Neo 2 headsets, one of which includes integrated eye-tracking from Tobii. Neo 2 has been floating around for a few months now in its prototype form, albeit without the newly unveiled addition of eye-tracking.

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Aria Gen 2 Adds Built-In Head, Hand, Eye Tracking & Audio To Meta's Research Glasses

Upload VR

Aria Gen 2 adds head tracking, eye tracking, hand tracking, and audio to Meta's research glasses, and it's already being tested to help vision impaired people navigate indoors. Meta's Aria glasses are not products, nor are they prototypes of future products. But none of these sensors were processed on-device.

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Valve papers tease eye tracking VR headset potential

Slashgear

This wearable head-mounted display (HMD) included an array of features, including but not limited to wireless functionality, antenna, optical subsystem, IMU sensors, a dedicated processor (or processors), onboard memory, functioning operating system, applications, games, a head tracking module, and an eye … Continue reading.

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Now Anyone Can Buy HoloLens 2 Direct from Microsoft

Road to VR

It packs in a number of features not present in the original 2015-era HoloLens, the most prominent of which is eye-tracking. Eye-tracking not only lets users select UI elements simply by looking at them, but also allows developers to know where a user is looking to better optimize AR apps by better understanding user behavior.

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Tobii Leads Charge in Eye Tracking, Attention Computing

XR Today - Mixed Reality tag

Hand and eye tracking are crucial, integral tools to create the most authentic extended reality (XR) experiences. Tobii has remained at the forefront of these solutions, recognising that eye-tracking tools pilot the world’s top immersive experiences. The only way to accomplish this is through eye tracking.

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Magic Leap Shows Prototype Headset Progress Since 2014

Road to VR

SEE ALSO Magic Leap Launches Developer SDK, Confirms Eye-tracking, Room-scanning, and More. Magic Leap Specs and ‘Lumin’ SDK details that are known thus far: Head tracking. Eye tracking. Gesture and hand tracking. 6DOF hand controller (Totem) tracking. Photo: Road to VR.