This site uses cookies to improve your experience. To help us insure we adhere to various privacy regulations, please select your country/region of residence. If you do not select a country, we will assume you are from the United States. Select your Cookie Settings or view our Privacy Policy and Terms of Use.
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Used for the proper function of the website
Used for monitoring website traffic and interactions
Cookie Settings
Cookies and similar technologies are used on this website for proper function of the website, for tracking performance analytics and for marketing purposes. We and some of our third-party providers may use cookie data for various purposes. Please review the cookie settings below and choose your preference.
Strictly Necessary: Used for the proper function of the website
Performance/Analytics: Used for monitoring website traffic and interactions
Facebook CEO Mark Zuckerberg sat down with CNET for an interview where he speaks about the company’s progress on its next generation of VR devices, namely what it might include in the ‘Oculus Quest Pro’ standalone headset.
Today at HTC’s Vive Developer Meeting in Beijing and its simultaneous Shanghai-based Vive Ecosystem Conference, Chinese eye-tracking startup 7invensun debuted a new eye-tracking module that’s not only affordable at $150 (¥1100 RMB), but is designed to support all of HTC’s VR headsets, past and present.
What people required the most in a new VR headset, according to a survey proposed by HTC Vive. In the first one, you can read what are the features that people that HTC interviewed were asking for a VR headset : HTC has used these data to design its new headset and accompanying software ecosystem so that to fulfill these requests.
The Eye Tribe , a Denmark-based eye-tracking startup, today confirmed they’ll be joining the ranks of Facebook’s Oculus VR. Both Oculus and The Eye Tribe today confirmed the acquisition with TechCrunch ‘s Josh Constine. Is The Eye Tribe staying exclusively within Oculus?
A report from MacRumors provides compelling evidence that Apple has quietly acquired SMI, also known as SensoMotoric Instruments, a company specializing in eye-tracking technology. German-based SMI has specialized in eye-tracking since its founding in 1991.
This short but ingenious video snippet from eye-tracking specialists Tobii was built to tease a social VR demo they’ve been working on for GDC next week. It aptly highlights the subtle yet striking enhancements that eyetracking may being to social VR applications.
The CES is going to start tomorrow, but today HTC has already made its great announcements, showing to the world the upcoming new hardware Vive Pro Eye, Vive Cosmos and software solutions Viveport Infinity and Vive Reality system. The Vive Pro Eye, in all its splendor (Image by HTC).
million and unlocking free eye-tracking module for every one of their backers who chose a VR headset funding tier. According to an update posted to the Pimax Kickstarter page , all backers will get a free eye-tracking module as a part of the $3 million stretch goal. image courtesy Pimax.
Fresh hardware, a bold new social platform, and Vive Pro eye-tracking are on the way. The 2019 Consumer Electronic Expo is off to an exciting start as HTC Vive debuted not only a new VR headset capable of inside-out tracking, but a new social platform, new subscription service, and new updates to their existing Viveport platform.
Sensomotoric Instruments (SMI) is a German-based eyetracking company who has released an eyetracking kit for the Oculus DK2 & Gear VR , and most recently for the HTC Vive. See Also: FOVE Debuts Latest Design for EyeTracking VR Headset. Support Voices of VR. Subscribe on iTunes.
Oculus has acquired an eye-tracking startup known as The Eye Tribe , a company spokesman confirmed to UploadVR this morning. According to The Eye Tribe’s website, its technology, allows “eye control for consumer devices that enables simplified and enhanced user experiences.
In China I met the company 7Invensun , that is a worldwide leader for what concerns eyetracking. Being them very kind, they gave me as a gift an aGlass DK II eyetracking add on for HTC Vive and I used it to experiment with eyetracking interfaces. aGlass DK II box on top of HTC Vive one.
Back in mid-April we wrote about a new patent from Oculus that further supported theories the company may one day release hand-tracking gloves for VR experiences. Now another new patent points to the company’s work in eyetracking. Will Oculus reveal its plans for eyetracking this year?
HTC Vive Cosmos (Image by HTC). The Vive Cosmos is the latest PC VR headset announced by HTC at CES 2019. HTC has been able to create some hype towards th is device, that has appeared intriguing since the beginning. But if you don’t like inside-out tracking, you can get rid of it. Discover everything with me….
Image by Oculus). The other bombshell news is that Resident Evil 4 is coming to the Oculus Quest 2. On April, 21st, Oculus will host its first Gaming Showcase , with news on ‘Lone Echo II’, ‘Star Wars: Galaxy’s Edge’, and many other titles. HTC is going to launch its headset on May, 11th. Top news of the week.
This Korean company confirmed it is implementing eye-tracking into the reference design. We don’t know what Samsung’s plans for the device are just yet but given that this is a prototype for potential future products it’s very possible any consumer products that come out of this design sport eye-tracking too.
The time has come for me to review the Pico Neo 2 Eye , the Chinese competitor of the Oculus Quest (that has been kindly sent to me from Pico)! Discover with me everything about it and especially how does it compare with the Oculus Quest and the HTC Vive Focus Plus. Pico Neo 2 Eye Video Review.
Oculus Research’s director of computational imaging, Douglas Lanman, is scheduled to give a keynote presentation at SID DisplayWeek in May which will explore the concept of “reactive displays” and their role in unlocking “next-generation” visuals in AR and VR headsets. An eye-tracking addon for the HTC Vive.
Eyetracking is, in my opinion, a technology that will disrupt completely the VR ecosystem , exactly as room-scale did with the first HTC Vive. All VR interfaces will change with the introduction of eyetracking, becoming more intuitive. FOV: >110° (adapted to HTC Vive). FPS: 100Hz/120Hz.
Oculus co-founder and Facebook’s head of PC VR Brendan Iribe is leaving the company amidst a TechCrunch report that Facebook cancelled its second iteration of Rift. SEE ALSO Oculus Co-founder Departs Facebook Amidst Rumor of Rift 2 Cancellation. Image courtesy Facebook.
One of the best of them is when in Beijing I visited the company 7Invensun , a worldwide excellence in eyetracking. For sure you remember the name 7Invensun: I have already interviewed them when they announced that their eyetracking module aGlass DK II was able to provide eyetracking not only for the Vive, but even for the Vive Pro.
More info The Vive Focus Vision has been released HTC has decided to release the Vive Focus Vision the same week as the Quest 3S. It seems that HTC has invested a lot in providing a standalone headset that is great for PCVR and so it features a lossless wired Displayport connection, very high display resolution, and integrated eyetracking.
Originally labeled just FOVE , the FOVE 0 (yeah now we’re talking) has been making waves in the virtual reality community due in large part to its unique built-in eye-tracking technology. Each of these games utilize eye-tracking technology, making them the perfect sample platter to show-off the FOVE 0’s unique abilities.
The Oculus Connect 6 is approaching. Next week, on 25th and 26th, Oculus will hold its main yearly event , and as always, it will talk about the milestones reached by the company and then it will show future hardware and software. What will Oculus announce? This is the homepage of Oculus website (Image by Oculus).
The StarVR prototype I tried at E3 2016 was tracked using Sixense STEM, but Marquez tells me that the company is working on its own roomscale tracking system for StarVR which is based on different tech than Oculus’ ‘Constellation’ or Valve’s ‘Lighthouse’ systems. While the StarVR 1.4
The Vive Focus was most probably the best VR standalone on the market when Oculus last week announced what will be the first consumer 6DOF VR standalone headset. And so here we are again: Oculus vs HTC, America vs China, Hugo Barra vs Alvin Wang Graylin. And now the battle is on standalone headsets: Oculus Quest vs Vive Focus.
While tech giants continue to invest in and acquire eye-tracking firms like Eye Tribe , BinaryVR is pushing on with its facial tracking solution for VR. Tagged with: binaryvr , Facial tracking , htc vive , oculus rift. Shipments begin a little later than the original estimation of October 2016.
Some time ago, the most important companies of the XR ecosystem (HTC, Oculus, Microsoft, etc…) joined the Khronos Group to discuss a standard to end the fragmentation of the XR space. That is if every company implemented OpenXR, a program built for the Oculus should work with SteamVR as well. Image by Oculus).
As people flock online during quarantine we now find ourselves experimenting with new platforms, pushing immersive technologies to the limits, and collaborating in new ways; from eye-tracking technology and facial tracking to biometrics and brain-control interfaces. Eye-Tracking . Brain-Computer Interfaces.
And as I promised you, I’m sharing with you all my impressions , so you will feel as if you were here with me… Today I will talk with you about the WCVRI event, the RealMax AR glasses and the Droolon F1 eyetracking accessory! Me with a Droolon F1 inside an HTC Vive Cosmos! Is it really important? And… how is Nanchang?
The organization is partnered with giants in the XR industry including Magic Leap, Oculus, and HTC. We’ve been in talks with different companies but when we saw the Neo 2 and the Neo 2 Eye, which we think is the future, we reached out to them.”. Pico Interactive doesn’t register in the US with names like Oculus and VIVE.
From the advent of the Oculus Rift in 2012, we saw Oculus attend the show for the first time in 2013 to show off their pre-production Rift headset prototype ahead of the DK1 launch, following their wildly successful Kickstarter campaign. CES 2013 however gave us the first glimpse of Oculus VR operating as a company.
If you see the classification, you notice that there are some issues, like the mention of the Oculus website, that is no more. The device includes an upgraded sensor suite, including an RGB camera, position-tracking cameras, eye-tracking cameras, spatial microphones, IMUs, barometer, magnetometer, GNSS, and custom Meta silicon.
After having detailed his vision for a better future where we all will wear an XR headset, Alvin has started introducing HTC’s vision for the Vive Focus Plus. As you can see from the price, it has been positioned in the West as an enterprise headset as all the devices by HTC. This is how to set it up.
Me wearing the Oculus Quest. On the other side, PC gamers are appreciating the high-quality Valve Index (even if it has some reliability issues ), and casual gamers are loving the Oculus Quest. This year, I’m not going to make an exception, also because my predictions for 2019 performed pretty well.
Qualcomm XR2 chipset 4K low-persistence 90 Hz Curved Display 3664 x 1920 resolution, 773 PPI 98° FOV 6GB RAM (2133 Mhz) for the Pro model, 8GB for the Pro Eye Model 256GB storage Wi-Fi 6 connectivity USB-C 3.0 T he same holds for the tracking of the controllers, which work well in all conditions. Final considerations.
Eyetracking experts SensoMotoric Instruments (SMI) have collaborated with Valve to bring their technology to OpenVR. Eyetracking-enabled HTC Vive units are being shown at GDC 2017, as part of an R&D effort to integrate eye-tracking support into Valve’s OpenVR API.
Bloomberg has a decent track record regarding the accuracy of its VR sources. Last year the company correctly reported that Oculus would release a successor to the Quest with a faster refresh rate, new controllers, and a smaller redesign that would remove the headset’s fabric accents. Four months later, Quest 2 was announced.
VirtualLink was announced back in 2018 with the backing of NVIDIA, AMD, Microsoft, Valve, Oculus, and HTC—representing a bulk of the most significant hardware players in the VR industry. SEE ALSO OpenXR Now Certifying Headset & App Compliance, Adds Extensions for Hand-tracking & Eye-tracking.
HTC released a video showing off its vision of the metaverse, a reflection of what the company thinks virtual spaces will look like in the near future. HTC’s most recent concept video isn’t at fault for shooting for the stars. To think, HTC and Oculus were once competitors back in the early days of consumer VR.
Digital Trends recently published a report entitled ‘VR is in a tailspin, and the sales numbers prove it’ It seems HTC has taken umbrage with the article’s thesis in its newest blog post however, which pushes back against some of the article’s claims, saying it’s “not the whole story.”
The headset has a very nice design and features these specifications: Standalone 6DOF headset 1600×1600 resolution per eye 90Hz refresh rate 90° FOV RGB AR passthrough Innovative lenses that make the headset more compact Integrated audio Controller-free hand-trackingEye-tracking 6GB of RAM 128GB of storage WiFi 6 (802.11ax), Bluetooth 5.0,
FOVE has announced that their first eye-tracking VR headset, the FOVE 0, will open for pre-orders on November 2nd, and has also released the final specifications of the device. Much like Oculus, FOVE began as a successful Kickstarter which raised $480,000 , nearly twice its goal, back in mid-2015. Tracking: Head Tracking.
We organize all of the trending information in your field so you don't have to. Join 3,000+ users and stay up to date on the latest articles your peers are reading.
You know about us, now we want to get to know you!
Let's personalize your content
Let's get even more personalized
We recognize your account from another site in our network, please click 'Send Email' below to continue with verifying your account and setting a password.
Let's personalize your content