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Qualcomm’s Standalone VR Is Getting Embedded Leap Motion Hand Tracking

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What made the VR 820 so compelling was that it had 6-DoF tracking as well as integrated compute (Snapdragon 820) which was on par with all the latest flagship phones. It even had support for eye tracking, which we now know was through a partnership with none other than SMI.

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WCVRI Day 1: Hands-on RealMax AR glasses and Droolon F1 eye tracking!

The Ghost Howls

And as I promised you, I’m sharing with you all my impressions , so you will feel as if you were here with me… Today I will talk with you about the WCVRI event, the RealMax AR glasses and the Droolon F1 eye tracking accessory! Leap Motion) on the same headset. Me with a Droolon F1 inside an HTC Vive Cosmos!

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VEC 2019 – All the most important news from the Vive Ecosystem Conference

The Ghost Howls

After having detailed his vision for a better future where we all will wear an XR headset, Alvin has started introducing HTC’s vision for the Vive Focus Plus. As you can see from the price, it has been positioned in the West as an enterprise headset as all the devices by HTC. This is how to set it up.

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HTC Aims to Create a ‘Mobile OpenVR’ in China with Vive Wave VR Platform

Road to VR

On stage at Vive Developer Conference in Beijing, HTC today unveiled their upcoming standalone VR headset, Vive Focus. Image courtesy HTC. HTC says the Vive Wave VR SDK offers an open interface enabling interoperability between numerous mobile VR headsets and accessories.

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All you need to know about the leaked Valve VR headset: is Half-Life 3/2 coming?

The Ghost Howls

We don’t know if it is just a reference design for external partners (like HTC) or it is an actual headset that Valve is producing. Someone hypothesizes that Valve may produce the headset by itself because: HTC has started its own store, Viveport , and so it is not pushing Steam as an official store anymore.

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Google’s Standalone Headsets Use Snapdragon 835 VR Platform

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Yesterday we learned that Google is teaming up with Qualcomm to produce a new line of standalone VR headsets, made in partnership with companies like HTC and Lenovo. It featured a 2560×1440 AMOLED display, 6DoF tracking, eye tracking, foveated rendering and and even hand-tracking by way of Leap Motion integration.

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How to fix Vive controllers not working inside SteamVR games

The Ghost Howls

I bought my Vive to experiment with 7Invensun eye tracking and I was really enthusiast about trying eye-tracked UX. Otherwise, contact HTC support to have your Vive fixed (good luck with that). Leap Motion driver and runtime. Header image by HTC). This way you can exclude some hardware failure.