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Most Popular XR Hand and Eye Tracking Reviews 2022

XR Today - Mixed Reality tag

As XR technologies become more accessible for companies and consumers alike, the demand for immersive hand and eye tracking solutions is growing. With tracking technologies, companies can build more immersive experiences for XR users. Here are some of our most popular hand and eye tracking tools to guide your purchasing choices.

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NextMind Review: select objects using your brain powers

The Ghost Howls

Think about it as an eye-tracking device that instead of looking into your eyes, reads inside your skull. NextMind vs Eye Tracking. At this point of the article, you may ask yourself: but if NextMind lets you just select objects with your eyes, why don’t we simply use an eye-tracking device?

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Most Innovative XR Hand and Eye Tracking Vendors to Watch in 2022

XR Today - Augmented Reality tag

Hand and eye tracking tools, capable of sensing the movements, gestures, and gaze of a user, can take XR experiences to a new level. Innovators in the world of Mixed Reality, Microsoft relies heavily on concepts like hand and eye tracking to help users combine the physical and digital worlds.

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HTC Aims to Create a ‘Mobile OpenVR’ in China with Vive Wave VR Platform

Road to VR

These accessories could include Leap Motion, VR input gloves, 6DoF controllers and even eye-tracking solutions if manufacturers are so willing, Engadget reports. HTC says the Vive Wave VR SDK offers an open interface enabling interoperability between numerous mobile VR headsets and accessories.

China 190
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What is MRTK-Unity? – Mixed Reality ToolKit

XR Today - Mixed Reality tag

The MRTK is a set of components with plugins, samples, and documentation designed to help the development of MR applications using gaming engines from either Unreal Engine or Unity, providing two versions of the solution – MRTK-Unity and MRTK for Unreal. Understanding the MRTK-Unity Toolkit for MR Developers.

Unity 79
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The XR Week Peek (2023.06.04): Apple to launch its headset, Meta unveils Quest 3 and many games, and more!

The Ghost Howls

It should run on top of an M2 chipset, which is much more powerful than the processing unit of the Quest 2, 4K displays per eye with strong HDR (a rumor talks about a 5000-nits display, about which many are lost in the optical path), a quite nice FOV. It is compatible with Windows, Mac, and Android, and costs $140.

Apple 319
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How to fix Vive controllers not working inside SteamVR games

The Ghost Howls

I bought my Vive to experiment with 7Invensun eye tracking and I was really enthusiast about trying eye-tracked UX. In my case, the controllers weren’t detected in any app, not even in Unity when developing for VR. Leap Motion driver and runtime. For instance, in MeetingRoom.io ASUS AI Suite 3.