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Vrgineers Announce Wireless Module for XTAL Ultrawide FOV Headset

Road to VR

We’re here in Las Vegas, and will be visiting the Vrgineers/Somnium booth to gather our impressions. EYE TRACKING. POSITIONAL TRACKING. Unity, Unreal and other game engines plugins. FIELD OF VIEW. 180° horizontal, 90° vertical. ADVANCED FEATURES. Foveated Rendering, Timewarp. 600 g / 21 oz.

Las Vegas 340
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The XR Week Peek (2020.08.03): OpenXR is taking foot, new cool features found inside Oculus runtime, and more!

The Ghost Howls

An eye-tracking accessory built for Vive should work with Rift as well, and so on. And it is not stopping here: OpenXR has just added new extensions for hands and eye tracking , and a company like UltraLeap has just released a beta implementation for its hands’ tracker. But I want to be positive about this… go OpenXR! .

Oculus 374
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The XR Week Peek (2023.10.02): Meta Quest 3 launched, Vive Ultimate Tracker leaked, and more!

The Ghost Howls

More info The Las Vegas dome hosts an astonishing concert by the U2 The U2 was the first band to perform inside the big dome in Las Vegas, and the images that have been recorded from the performance are pretty cool. It is not clear if they can also work in the future with the headsets from Pico and Meta.

Las Vegas 439
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The XR Week Peek (2025.01.15): Many XR devices were at CES, Quest 3S is the most sold console of 2024, and more!

The Ghost Howls

PS Sorry for the delay in publishing this newsletter, but I had a lot of stuff to do when I came back from Las Vegas) Top news of the week Many XR products were showcased at CES CES is probably the biggest tech event of the year, and it was refreshing to see that there was a dedicated area for XR companies there.

Sony 442
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Building a Better 360 Camera from Consumer to Pro, with Insta360’s Michael Shabun

XR for Business Podcast

So you’re basically saying, most people’s eyes — well, everybody’s eyes — only see in the middle 5 percent of what you’re looking at any given time. But that would be even more so as we get eye-tracking involved. Is that correct? Michael: That’s it.

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Building a Better 360 Camera from Consumer to Pro, with Insta360’s Michael Shabun

XR for Business Podcast

So you’re basically saying, most people’s eyes — well, everybody’s eyes — only see in the middle 5 percent of what you’re looking at any given time. But that would be even more so as we get eye-tracking involved. Is that correct? Michael: That’s it.

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The XR Week Peek (2022.12.27): Somnium VR1 to be revealed at CES, Wireless PSVR 2 still a possibility, and more!

The Ghost Howls

The company behind the eponymous web3 social VR world has released some teaser images of its upcoming device, inviting everyone to come and see it at the upcoming tech exhibition in Las Vegas. Ultraleap hand tracking. Custom made eye tracking. Its specifications are actually quite cool: Display: 2x 3.2″

Sony 380