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The use of eye, hand, and voice interactions make the interface with the headset natural and easy to be learned. The genius part has been mixing eyetracking with hand micro-gestures. If I were you, I wouldn’t underestimate Apple’s execution and marketing machine.
On the outside, the headset features five sensors, six microphones, and 12 cameras, allowing for hand, eye, and voice tracking. Inside, there’s a ring of LED lights, which project invisible patterns onto the user’s eyes to boost eye-tracking accuracy.
Apple’s outlined elements help to provide a spatial computing experience for users, including deep considerations for XR space, immersion, passthrough, spatial audio, eyetracking, hand tracking, ergonomics, and accessibility. Additionally, the package includes ZEISS Optical Prescription inserts that improve clarity.
Apple has also unveiled that the ZEISS Optical Inserts will be available in two types: Readers, priced at $99, and Prescription, available for $149. The headset (that you see in the above picture) is quite slick and features pancake lenses, eyetracking by Tobii, integrated audio, and Wi-Fi 6/6E/7.
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