This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
What made the VR 820 so compelling was that it had 6-DoF tracking as well as integrated compute (Snapdragon 820) which was on par with all the latest flagship phones. It even had support for eyetracking, which we now know was through a partnership with none other than SMI.
And as I promised you, I’m sharing with you all my impressions , so you will feel as if you were here with me… Today I will talk with you about the WCVRI event, the RealMax AR glasses and the Droolon F1 eyetracking accessory! LeapMotion) on the same headset. Me with a Droolon F1 inside an HTC Vive Cosmos!
After having detailed his vision for a better future where we all will wear an XR headset, Alvin has started introducing HTC’s vision for the Vive Focus Plus. As you can see from the price, it has been positioned in the West as an enterprise headset as all the devices by HTC. This is how to set it up.
On stage at Vive Developer Conference in Beijing, HTC today unveiled their upcoming standalone VR headset, Vive Focus. Image courtesy HTC. HTC says the Vive Wave VR SDK offers an open interface enabling interoperability between numerous mobile VR headsets and accessories.
XTAL is an enterprise headset with incredible specifications, like for instance: 5120 x 1440 display resolution (2560 x 1440 per eye); OLED display Custom non-Fresnel lenses 180° diagonal FOV Spatial 3D sound from a built-in sound card Embedded microphone Embedded eyetracking Auto-IPD adjustment Embedded Leapmotion v2 sensor.
Probably Ultraleap, or even when it was just LeapMotion, should have aimed to be bought by a headset manufacturer before all the major XR brands started developing hand tracking internally. I have no idea what will happen with all the hardware that has been sold and all the headsets that integrated an Ultraleap controller.
We don’t know if it is just a reference design for external partners (like HTC) or it is an actual headset that Valve is producing. Someone hypothesizes that Valve may produce the headset by itself because: HTC has started its own store, Viveport , and so it is not pushing Steam as an official store anymore.
Yesterday we learned that Google is teaming up with Qualcomm to produce a new line of standalone VR headsets, made in partnership with companies like HTC and Lenovo. It featured a 2560×1440 AMOLED display, 6DoF tracking, eyetracking, foveated rendering and and even hand-tracking by way of LeapMotion integration.
It should run on top of an M2 chipset, which is much more powerful than the processing unit of the Quest 2, 4K displays per eye with strong HDR (a rumor talks about a 5000-nits display, about which many are lost in the optical path), a quite nice FOV. But the big question is the “how”. How is Apple going to sell this headset?
I bought my Vive to experiment with 7Invensun eyetracking and I was really enthusiast about trying eye-tracked UX. Otherwise, contact HTC support to have your Vive fixed (good luck with that). LeapMotion driver and runtime. Header image by HTC). This way you can exclude some hardware failure.
A new job listing points out to the fact that Oculus is planning to integrate eyetracking in its next devices. More info (Jon Lax’s quote) More info (Osborne Effect) More info ( Eyetracking job listing) More info (Oculus mixing real and virtual) More info (Assassin’s Creed and Splinter Cell).
This seems crazy to me: HTC has always been blamed for its high prices (well, $1400 for the Vive Pro was a bit too much…) but the Vive Focus Plus , that is an enterprise device, costs $799… $200 less than the Business Quest! The Business Quest is present only in the 128 GB edition and it costs $999. not VR 2.0.
HP and Microsoft have a long track in offering enterprise hardware, so this headset may battle HTC on his own land (B2B). The Neo 2 may not be sexy as the Quest, but it is more powerful (thanks to the Snapdragon 845), has a crisper resolution , and in the “Eye” version, it also features embedded eyetracking.
Well, with this new chip, headsets will: Have a resolution of 3K per eye ; Have up to 7 cameras used simultaneously (12 in total for the device). HTC won’t announce anything big at CES. For the first time after 3 years, HTC won’t host a press conference at CES 2020. It’s a very interesting story, that I suggest you all to read.
The HTC Vive is arguably the best out there, but having to buy a souped-up laptop just to run it, paying full price for brief games that feel more like demos, and trailing a huge cable off your head and fumbling to mount trackers on your ceiling…it’s not ideal. Eyetracking: Fove: Eyefluence: SMI: Bladerunner (film).
The second most important XR news from this F8 has surely been the reveal of the Oculus Half Dome prototype : a tethered headset with varifocal display (that lets you see sharply the objects that in VR are close to your face, for instance), 140 degrees field of view and eyetracking. You can see the announcement in this video.
The latest generation of XR technologies introduces radical new capabilities, from multi-user tracking in massive spaces, to 6DOF standalone headsets, to the ability to track hands, eyes, and lips. As the China President at HTC, he leads all aspects of the company’s VR and smartphone business in the region.
The latest generation of XR technologies introduces radical new capabilities, from multi-user tracking in massive spaces, to 6DOF standalone headsets, to the ability to track hands, eyes, and lips. As the China President at HTC, he leads all aspects of the company’s VR and smartphone business in the region.
Since the OSVR launch in January this year, nearly 250 organizations including Intel, NVIDIA, Xilinx, Ubisoft, LeapMotion, and many others have joined the OSVR ecosystem. Concurrent with the expansion of the OSVR community, the capabilities of the software platform have grown by leaps and bounds.
LeapMotion. You may ask why I’m adding LeapMotion here. Well, during 2018, LeapMotion has announced the North Star reference design : a cheap augmented reality connected to PC, that is able to detect your hands very well thanks to LeapMotion’s sensor.
I mean, it sort of makes more sense to me that, as long as the prices for the headsets are lingering up pretty high — like the Cosmos from HTC, the brand new one, it’ll be an $800 purchase. Dean: And I think more critical are these more foundational companies, like Facebook and Valve and HTC. Alan: The VIVE Pro Eye.
I mean, it sort of makes more sense to me that, as long as the prices for the headsets are lingering up pretty high — like the Cosmos from HTC, the brand new one, it’ll be an $800 purchase. Dean: And I think more critical are these more foundational companies, like Facebook and Valve and HTC. Alan: The VIVE Pro Eye.
I mean, it sort of makes more sense to me that, as long as the prices for the headsets are lingering up pretty high -- like the Cosmos from HTC, the brand new one, it'll be an $800 purchase. Dean: And I think more critical are these more foundational companies, like Facebook and Valve and HTC. Alan: The VIVE Pro Eye. Dean: Yeah.
I mean, it sort of makes more sense to me that, as long as the prices for the headsets are lingering up pretty high — like the Cosmos from HTC, the brand new one, it’ll be an $800 purchase. Dean: And I think more critical are these more foundational companies, like Facebook and Valve and HTC. Alan: The VIVE Pro Eye.
HTC has actually released that for the Vive Focus Plus … Well, according to the god John Carmack , it is something about which the company has discussed a lot and has also experimented a lot. Half Dome 3 looks impressive: it is compact, it has eye-tracking, an innovative varifocal display and a very good FOV.
There are several virtual reality (VR) headsets competing in the higher end enterprise sector such as the HTC Vive Pro Eye, VRgineers’ XTAL and Varjo’s VR-1. Additionally, the Varjo VR-2 Pro also comes with integrated Ultraleap (formerly LeapMotion) hand tracking technology.
HTC Vive Cosmos and its controllers, just announced at CES (Image by HTC). HTC has been the VR star of this CES 2019. The biggest announcement has been the HTC Vive Cosmos , a headset that has generated a lot of hype also because HTC has not revealed all its features, but it has only teased them. FinchShift.
We organize all of the trending information in your field so you don't have to. Join 3,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content