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Pico, Varjo, HTC VIVE, and even Meta are all experimenting with premium and affordable VR headsets for business use, as well as intuitive device management software. Evaluate how easy it will be to use the apps you already rely on, like Microsoft Office apps or prototyping software on the headsets youre going to use.
More info The Vive Focus Vision has been released HTC has decided to release the Vive Focus Vision the same week as the Quest 3S. It seems that HTC has invested a lot in providing a standalone headset that is great for PCVR and so it features a lossless wired Displayport connection, very high display resolution, and integrated eyetracking.
Dubbed Pico Neo 3 Pro, the headset is going to cost $699, and its Pico Neo 3 Pro Eye variant, featuring eye-tracking by Tobii, is going to cost $899. Image by HTC Vive). HTC new products may be the Vive Pro 2 and the Vive Focus 3. In the West, it will be sold only as an enterprise device. Other relevant news.
Microsoft 365 is coming to Quest Pro! It has also partnered with Microsoft and Accenture to facilitate the integration of XR solutions inside companies. These are the specs of the device, courtesy of Road To VR: The device features very high resolution, passthrough RGB, and face and eyetracking sensors. Satya Nadella.
On the server-side, it is being integrated with Microsoft Azure, and it is also coming in the future for Google Cloud and Tencent Cloud. This means that foveated rendering for VR applications will be possible using eye-tracking devices embedded into the headset. HTC is going to launch its headset on May, 11th.
And as I promised you, I’m sharing with you all my impressions , so you will feel as if you were here with me… Today I will talk with you about the WCVRI event, the RealMax AR glasses and the Droolon F1 eyetracking accessory! Me with a Droolon F1 inside an HTC Vive Cosmos! Is it really important? And… how is Nanchang?
The device includes an upgraded sensor suite, including an RGB camera, position-tracking cameras, eye-tracking cameras, spatial microphones, IMUs, barometer, magnetometer, GNSS, and custom Meta silicon. Aria Gen 2 will feature an overall increase in the specs of the device. It now also features onboard speakers for audio output.
HTC Vive Wrist Tracker. HTC Vive Wrist Tracker (Image by HTC). HTC has made an announcement at this CES and it has been a pretty cool one. The company has just revealed the Vive Wrist Tracker, which is an external 6DOF tracking unit that can be put on the wrist of the user or also on external props.
VirtualLink was announced back in 2018 with the backing of NVIDIA, AMD, Microsoft, Valve, Oculus, and HTC—representing a bulk of the most significant hardware players in the VR industry. SEE ALSO OpenXR Now Certifying Headset & App Compliance, Adds Extensions for Hand-tracking & Eye-tracking.
Perhaps the go-to solution for mixed reality innovation in the construction space, Microsoft provides businesses with a unique opportunity to combine real and virtual landscapes. The flexibility of the Microsoft Mesh platform for designing MR experiences makes it easier for businesses to implement the design tools they’re already using.
Frontal view of the device (Image by Microsoft). The biggest news of the MWC for what concerns XR has been for sure the announcement of the HoloLens 2 by Microsoft. Image by Microsoft). Together with the HoloLens 2, Microsoft has also announced a new version of the Kinect, called Kinect Azure. HTC 5G streaming.
Figmin XR: Created For AR Headsets Now At Home In Mixed Reality On VR Headsets Davalos ended his career in game development when he received the original HoloLens headset from Microsoft. Believing AR headsets are the future, he poured himself into building the Figmin XR sandbox for creativity.
Yesterday at Mobile World Congress, Microsoft unveiled HoloLens 2, the company’s next iteration of its enterprise-focused standalone AR headset. Microsoft’s Julia Schwarz demoing on-stage, Image courtesy Microsoft. The short answer: yes. For a split second my attention drew to a slight breeze in the room.
See Also: The Future Is Now: 2023 Metaverse and XR Predictions Worth Looking Into Think how Microsoft revolutionized personal computers, or how Apple changed the mobile phone market forever. HTCHTC is about to release its offering in the form of the VIVE XR Elite with a release date of February 25 and an entry-level price of $1,099.
The integrated Tobii eye-tracking operating at 120hz made a noticeable difference to headset setup and optical comfort, as well as lowering the rendering workload in games compatible with dynamic foveated rendering. The eye-tracking system is provided by Tobii, who is the market leader in eye-tracking technology.
inches diagonally that boast 3,000 pixels per inch (PPI)—a significant jump from Oculus Rift of HTC Vive’s 447-461 PPI. .” According to a hands-on by Tech Crunch , the headset packs a pair of high-resolution Sony MicroOLED displays measuring 0.7 image courtesy Ubergizmo. image courtesy Ubergizmo. image courtesy Ubergizmo. .”
Beyond that, Metas headsets support: Wireless, standalone capabilities Unlike other companies such as Varjo and HTC VIVE, which primarily offer tethered devices, Meta focuses on convenient, standalone functionality. Already, its experimenting with advanced tracking solutions, like EMG wrist bands introduced with the Meta Orion prototype.
This special version of the headset features additional sensors that can get more data about the user: A heart rate sensor on the forehead; Two additional cameras that track the lower part of the face of the user, so that to read his facial expressions; Eye-tracking cameras , that can also detect the dimension of the pupil.
Regarding technologies, the Metaverse will incorporate artificial intelligence (AI), virtual, augmented, and mixed reality (VR/AR/MR), the internet of things (IoT), and hand and eyetracking tools. Theme and amusement parks have begun incorporating VR technologies from HTC VIVE for novel attractions. VR Theme Parks.
This could mean you can access crucial business tools, from CAD software to Microsoft Teams’ Immersive Spaces. HTC VIVE Pro 2 – Best refresh rates Building on the success of the original HTC VIVE Pro, the HTC VIVE Pro 2 combines comfort and performance in a relatively affordable package.
Or better, I can imagine who can be the names and they are all the big monoliths: Google, Microsoft, Apple, Amazon , etc… Only companies of this size could afford selling a good headset under cost and at the same time attract enough developers to publish VR games on their own new stores. The rise of enterprise.
Some time ago, the most important companies of the XR ecosystem (HTC, Oculus, Microsoft, etc…) joined the Khronos Group to discuss a standard to end the fragmentation of the XR space. An eye-tracking accessory built for Vive should work with Rift as well, and so on. Microsoft Flight Simulator is adding VR support, but….
It is clear that it is not a Quest 2, since it doesn’t feature mind-blowing features like big FOV or eye-tracking or full-fingers controllers, so it is something like a Quest S. Its 1,600 × 1,600 LCD display per-eye, together with eyetracking and 5G make me dream of great experimentations, especially in the enterprise sector.
I’ve very limited time, but luckily this week has not been very relevant for the ecosystem, so I’m managing to write this newsletter anyway Top news of the week (Image by Microsoft) AltspaceVR shuts down In one of the saddest moments of the latest years in VR, AltspaceVR has closed its doors.
More info (Snap announces new Spectacles glasses — Road To VR) More info (Snap announces new Spectacles glasses — Upload VR) More info (Ian Hamilton reviewing the device) More info (A comment on the launch video of the device) HTC announces Vive Focus Vision HTC has announced its latest standalone headset: the Vive Focus Vision.
Today’s most immersive virtual reality systems, like the Oculus Rift and HTC Vive, rely on a bothersome tether to send power and high fidelity imagery to the headset at low latency. And companies like Microsoft have done a lot of research on reducing latency by doing predictive (also known as speculative) rendering.
That’s why even Microsoft took Epic’s stances : Microsoft uses UE4 to develop some products also for Apple devices, and this decision hurts also its business. More info (Apple threatens Epic) More info (Microsoft files an official support for Epic). The same on Twitter. Other relevant news. Image by Epic Games).
Applications like Zoom and Microsoft Teams grew massively following the demand for video conferencing software during the COVID-19 pandemic. Various headsets and smart glasses from firms such as Meta, HTC VIVE, and Nreal allow users of all kinds to access immersive applications to suit their needs.
The same day of the launch of Half-Life: Alyx, Hewlett-Packard has announced its new virtual reality headset, the Reverb G2 , made in collaboration with Microsoft and Valve. The old Reverb was already a great headset, with a 2K per eye resolution that was above all the other headsets on the market (with the exception of Pimax, of course).
The devices that will be based on this reference design will have amazing specifications like: 2K x 2K display resolution per each eye ; Have up to 7 cameras used simultaneously, including the ones for tracking, mixed reality and eye-tracking; High-quality passthrough augmented reality with high resolution and framerate.
The headset has a very nice design and features these specifications: Standalone 6DOF headset 1600×1600 resolution per eye 90Hz refresh rate 90° FOV RGB AR passthrough Innovative lenses that make the headset more compact Integrated audio Controller-free hand-trackingEye-tracking 6GB of RAM 128GB of storage WiFi 6 (802.11ax), Bluetooth 5.0,
Mirror Lake includes holographic lenses, reverse passthrough (people can see your eyes when you wear it), varifocal, and eye-tracking in a single very lightweight device. Image by HTC Vive). HTC launches Vive Flow Business Edition. It would be great if Meta managed to create a cool device of this kind.
It should run on top of an M2 chipset, which is much more powerful than the processing unit of the Quest 2, 4K displays per eye with strong HDR (a rumor talks about a 5000-nits display, about which many are lost in the optical path), a quite nice FOV. But the big question is the “how”. How is Apple going to sell this headset?
Though various vendors offer enterprise-focused solutions, from HTC VIVE to PICO and beyond, Metas Quest ecosystem is arguably the most popular and versatile option for many companies. The Quest 3S even supports Microsoft office apps. Price: Starting at $299.99
Reverb G2 leverages Microsoft’s ‘Windows Mixed Reality’ PC VR platform. The Microsoft store has only a handful of VR games and apps, and Microsoft published even its own PC VR content on Steam. But statements from Microsoft and HP don’t give strength to the idea it has much of a future.
In the fall of 2016, Microsoft announced a partnership with a handful of hardware manufacturers to make developer headsets implementing the inside-out tracking technology seen on the HoloLens. VALVE’S R&D IN EYE-TRACKING TO INCREASE. HIGH-END VIRTUAL REALITY JUST GOT MORE AFFORDABLE. …and more.
These new features would include eye-tracking, dynamic foveated rendering, IPD auto-adjustment, and stand-alone mod e: these will be enabled through future software updates. There are also additional IPD “offset” adjustments available in the Pimax PC client, on a per-eye basis, to allow further fine-tuning.
The news comes as companies such as Tobii and Varjo Technologies have begun exploring eye-tracking tools capable of deeper immersion and analytics. CORTEXR’s latest solutions have offered global headset providers a world-first solution for tracking headsets, no matter the device or medium.
I’m sure that after April, 20th, the Meta Quest ecosystem will appear even richer than it is now , creating a wider gap with other companies that may think about competing with the Quest, that is Pico, HTC, and even Apple. This proves the value of eye-tracking and its implementation inside PSVR 2. Other relevant news.
For instance, the Meta Quest 3 comes with virtual keyboards and similar tools that are ideal for use with collaboration platforms like Microsoft Teams. HP Reverb G2 Price: $469+ Developed in collaboration with Microsoft and Valve, the HP Reverb G2 is designed for training, gaming, and business collaboration.
Johnson has worked at Microsoft and Qualcomm before, and she is a very respected executive. Yes, it will be hard against Microsoft, which is well poised in the field, but the market is so new and growing that there is the place for more than one single company. Image by HTC Vive). News worth a mention.
This week saw Microsoft, Google, Samsung, Qualcomm, Meta, and Sony move to optimize their product offerings and business operations. Furthermore, to continue its OEM success, Qualcomm is developing an MR & VR reference design, which Goertek helped create and Tobii assisted by integrating its eye-tracking technology.
All the other major companies (Samsung, Huawei, etc…) are working on AR and Apple for sure can’t stop experimenting with if it doesn’t want to miss the next communication platform as Microsoft did with Windows Phone. A new job listing points out to the fact that Oculus is planning to integrate eyetracking in its next devices.
It will be the first consumer headset with eye-tracking and foveated rendering, and also the first one to feature haptics directly on the headset. This is why companies like Apple, Google, Microsoft and Meta are exploring similar technologies. Microsoft Maquette gets discontinued. But it’s not the best PCVR game of 2021).
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